//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using SimpleJSON; using System; namespace cfg { public partial class Tables { public CharacterCfg.CharacterAttri CharacterAttri {get; } public ActorCfg.Item Item {get; } public BuffCfg.BuffConfig BuffConfig {get; } public CharacterCfg.CharacterBreak CharacterBreak {get; } public SkillCfg.SkillConfig SkillConfig {get; } public BulletCfg.BulletConfig BulletConfig {get; } public AreaCfg.AreaConfig AreaConfig {get; } public EffectCfg.EffectConfig EffectConfig {get; } public SummonCfg.SummonConfig SummonConfig {get; } public StringCfg.StringConfig StringConfig {get; } public GlobalConfig GlobalConfig {get; } public GlobalTrainLevelConfig GlobalTrainLevelConfig {get; } public GlobalVehicleInWaterConfig GlobalVehicleInWaterConfig {get; } public GlobalFightConfig GlobalFightConfig {get; } public GlobalLegionConfig GlobalLegionConfig {get; } public GlobalGuideConfig GlobalGuideConfig {get; } public CharacterCfg.CharacterAwaking CharacterAwaking {get; } public CharacterCfg.CharacterLikability CharacterLikability {get; } public CharacterCfg.CharacterSkillLevel CharacterSkillLevel {get; } public MonsterCfg.MonsterClass MonsterClass {get; } public MonsterCfg.Monster Monster {get; } public ActorCfg.TaskMain TaskMain {get; } public WeaponCfg.WeaponConfig WeaponConfig {get; } public CharacterCfg.SkinCfg SkinCfg {get; } public VehicleCfg.VehicleConfig VehicleConfig {get; } public CharacterCfg.JobAttri JobAttri {get; } public CharacterCfg.FactionAttri FactionAttri {get; } public CharacterCfg.ArmyAttri ArmyAttri {get; } public BoundsCfg.BoundsConfig BoundsConfig {get; } public ConditionConfig ConditionConfig {get; } public LevelCfg.Level Level {get; } public DeviceCfg.DeviceConfig DeviceConfig {get; } public DeviceCfg.PerformanceConfig PerformanceConfig {get; } public ActorCfg.RafflePools RafflePools {get; } public ActorCfg.Rewards Rewards {get; } public LevelCfg.Chapter Chapter {get; } public LevelCfg.TerrianProp TerrianProp {get; } public LevelCfg.DayNightProp DayNightProp {get; } public LevelCfg.LevelTask LevelTask {get; } public EmojCfg.EmojiConfig EmojiConfig {get; } public LevelCfg.LevelGroupConfig LevelGroupConfig {get; } public ActorCfg.ActorLevel ActorLevel {get; } public RedPoint.RedPointConfig RedPointConfig {get; } public StoryCfg.MotionMapperConfig MotionMapperConfig {get; } public StoryCfg.PlayerMapperConfig PlayerMapperConfig {get; } public StoryCfg.EmojiMapperConfig EmojiMapperConfig {get; } public StoryCfg.StoryMainConfig StoryMainConfig {get; } public ActorCfg.TaskCount TaskCount {get; } public UIInterfaceBannerGoToCfg.bannerCfg BannerCfg {get; } public FightCfg.EnviormentConfig EnviormentConfig {get; } public UIMainPanelMusic.MusicCubeCfg MusicCubeCfg {get; } public FightCfg.WeatherConfig WeatherConfig {get; } public FightCfg.WeatherEffectConfig WeatherEffectConfig {get; } public SkillCfg.PlayerSkillConfig PlayerSkillConfig {get; } public ActorCfg.MailCfg MailCfg {get; } public ActorCfg.SignCfg SignCfg {get; } public ActorCfg.ShopContent ShopContent {get; } public ActorCfg.Shop Shop {get; } public ActorCfg.Gacha Gacha {get; } public AICfg.AISkillControlCfg AISkillControlCfg {get; } public ShowCfg.ShowConfig ShowConfig {get; } public ErrorCfg.ErrorLogCfg ErrorLogCfg {get; } public ActorCfg.GachaDetail GachaDetail {get; } public ChargeCfg.CurrencyShopCfg CurrencyShopCfg {get; } public MainSceneCfg.MainSceneConfig MainSceneConfig {get; } public PassiveCfg.PassiveSkillConfig PassiveSkillConfig {get; } public LoadingCfg.LoadingConfig LoadingConfig {get; } public DialogueCfg.DialogueConfig DialogueConfig {get; } public GuideCfg.GuideConfig GuideConfig {get; } public IllustratedHandbookCfg.EncyclopediaConfig EncyclopediaConfig {get; } public IllustratedHandbookCfg.CharacterFileConfig CharacterFileConfig {get; } public IllustratedHandbookCfg.VideoCenterConfig VideoCenterConfig {get; } public ActorCfg.CategoryStorage CategoryStorage {get; } public ActorCfg.PvpDayRewards PvpDayRewards {get; } public ActorCfg.PvpMonthRewards PvpMonthRewards {get; } public ActorCfg.PvpWeekRewards PvpWeekRewards {get; } public PlayerCfg.PlayerSkinConfig PlayerSkinConfig {get; } public ActorCfg.AlbumConfig AlbumConfig {get; } public AudioCfg.AudioSourceConfig AudioSourceConfig {get; } public ActorCfg.Holidays Holidays {get; } public ActorCfg.Schedule Schedule {get; } public FightCfg.BuildConfig BuildConfig {get; } public FightCfg.BatteryConfig BatteryConfig {get; } public ActorCfg.TeamMark TeamMark {get; } public FightCfg.FightNPCConfig FightNPCConfig {get; } public VihecleCultivateCfg.VehicleComponent VehicleComponent {get; } public VihecleCultivateCfg.VehiclePaint VehiclePaint {get; } public CharacterCfg.CharacterLevelUp CharacterLevelUp {get; } public CampCfg.CampObjectConfig CampObjectConfig {get; } public LegionCfg.LegionHead LegionHead {get; } public LegionCfg.LegionPermissions LegionPermissions {get; } public BattlePassCfg.BattlePassConfig BattlePassConfig {get; } public BattlePassCfg.BattlePassRewardsConfig BattlePassRewardsConfig {get; } public LegionBattleCfg.LegionBattleBuilding LegionBattleBuilding {get; } public LegionBattleCfg.LegionBattleMap LegionBattleMap {get; } public LegionBattleCfg.LegionBattleCombatParam LegionBattleCombatParam {get; } public ActorCfg.MonthlyPass MonthlyPass {get; } public LegionBattleCfg.LegionResult LegionResult {get; } public LegionBattleCfg.LegionBattlePrize LegionBattlePrize {get; } public LegionBattleCfg.LegionBattlePrizeAllocation LegionBattlePrizeAllocation {get; } public ActorCfg.Activity Activity {get; } public ActorCfg.TaskActivity TaskActivity {get; } public ActorCfg.ActivitySign ActivitySign {get; } public ActorCfg.ActivityLevelBonus ActivityLevelBonus {get; } public ActorCfg.ActivitylTask ActivitylTask {get; } public ActorCfg.ActivityLevel ActivityLevel {get; } public ActorCfg.ActivityShop ActivityShop {get; } public ActorCfg.ActivityGacha ActivityGacha {get; } public ActorCfg.ActivityLikelyBonus ActivityLikelyBonus {get; } public ActorCfg.ActivityBattlePass ActivityBattlePass {get; } public FunctionLockCfg.FunctionLockConfig FunctionLockConfig {get; } public CharacterCfg.CharacterPersonalFiles CharacterPersonalFiles {get; } public ShopShowCfg.ShopShowConfig ShopShowConfig {get; } public ActorCfg.MedalConfig MedalConfig {get; } public ModifyCfg.PropModifyDefineConfig PropModifyDefineConfig {get; } public ModifyCfg.PropModifyValueConfig PropModifyValueConfig {get; } public CharacterCfg.AttributeBase AttributeBase {get; } public SkillCfg.SkillBase SkillBase {get; } public SkillCfg.SkillMasteryConfig SkillMasteryConfig {get; } public ActorCfg.ActivityGroupConfig ActivityGroupConfig {get; } public GuideCfg.GuideTagConfig GuideTagConfig {get; } public GameCfg.GFilterConfig GFilterConfig {get; } public GameCfg.CellTriggerBuffConfig CellTriggerBuffConfig {get; } public AICfg.AITypeConfig AITypeConfig {get; } public AICfg.AITypeMonsterConfig AITypeMonsterConfig {get; } public LevelCfg.LevelWeeklyRounds LevelWeeklyRounds {get; } public FightCfg.BuildWeaponConfig BuildWeaponConfig {get; } public ActorCfg.GachaOpenConfig GachaOpenConfig {get; } public ActorCfg.ActivityGachaDiscount ActivityGachaDiscount {get; } public ActorCfg.EnergyPointPurchase EnergyPointPurchase {get; } public VehicleCfg.VehicleTypeConfig VehicleTypeConfig {get; } public ActorCfg.PlayerHead PlayerHead {get; } public LevelCfg.TrainingLevel TrainingLevel {get; } public LevelCfg.DispatchBuff DispatchBuff {get; } public LegionCfg.LegionPveSeason LegionPveSeason {get; } public LegionCfg.LegionPveMap LegionPveMap {get; } public LevelCfg.DispatchConfig DispatchConfig {get; } public AICfg.AISkillCheckCfg AISkillCheckCfg {get; } public LegionCfg.LegionPveChessman LegionPveChessman {get; } public LegionCfg.LegionPveMonsterMap LegionPveMonsterMap {get; } public LegionCfg.LegionPveMonsterTeam LegionPveMonsterTeam {get; } public LegionCfg.LegionPveMonster LegionPveMonster {get; } public LevelCfg.DispatchMap DispatchMap {get; } public LegionCfg.LegionPveBuff LegionPveBuff {get; } public LegionCfg.LegionPveTerrain LegionPveTerrain {get; } public ActorCfg.RoleTestTeamConfig RoleTestTeamConfig {get; } public FightCfg.FightTrainConfig FightTrainConfig {get; } public LevelCfg.FiringRangeConfig FiringRangeConfig {get; } public PremiumCfg.PremiumPerks PremiumPerks {get; } public CharacterCfg.NPCConfig NPCConfig {get; } public ActorCfg.ActivityGoodsShow ActivityGoodsShow {get; } public LevelCfg.TrainingLevelClass TrainingLevelClass {get; } public Tables(System.Func loader) { CharacterAttri = new CharacterCfg.CharacterAttri(loader("charactercfg_characterattri")); Item = new ActorCfg.Item(loader("actorcfg_item")); BuffConfig = new BuffCfg.BuffConfig(loader("buffcfg_buffconfig")); CharacterBreak = new CharacterCfg.CharacterBreak(loader("charactercfg_characterbreak")); SkillConfig = new SkillCfg.SkillConfig(loader("skillcfg_skillconfig")); BulletConfig = new BulletCfg.BulletConfig(loader("bulletcfg_bulletconfig")); AreaConfig = new AreaCfg.AreaConfig(loader("areacfg_areaconfig")); EffectConfig = new EffectCfg.EffectConfig(loader("effectcfg_effectconfig")); SummonConfig = new SummonCfg.SummonConfig(loader("summoncfg_summonconfig")); StringConfig = new StringCfg.StringConfig(loader("stringcfg_stringconfig")); GlobalConfig = new GlobalConfig(loader("globalconfig")); GlobalTrainLevelConfig = new GlobalTrainLevelConfig(loader("globaltrainlevelconfig")); GlobalVehicleInWaterConfig = new GlobalVehicleInWaterConfig(loader("globalvehicleinwaterconfig")); GlobalFightConfig = new GlobalFightConfig(loader("globalfightconfig")); GlobalLegionConfig = new GlobalLegionConfig(loader("globallegionconfig")); GlobalGuideConfig = new GlobalGuideConfig(loader("globalguideconfig")); CharacterAwaking = new CharacterCfg.CharacterAwaking(loader("charactercfg_characterawaking")); CharacterLikability = new CharacterCfg.CharacterLikability(loader("charactercfg_characterlikability")); CharacterSkillLevel = new CharacterCfg.CharacterSkillLevel(loader("charactercfg_characterskilllevel")); MonsterClass = new MonsterCfg.MonsterClass(loader("monstercfg_monsterclass")); Monster = new MonsterCfg.Monster(loader("monstercfg_monster")); TaskMain = new ActorCfg.TaskMain(loader("actorcfg_taskmain")); WeaponConfig = new WeaponCfg.WeaponConfig(loader("weaponcfg_weaponconfig")); SkinCfg = new CharacterCfg.SkinCfg(loader("charactercfg_skincfg")); VehicleConfig = new VehicleCfg.VehicleConfig(loader("vehiclecfg_vehicleconfig")); JobAttri = new CharacterCfg.JobAttri(loader("charactercfg_jobattri")); FactionAttri = new CharacterCfg.FactionAttri(loader("charactercfg_factionattri")); ArmyAttri = new CharacterCfg.ArmyAttri(loader("charactercfg_armyattri")); BoundsConfig = new BoundsCfg.BoundsConfig(loader("boundscfg_boundsconfig")); ConditionConfig = new ConditionConfig(loader("conditionconfig")); Level = new LevelCfg.Level(loader("levelcfg_level")); DeviceConfig = new DeviceCfg.DeviceConfig(loader("devicecfg_deviceconfig")); PerformanceConfig = new DeviceCfg.PerformanceConfig(loader("devicecfg_performanceconfig")); RafflePools = new ActorCfg.RafflePools(loader("actorcfg_rafflepools")); Rewards = new ActorCfg.Rewards(loader("actorcfg_rewards")); Chapter = new LevelCfg.Chapter(loader("levelcfg_chapter")); TerrianProp = new LevelCfg.TerrianProp(loader("levelcfg_terrianprop")); DayNightProp = new LevelCfg.DayNightProp(loader("levelcfg_daynightprop")); LevelTask = new LevelCfg.LevelTask(loader("levelcfg_leveltask")); EmojiConfig = new EmojCfg.EmojiConfig(loader("emojcfg_emojiconfig")); LevelGroupConfig = new LevelCfg.LevelGroupConfig(loader("levelcfg_levelgroupconfig")); ActorLevel = new ActorCfg.ActorLevel(loader("actorcfg_actorlevel")); RedPointConfig = new RedPoint.RedPointConfig(loader("redpoint_redpointconfig")); MotionMapperConfig = new StoryCfg.MotionMapperConfig(loader("storycfg_motionmapperconfig")); PlayerMapperConfig = new StoryCfg.PlayerMapperConfig(loader("storycfg_playermapperconfig")); EmojiMapperConfig = new StoryCfg.EmojiMapperConfig(loader("storycfg_emojimapperconfig")); StoryMainConfig = new StoryCfg.StoryMainConfig(loader("storycfg_storymainconfig")); TaskCount = new ActorCfg.TaskCount(loader("actorcfg_taskcount")); BannerCfg = new UIInterfaceBannerGoToCfg.bannerCfg(loader("uiinterfacebannergotocfg_bannercfg")); EnviormentConfig = new FightCfg.EnviormentConfig(loader("fightcfg_enviormentconfig")); MusicCubeCfg = new UIMainPanelMusic.MusicCubeCfg(loader("uimainpanelmusic_musiccubecfg")); WeatherConfig = new FightCfg.WeatherConfig(loader("fightcfg_weatherconfig")); WeatherEffectConfig = new FightCfg.WeatherEffectConfig(loader("fightcfg_weathereffectconfig")); PlayerSkillConfig = new SkillCfg.PlayerSkillConfig(loader("skillcfg_playerskillconfig")); MailCfg = new ActorCfg.MailCfg(loader("actorcfg_mailcfg")); SignCfg = new ActorCfg.SignCfg(loader("actorcfg_signcfg")); ShopContent = new ActorCfg.ShopContent(loader("actorcfg_shopcontent")); Shop = new ActorCfg.Shop(loader("actorcfg_shop")); Gacha = new ActorCfg.Gacha(loader("actorcfg_gacha")); AISkillControlCfg = new AICfg.AISkillControlCfg(loader("aicfg_aiskillcontrolcfg")); ShowConfig = new ShowCfg.ShowConfig(loader("showcfg_showconfig")); ErrorLogCfg = new ErrorCfg.ErrorLogCfg(loader("errorcfg_errorlogcfg")); GachaDetail = new ActorCfg.GachaDetail(loader("actorcfg_gachadetail")); CurrencyShopCfg = new ChargeCfg.CurrencyShopCfg(loader("chargecfg_currencyshopcfg")); MainSceneConfig = new MainSceneCfg.MainSceneConfig(loader("mainscenecfg_mainsceneconfig")); PassiveSkillConfig = new PassiveCfg.PassiveSkillConfig(loader("passivecfg_passiveskillconfig")); LoadingConfig = new LoadingCfg.LoadingConfig(loader("loadingcfg_loadingconfig")); DialogueConfig = new DialogueCfg.DialogueConfig(loader("dialoguecfg_dialogueconfig")); GuideConfig = new GuideCfg.GuideConfig(loader("guidecfg_guideconfig")); EncyclopediaConfig = new IllustratedHandbookCfg.EncyclopediaConfig(loader("illustratedhandbookcfg_encyclopediaconfig")); CharacterFileConfig = new IllustratedHandbookCfg.CharacterFileConfig(loader("illustratedhandbookcfg_characterfileconfig")); VideoCenterConfig = new IllustratedHandbookCfg.VideoCenterConfig(loader("illustratedhandbookcfg_videocenterconfig")); CategoryStorage = new ActorCfg.CategoryStorage(loader("actorcfg_categorystorage")); PvpDayRewards = new ActorCfg.PvpDayRewards(loader("actorcfg_pvpdayrewards")); PvpMonthRewards = new ActorCfg.PvpMonthRewards(loader("actorcfg_pvpmonthrewards")); PvpWeekRewards = new ActorCfg.PvpWeekRewards(loader("actorcfg_pvpweekrewards")); PlayerSkinConfig = new PlayerCfg.PlayerSkinConfig(loader("playercfg_playerskinconfig")); AlbumConfig = new ActorCfg.AlbumConfig(loader("actorcfg_albumconfig")); AudioSourceConfig = new AudioCfg.AudioSourceConfig(loader("audiocfg_audiosourceconfig")); Holidays = new ActorCfg.Holidays(loader("actorcfg_holidays")); Schedule = new ActorCfg.Schedule(loader("actorcfg_schedule")); BuildConfig = new FightCfg.BuildConfig(loader("fightcfg_buildconfig")); BatteryConfig = new FightCfg.BatteryConfig(loader("fightcfg_batteryconfig")); TeamMark = new ActorCfg.TeamMark(loader("actorcfg_teammark")); FightNPCConfig = new FightCfg.FightNPCConfig(loader("fightcfg_fightnpcconfig")); VehicleComponent = new VihecleCultivateCfg.VehicleComponent(loader("viheclecultivatecfg_vehiclecomponent")); VehiclePaint = new VihecleCultivateCfg.VehiclePaint(loader("viheclecultivatecfg_vehiclepaint")); CharacterLevelUp = new CharacterCfg.CharacterLevelUp(loader("charactercfg_characterlevelup")); CampObjectConfig = new CampCfg.CampObjectConfig(loader("campcfg_campobjectconfig")); LegionHead = new LegionCfg.LegionHead(loader("legioncfg_legionhead")); LegionPermissions = new LegionCfg.LegionPermissions(loader("legioncfg_legionpermissions")); BattlePassConfig = new BattlePassCfg.BattlePassConfig(loader("battlepasscfg_battlepassconfig")); BattlePassRewardsConfig = new BattlePassCfg.BattlePassRewardsConfig(loader("battlepasscfg_battlepassrewardsconfig")); LegionBattleBuilding = new LegionBattleCfg.LegionBattleBuilding(loader("legionbattlecfg_legionbattlebuilding")); LegionBattleMap = new LegionBattleCfg.LegionBattleMap(loader("legionbattlecfg_legionbattlemap")); LegionBattleCombatParam = new LegionBattleCfg.LegionBattleCombatParam(loader("legionbattlecfg_legionbattlecombatparam")); MonthlyPass = new ActorCfg.MonthlyPass(loader("actorcfg_monthlypass")); LegionResult = new LegionBattleCfg.LegionResult(loader("legionbattlecfg_legionresult")); LegionBattlePrize = new LegionBattleCfg.LegionBattlePrize(loader("legionbattlecfg_legionbattleprize")); LegionBattlePrizeAllocation = new LegionBattleCfg.LegionBattlePrizeAllocation(loader("legionbattlecfg_legionbattleprizeallocation")); Activity = new ActorCfg.Activity(loader("actorcfg_activity")); TaskActivity = new ActorCfg.TaskActivity(loader("actorcfg_taskactivity")); ActivitySign = new ActorCfg.ActivitySign(loader("actorcfg_activitysign")); ActivityLevelBonus = new ActorCfg.ActivityLevelBonus(loader("actorcfg_activitylevelbonus")); ActivitylTask = new ActorCfg.ActivitylTask(loader("actorcfg_activityltask")); ActivityLevel = new ActorCfg.ActivityLevel(loader("actorcfg_activitylevel")); ActivityShop = new ActorCfg.ActivityShop(loader("actorcfg_activityshop")); ActivityGacha = new ActorCfg.ActivityGacha(loader("actorcfg_activitygacha")); ActivityLikelyBonus = new ActorCfg.ActivityLikelyBonus(loader("actorcfg_activitylikelybonus")); ActivityBattlePass = new ActorCfg.ActivityBattlePass(loader("actorcfg_activitybattlepass")); FunctionLockConfig = new FunctionLockCfg.FunctionLockConfig(loader("functionlockcfg_functionlockconfig")); CharacterPersonalFiles = new CharacterCfg.CharacterPersonalFiles(loader("charactercfg_characterpersonalfiles")); ShopShowConfig = new ShopShowCfg.ShopShowConfig(loader("shopshowcfg_shopshowconfig")); MedalConfig = new ActorCfg.MedalConfig(loader("actorcfg_medalconfig")); PropModifyDefineConfig = new ModifyCfg.PropModifyDefineConfig(loader("modifycfg_propmodifydefineconfig")); PropModifyValueConfig = new ModifyCfg.PropModifyValueConfig(loader("modifycfg_propmodifyvalueconfig")); AttributeBase = new CharacterCfg.AttributeBase(loader("charactercfg_attributebase")); SkillBase = new SkillCfg.SkillBase(loader("skillcfg_skillbase")); SkillMasteryConfig = new SkillCfg.SkillMasteryConfig(loader("skillcfg_skillmasteryconfig")); ActivityGroupConfig = new ActorCfg.ActivityGroupConfig(loader("actorcfg_activitygroupconfig")); GuideTagConfig = new GuideCfg.GuideTagConfig(loader("guidecfg_guidetagconfig")); GFilterConfig = new GameCfg.GFilterConfig(loader("gamecfg_gfilterconfig")); CellTriggerBuffConfig = new GameCfg.CellTriggerBuffConfig(loader("gamecfg_celltriggerbuffconfig")); AITypeConfig = new AICfg.AITypeConfig(loader("aicfg_aitypeconfig")); AITypeMonsterConfig = new AICfg.AITypeMonsterConfig(loader("aicfg_aitypemonsterconfig")); LevelWeeklyRounds = new LevelCfg.LevelWeeklyRounds(loader("levelcfg_levelweeklyrounds")); BuildWeaponConfig = new FightCfg.BuildWeaponConfig(loader("fightcfg_buildweaponconfig")); GachaOpenConfig = new ActorCfg.GachaOpenConfig(loader("actorcfg_gachaopenconfig")); ActivityGachaDiscount = new ActorCfg.ActivityGachaDiscount(loader("actorcfg_activitygachadiscount")); EnergyPointPurchase = new ActorCfg.EnergyPointPurchase(loader("actorcfg_energypointpurchase")); VehicleTypeConfig = new VehicleCfg.VehicleTypeConfig(loader("vehiclecfg_vehicletypeconfig")); PlayerHead = new ActorCfg.PlayerHead(loader("actorcfg_playerhead")); TrainingLevel = new LevelCfg.TrainingLevel(loader("levelcfg_traininglevel")); DispatchBuff = new LevelCfg.DispatchBuff(loader("levelcfg_dispatchbuff")); LegionPveSeason = new LegionCfg.LegionPveSeason(loader("legioncfg_legionpveseason")); LegionPveMap = new LegionCfg.LegionPveMap(loader("legioncfg_legionpvemap")); DispatchConfig = new LevelCfg.DispatchConfig(loader("levelcfg_dispatchconfig")); AISkillCheckCfg = new AICfg.AISkillCheckCfg(loader("aicfg_aiskillcheckcfg")); LegionPveChessman = new LegionCfg.LegionPveChessman(loader("legioncfg_legionpvechessman")); LegionPveMonsterMap = new LegionCfg.LegionPveMonsterMap(loader("legioncfg_legionpvemonstermap")); LegionPveMonsterTeam = new LegionCfg.LegionPveMonsterTeam(loader("legioncfg_legionpvemonsterteam")); LegionPveMonster = new LegionCfg.LegionPveMonster(loader("legioncfg_legionpvemonster")); DispatchMap = new LevelCfg.DispatchMap(loader("levelcfg_dispatchmap")); LegionPveBuff = new LegionCfg.LegionPveBuff(loader("legioncfg_legionpvebuff")); LegionPveTerrain = new LegionCfg.LegionPveTerrain(loader("legioncfg_legionpveterrain")); RoleTestTeamConfig = new ActorCfg.RoleTestTeamConfig(loader("actorcfg_roletestteamconfig")); FightTrainConfig = new FightCfg.FightTrainConfig(loader("fightcfg_fighttrainconfig")); FiringRangeConfig = new LevelCfg.FiringRangeConfig(loader("levelcfg_firingrangeconfig")); PremiumPerks = new PremiumCfg.PremiumPerks(loader("premiumcfg_premiumperks")); NPCConfig = new CharacterCfg.NPCConfig(loader("charactercfg_npcconfig")); ActivityGoodsShow = new ActorCfg.ActivityGoodsShow(loader("actorcfg_activitygoodsshow")); TrainingLevelClass = new LevelCfg.TrainingLevelClass(loader("levelcfg_traininglevelclass")); ResolveRef(); } private void ResolveRef() { CharacterAttri.ResolveRef(this); Item.ResolveRef(this); BuffConfig.ResolveRef(this); CharacterBreak.ResolveRef(this); SkillConfig.ResolveRef(this); BulletConfig.ResolveRef(this); AreaConfig.ResolveRef(this); EffectConfig.ResolveRef(this); SummonConfig.ResolveRef(this); StringConfig.ResolveRef(this); GlobalConfig.ResolveRef(this); GlobalTrainLevelConfig.ResolveRef(this); GlobalVehicleInWaterConfig.ResolveRef(this); GlobalFightConfig.ResolveRef(this); GlobalLegionConfig.ResolveRef(this); GlobalGuideConfig.ResolveRef(this); CharacterAwaking.ResolveRef(this); CharacterLikability.ResolveRef(this); CharacterSkillLevel.ResolveRef(this); MonsterClass.ResolveRef(this); Monster.ResolveRef(this); TaskMain.ResolveRef(this); WeaponConfig.ResolveRef(this); SkinCfg.ResolveRef(this); VehicleConfig.ResolveRef(this); JobAttri.ResolveRef(this); FactionAttri.ResolveRef(this); ArmyAttri.ResolveRef(this); BoundsConfig.ResolveRef(this); ConditionConfig.ResolveRef(this); Level.ResolveRef(this); DeviceConfig.ResolveRef(this); PerformanceConfig.ResolveRef(this); RafflePools.ResolveRef(this); Rewards.ResolveRef(this); Chapter.ResolveRef(this); TerrianProp.ResolveRef(this); DayNightProp.ResolveRef(this); LevelTask.ResolveRef(this); EmojiConfig.ResolveRef(this); LevelGroupConfig.ResolveRef(this); ActorLevel.ResolveRef(this); RedPointConfig.ResolveRef(this); MotionMapperConfig.ResolveRef(this); PlayerMapperConfig.ResolveRef(this); EmojiMapperConfig.ResolveRef(this); StoryMainConfig.ResolveRef(this); TaskCount.ResolveRef(this); BannerCfg.ResolveRef(this); EnviormentConfig.ResolveRef(this); MusicCubeCfg.ResolveRef(this); WeatherConfig.ResolveRef(this); WeatherEffectConfig.ResolveRef(this); PlayerSkillConfig.ResolveRef(this); MailCfg.ResolveRef(this); SignCfg.ResolveRef(this); ShopContent.ResolveRef(this); Shop.ResolveRef(this); Gacha.ResolveRef(this); AISkillControlCfg.ResolveRef(this); ShowConfig.ResolveRef(this); ErrorLogCfg.ResolveRef(this); GachaDetail.ResolveRef(this); CurrencyShopCfg.ResolveRef(this); MainSceneConfig.ResolveRef(this); PassiveSkillConfig.ResolveRef(this); LoadingConfig.ResolveRef(this); DialogueConfig.ResolveRef(this); GuideConfig.ResolveRef(this); EncyclopediaConfig.ResolveRef(this); CharacterFileConfig.ResolveRef(this); VideoCenterConfig.ResolveRef(this); CategoryStorage.ResolveRef(this); PvpDayRewards.ResolveRef(this); PvpMonthRewards.ResolveRef(this); PvpWeekRewards.ResolveRef(this); PlayerSkinConfig.ResolveRef(this); AlbumConfig.ResolveRef(this); AudioSourceConfig.ResolveRef(this); Holidays.ResolveRef(this); Schedule.ResolveRef(this); BuildConfig.ResolveRef(this); BatteryConfig.ResolveRef(this); TeamMark.ResolveRef(this); FightNPCConfig.ResolveRef(this); VehicleComponent.ResolveRef(this); VehiclePaint.ResolveRef(this); CharacterLevelUp.ResolveRef(this); CampObjectConfig.ResolveRef(this); LegionHead.ResolveRef(this); LegionPermissions.ResolveRef(this); BattlePassConfig.ResolveRef(this); BattlePassRewardsConfig.ResolveRef(this); LegionBattleBuilding.ResolveRef(this); LegionBattleMap.ResolveRef(this); LegionBattleCombatParam.ResolveRef(this); MonthlyPass.ResolveRef(this); LegionResult.ResolveRef(this); LegionBattlePrize.ResolveRef(this); LegionBattlePrizeAllocation.ResolveRef(this); Activity.ResolveRef(this); TaskActivity.ResolveRef(this); ActivitySign.ResolveRef(this); ActivityLevelBonus.ResolveRef(this); ActivitylTask.ResolveRef(this); ActivityLevel.ResolveRef(this); ActivityShop.ResolveRef(this); ActivityGacha.ResolveRef(this); ActivityLikelyBonus.ResolveRef(this); ActivityBattlePass.ResolveRef(this); FunctionLockConfig.ResolveRef(this); CharacterPersonalFiles.ResolveRef(this); ShopShowConfig.ResolveRef(this); MedalConfig.ResolveRef(this); PropModifyDefineConfig.ResolveRef(this); PropModifyValueConfig.ResolveRef(this); AttributeBase.ResolveRef(this); SkillBase.ResolveRef(this); SkillMasteryConfig.ResolveRef(this); ActivityGroupConfig.ResolveRef(this); GuideTagConfig.ResolveRef(this); GFilterConfig.ResolveRef(this); CellTriggerBuffConfig.ResolveRef(this); AITypeConfig.ResolveRef(this); AITypeMonsterConfig.ResolveRef(this); LevelWeeklyRounds.ResolveRef(this); BuildWeaponConfig.ResolveRef(this); GachaOpenConfig.ResolveRef(this); ActivityGachaDiscount.ResolveRef(this); EnergyPointPurchase.ResolveRef(this); VehicleTypeConfig.ResolveRef(this); PlayerHead.ResolveRef(this); TrainingLevel.ResolveRef(this); DispatchBuff.ResolveRef(this); LegionPveSeason.ResolveRef(this); LegionPveMap.ResolveRef(this); DispatchConfig.ResolveRef(this); AISkillCheckCfg.ResolveRef(this); LegionPveChessman.ResolveRef(this); LegionPveMonsterMap.ResolveRef(this); LegionPveMonsterTeam.ResolveRef(this); LegionPveMonster.ResolveRef(this); DispatchMap.ResolveRef(this); LegionPveBuff.ResolveRef(this); LegionPveTerrain.ResolveRef(this); RoleTestTeamConfig.ResolveRef(this); FightTrainConfig.ResolveRef(this); FiringRangeConfig.ResolveRef(this); PremiumPerks.ResolveRef(this); NPCConfig.ResolveRef(this); ActivityGoodsShow.ResolveRef(this); TrainingLevelClass.ResolveRef(this); } public static void PostPreload(Action loader) { loader("charactercfg_characterattri"); loader("actorcfg_item"); loader("buffcfg_buffconfig"); loader("charactercfg_characterbreak"); loader("skillcfg_skillconfig"); loader("bulletcfg_bulletconfig"); loader("areacfg_areaconfig"); loader("effectcfg_effectconfig"); loader("summoncfg_summonconfig"); loader("stringcfg_stringconfig"); loader("globalconfig"); loader("globaltrainlevelconfig"); loader("globalvehicleinwaterconfig"); loader("globalfightconfig"); loader("globallegionconfig"); loader("globalguideconfig"); loader("charactercfg_characterawaking"); loader("charactercfg_characterlikability"); loader("charactercfg_characterskilllevel"); loader("monstercfg_monsterclass"); loader("monstercfg_monster"); loader("actorcfg_taskmain"); loader("weaponcfg_weaponconfig"); loader("charactercfg_skincfg"); loader("vehiclecfg_vehicleconfig"); loader("charactercfg_jobattri"); loader("charactercfg_factionattri"); loader("charactercfg_armyattri"); loader("boundscfg_boundsconfig"); loader("conditionconfig"); loader("levelcfg_level"); loader("devicecfg_deviceconfig"); loader("devicecfg_performanceconfig"); loader("actorcfg_rafflepools"); loader("actorcfg_rewards"); loader("levelcfg_chapter"); loader("levelcfg_terrianprop"); loader("levelcfg_daynightprop"); loader("levelcfg_leveltask"); loader("emojcfg_emojiconfig"); loader("levelcfg_levelgroupconfig"); loader("actorcfg_actorlevel"); loader("redpoint_redpointconfig"); loader("storycfg_motionmapperconfig"); loader("storycfg_playermapperconfig"); loader("storycfg_emojimapperconfig"); loader("storycfg_storymainconfig"); loader("actorcfg_taskcount"); loader("uiinterfacebannergotocfg_bannercfg"); loader("fightcfg_enviormentconfig"); loader("uimainpanelmusic_musiccubecfg"); loader("fightcfg_weatherconfig"); loader("fightcfg_weathereffectconfig"); loader("skillcfg_playerskillconfig"); loader("actorcfg_mailcfg"); loader("actorcfg_signcfg"); loader("actorcfg_shopcontent"); loader("actorcfg_shop"); loader("actorcfg_gacha"); loader("aicfg_aiskillcontrolcfg"); loader("showcfg_showconfig"); loader("errorcfg_errorlogcfg"); loader("actorcfg_gachadetail"); loader("chargecfg_currencyshopcfg"); loader("mainscenecfg_mainsceneconfig"); loader("passivecfg_passiveskillconfig"); loader("loadingcfg_loadingconfig"); loader("dialoguecfg_dialogueconfig"); loader("guidecfg_guideconfig"); loader("illustratedhandbookcfg_encyclopediaconfig"); loader("illustratedhandbookcfg_characterfileconfig"); loader("illustratedhandbookcfg_videocenterconfig"); loader("actorcfg_categorystorage"); loader("actorcfg_pvpdayrewards"); loader("actorcfg_pvpmonthrewards"); loader("actorcfg_pvpweekrewards"); loader("playercfg_playerskinconfig"); loader("actorcfg_albumconfig"); loader("audiocfg_audiosourceconfig"); loader("actorcfg_holidays"); loader("actorcfg_schedule"); loader("fightcfg_buildconfig"); loader("fightcfg_batteryconfig"); loader("actorcfg_teammark"); loader("fightcfg_fightnpcconfig"); loader("viheclecultivatecfg_vehiclecomponent"); loader("viheclecultivatecfg_vehiclepaint"); loader("charactercfg_characterlevelup"); loader("campcfg_campobjectconfig"); loader("legioncfg_legionhead"); loader("legioncfg_legionpermissions"); loader("battlepasscfg_battlepassconfig"); loader("battlepasscfg_battlepassrewardsconfig"); loader("legionbattlecfg_legionbattlebuilding"); loader("legionbattlecfg_legionbattlemap"); loader("legionbattlecfg_legionbattlecombatparam"); loader("actorcfg_monthlypass"); loader("legionbattlecfg_legionresult"); loader("legionbattlecfg_legionbattleprize"); loader("legionbattlecfg_legionbattleprizeallocation"); loader("actorcfg_activity"); loader("actorcfg_taskactivity"); loader("actorcfg_activitysign"); loader("actorcfg_activitylevelbonus"); loader("actorcfg_activityltask"); loader("actorcfg_activitylevel"); loader("actorcfg_activityshop"); loader("actorcfg_activitygacha"); loader("actorcfg_activitylikelybonus"); loader("actorcfg_activitybattlepass"); loader("functionlockcfg_functionlockconfig"); loader("charactercfg_characterpersonalfiles"); loader("shopshowcfg_shopshowconfig"); loader("actorcfg_medalconfig"); loader("modifycfg_propmodifydefineconfig"); loader("modifycfg_propmodifyvalueconfig"); loader("charactercfg_attributebase"); loader("skillcfg_skillbase"); loader("skillcfg_skillmasteryconfig"); loader("actorcfg_activitygroupconfig"); loader("guidecfg_guidetagconfig"); loader("gamecfg_gfilterconfig"); loader("gamecfg_celltriggerbuffconfig"); loader("aicfg_aitypeconfig"); loader("aicfg_aitypemonsterconfig"); loader("levelcfg_levelweeklyrounds"); loader("fightcfg_buildweaponconfig"); loader("actorcfg_gachaopenconfig"); loader("actorcfg_activitygachadiscount"); loader("actorcfg_energypointpurchase"); loader("vehiclecfg_vehicletypeconfig"); loader("actorcfg_playerhead"); loader("levelcfg_traininglevel"); loader("levelcfg_dispatchbuff"); loader("legioncfg_legionpveseason"); loader("legioncfg_legionpvemap"); loader("levelcfg_dispatchconfig"); loader("aicfg_aiskillcheckcfg"); loader("legioncfg_legionpvechessman"); loader("legioncfg_legionpvemonstermap"); loader("legioncfg_legionpvemonsterteam"); loader("legioncfg_legionpvemonster"); loader("levelcfg_dispatchmap"); loader("legioncfg_legionpvebuff"); loader("legioncfg_legionpveterrain"); loader("actorcfg_roletestteamconfig"); loader("fightcfg_fighttrainconfig"); loader("levelcfg_firingrangeconfig"); loader("premiumcfg_premiumperks"); loader("charactercfg_npcconfig"); loader("actorcfg_activitygoodsshow"); loader("levelcfg_traininglevelclass"); } public static void AfterLoaded(Action loader) { loader("charactercfg_characterattri"); loader("actorcfg_item"); loader("buffcfg_buffconfig"); loader("charactercfg_characterbreak"); loader("skillcfg_skillconfig"); loader("bulletcfg_bulletconfig"); loader("areacfg_areaconfig"); loader("effectcfg_effectconfig"); loader("summoncfg_summonconfig"); loader("stringcfg_stringconfig"); loader("globalconfig"); loader("globaltrainlevelconfig"); loader("globalvehicleinwaterconfig"); loader("globalfightconfig"); loader("globallegionconfig"); loader("globalguideconfig"); loader("charactercfg_characterawaking"); loader("charactercfg_characterlikability"); loader("charactercfg_characterskilllevel"); loader("monstercfg_monsterclass"); loader("monstercfg_monster"); loader("actorcfg_taskmain"); loader("weaponcfg_weaponconfig"); loader("charactercfg_skincfg"); loader("vehiclecfg_vehicleconfig"); loader("charactercfg_jobattri"); loader("charactercfg_factionattri"); loader("charactercfg_armyattri"); loader("boundscfg_boundsconfig"); loader("conditionconfig"); loader("levelcfg_level"); loader("devicecfg_deviceconfig"); loader("devicecfg_performanceconfig"); loader("actorcfg_rafflepools"); loader("actorcfg_rewards"); loader("levelcfg_chapter"); loader("levelcfg_terrianprop"); loader("levelcfg_daynightprop"); loader("levelcfg_leveltask"); loader("emojcfg_emojiconfig"); loader("levelcfg_levelgroupconfig"); loader("actorcfg_actorlevel"); loader("redpoint_redpointconfig"); loader("storycfg_motionmapperconfig"); loader("storycfg_playermapperconfig"); loader("storycfg_emojimapperconfig"); loader("storycfg_storymainconfig"); loader("actorcfg_taskcount"); loader("uiinterfacebannergotocfg_bannercfg"); loader("fightcfg_enviormentconfig"); loader("uimainpanelmusic_musiccubecfg"); loader("fightcfg_weatherconfig"); loader("fightcfg_weathereffectconfig"); loader("skillcfg_playerskillconfig"); loader("actorcfg_mailcfg"); loader("actorcfg_signcfg"); loader("actorcfg_shopcontent"); loader("actorcfg_shop"); loader("actorcfg_gacha"); loader("aicfg_aiskillcontrolcfg"); loader("showcfg_showconfig"); loader("errorcfg_errorlogcfg"); loader("actorcfg_gachadetail"); loader("chargecfg_currencyshopcfg"); loader("mainscenecfg_mainsceneconfig"); loader("passivecfg_passiveskillconfig"); loader("loadingcfg_loadingconfig"); loader("dialoguecfg_dialogueconfig"); loader("guidecfg_guideconfig"); loader("illustratedhandbookcfg_encyclopediaconfig"); loader("illustratedhandbookcfg_characterfileconfig"); loader("illustratedhandbookcfg_videocenterconfig"); loader("actorcfg_categorystorage"); loader("actorcfg_pvpdayrewards"); loader("actorcfg_pvpmonthrewards"); loader("actorcfg_pvpweekrewards"); loader("playercfg_playerskinconfig"); loader("actorcfg_albumconfig"); loader("audiocfg_audiosourceconfig"); loader("actorcfg_holidays"); loader("actorcfg_schedule"); loader("fightcfg_buildconfig"); loader("fightcfg_batteryconfig"); loader("actorcfg_teammark"); loader("fightcfg_fightnpcconfig"); loader("viheclecultivatecfg_vehiclecomponent"); loader("viheclecultivatecfg_vehiclepaint"); loader("charactercfg_characterlevelup"); loader("campcfg_campobjectconfig"); loader("legioncfg_legionhead"); loader("legioncfg_legionpermissions"); loader("battlepasscfg_battlepassconfig"); loader("battlepasscfg_battlepassrewardsconfig"); loader("legionbattlecfg_legionbattlebuilding"); loader("legionbattlecfg_legionbattlemap"); loader("legionbattlecfg_legionbattlecombatparam"); loader("actorcfg_monthlypass"); loader("legionbattlecfg_legionresult"); loader("legionbattlecfg_legionbattleprize"); loader("legionbattlecfg_legionbattleprizeallocation"); loader("actorcfg_activity"); loader("actorcfg_taskactivity"); loader("actorcfg_activitysign"); loader("actorcfg_activitylevelbonus"); loader("actorcfg_activityltask"); loader("actorcfg_activitylevel"); loader("actorcfg_activityshop"); loader("actorcfg_activitygacha"); loader("actorcfg_activitylikelybonus"); loader("actorcfg_activitybattlepass"); loader("functionlockcfg_functionlockconfig"); loader("charactercfg_characterpersonalfiles"); loader("shopshowcfg_shopshowconfig"); loader("actorcfg_medalconfig"); loader("modifycfg_propmodifydefineconfig"); loader("modifycfg_propmodifyvalueconfig"); loader("charactercfg_attributebase"); loader("skillcfg_skillbase"); loader("skillcfg_skillmasteryconfig"); loader("actorcfg_activitygroupconfig"); loader("guidecfg_guidetagconfig"); loader("gamecfg_gfilterconfig"); loader("gamecfg_celltriggerbuffconfig"); loader("aicfg_aitypeconfig"); loader("aicfg_aitypemonsterconfig"); loader("levelcfg_levelweeklyrounds"); loader("fightcfg_buildweaponconfig"); loader("actorcfg_gachaopenconfig"); loader("actorcfg_activitygachadiscount"); loader("actorcfg_energypointpurchase"); loader("vehiclecfg_vehicletypeconfig"); loader("actorcfg_playerhead"); loader("levelcfg_traininglevel"); loader("levelcfg_dispatchbuff"); loader("legioncfg_legionpveseason"); loader("legioncfg_legionpvemap"); loader("levelcfg_dispatchconfig"); loader("aicfg_aiskillcheckcfg"); loader("legioncfg_legionpvechessman"); loader("legioncfg_legionpvemonstermap"); loader("legioncfg_legionpvemonsterteam"); loader("legioncfg_legionpvemonster"); loader("levelcfg_dispatchmap"); loader("legioncfg_legionpvebuff"); loader("legioncfg_legionpveterrain"); loader("actorcfg_roletestteamconfig"); loader("fightcfg_fighttrainconfig"); loader("levelcfg_firingrangeconfig"); loader("premiumcfg_premiumperks"); loader("charactercfg_npcconfig"); loader("actorcfg_activitygoodsshow"); loader("levelcfg_traininglevelclass"); } } }