namespace Gameplay.FirstTimeFlow
{
///
/// 强制流程类型
///
public enum E_FirstTimeFlow
{
///
/// 播放开始PV
///
StarVideo = 1,
///
/// 剧情关卡1
///
StoryLevel_1 = 2,
///
/// 战斗关卡1
///
FightLevel_1 = 3,
///
/// 剧情关卡2
///
StoryLevel_2 = 4,
///
/// 编队
///
SetTeam = 5,
///
/// 剧情关卡3
///
StoryLevel_3 = 6,
///
/// 播放结束PV
///
EndVideo = 7,
}
}