using Gameplay.Net; using PhxhSDK; namespace Gameplay.HeroSelect { /// /// 角色选择管理器 /// public sealed class HeroSelectManager : Singlenton { /// /// 角色形象1id /// public const int HERO_ID_1 = 1; /// /// 角色形象2id /// public const int HERO_ID_2 = 1; /// /// 是否选择过角色 /// public bool IsChangeHero { get { uint index = Actor.Instance.Base.GetProp(NLDPB.ActorProp.Avatar); return 0 != index; } } } }