using Framework; using Gameplay.Common; using Gameplay.Net; using NLDPB; using System.Collections.Generic; namespace Gameplay { public partial class CommonUtils { public static uint GetItemCount(int id) { return Actor.Instance.Item.GetItemCount(id); } public static string GetItemName(int id) { return CommonUtils.GetLocalizeText(TableManager.Instance.Tables.Item.Get(id).NameLocal); } public static string GetItemPath(int id) { return TableManager.Instance.Tables.Item.Get(id).IconPath; } public static readonly List ItemSourceNotShowInItemWindow = new List { ItemSource.LevelPassNormal, ItemSource.LevelPassFirst, ItemSource.LevelPassStar1, ItemSource.LevelPassStar2, ItemSource.LevelPassStar2, ItemSource.LevelPassStar3, ItemSource.ChapterStar,ItemSource.MailItem,ItemSource.Raffle,ItemSource.Task, }; } }