namespace Gameplay.FirstTimeFlow { /// /// 强制流程类型 /// public enum E_FirstTimeFlow { /// /// 播放开始PV /// StarVideo = 1, /// /// 剧情关卡1 /// StoryLevel_1 = 2, /// /// 战斗关卡1 /// FightLevel_1 = 3, /// /// 剧情关卡2 /// StoryLevel_2 = 4, /// /// 编队 /// SetTeam = 5, /// /// 剧情关卡3 /// StoryLevel_3 = 6, /// /// 播放结束PV /// EndVideo = 7, } }