using System; using System.Collections.Generic; using System.ComponentModel; using Gameplay; using Gameplay.Character; using Gameplay.Guide; using Gameplay.Level; using Gameplay.Net; using Gameplay.SubSystems; using UnityEngine; public partial class SROptions { /// /// 跳转URL /// private string url = string.Empty; //[Category("跳转商店或网页测试"), DisplayName("URL")] 25/2/20 关闭DEBUGGER功能 //public string URL //{ // get { return url; } // set { url = value; } //} // //[Category("跳转商店或网页测试"), DisplayName("跳转")] 25/2/20 关闭DEBUGGER功能 //public void JumpURL() //{ // try // { // Application.OpenURL(url); // } // catch (Exception e) // { // Debug.LogError($"跳转失败:{e}"); // } //} }