using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Gameplay.FirstTimeFlow
{
///
/// 强制流程步骤基类
///
public abstract class FirstTimeFlowStep
{
}
///
/// 播放PV
///
public sealed class PlayVideoStep : FirstTimeFlowStep
{
///
/// 创建播放PV步骤
///
/// 视频路径
///
public static PlayVideoStep Create(string videoPath)
{
return new PlayVideoStep();
}
}
}