using Gameplay.Net;
using PhxhSDK;
namespace Gameplay.HeroSelect
{
///
/// 角色选择管理器
///
public sealed class HeroSelectManager : Singlenton
{
///
/// 角色形象1id
///
public const int HERO_ID_1 = 1;
///
/// 角色形象2id
///
public const int HERO_ID_2 = 1;
///
/// 是否选择过角色
///
public bool IsChangeHero
{
get
{
uint index = Actor.Instance.Base.GetProp(NLDPB.ActorProp.Avatar);
return 0 != index;
}
}
}
}