using System; using UnityEngine; namespace Gameplay.Story.Cmp.Anim { public class CmpAnimGlobalSet : MonoBehaviour { [Range(0f, 1f)] public float lerpProgress = 0.5f; /// /// 军团战蓝队地板颜色 /// public Color LegionBattle_A_CELL_COLOR = new(0f, 0f, 1f, 0.08f); /// /// 军团战红队地板颜色 /// public Color LegionBattle_B_CELL_COLOR = new(1f, 0f, 0f, 0.08f); public Color TouShi_Self_COLOR = new(0.2f, 0.8f, 0.2f, 0.5f); public Color TouShi_Enemy_COLOR = new(0.8f, 0.2f, 0.2f, 0.5f); public static CmpAnimGlobalSet instance { get; private set; } private void Awake() { DontDestroyOnLoad(gameObject); instance = this; } } }