//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using Luban;
using SimpleJSON;
using System;
namespace cfg
{
public partial class Tables
{
public CharacterCfg.CharacterAttri CharacterAttri {get; }
public ActorCfg.Item Item {get; }
public CharacterCfg.CharacterLevelExp CharacterLevelExp {get; }
public BuffCfg.BuffConfig BuffConfig {get; }
public CharacterCfg.CharacterBreak CharacterBreak {get; }
public SkillCfg.SkillConfig SkillConfig {get; }
public BulletCfg.BulletConfig BulletConfig {get; }
public AreaCfg.AreaConfig AreaConfig {get; }
public EffectCfg.EffectConfig EffectConfig {get; }
public SummonCfg.SummonConfig SummonConfig {get; }
public StringCfg.StringConfig StringConfig {get; }
public GlobalConfig GlobalConfig {get; }
public CharacterCfg.CharacterAwaking CharacterAwaking {get; }
public CharacterCfg.CharacterLikability CharacterLikability {get; }
public CharacterCfg.CharacterSkillLevel CharacterSkillLevel {get; }
public MonsterCfg.MonsterClass MonsterClass {get; }
public MonsterCfg.Monster Monster {get; }
public ActorCfg.TaskMain TaskMain {get; }
public WeaponCfg.WeaponConfig WeaponConfig {get; }
public CharacterCfg.SkinCfg SkinCfg {get; }
public VehicleCfg.VehicleConfig VehicleConfig {get; }
public CharacterCfg.JobAttri JobAttri {get; }
public CharacterCfg.FactionAttri FactionAttri {get; }
public CharacterCfg.ArmyAttri ArmyAttri {get; }
public BoundsCfg.BoundsConfig BoundsConfig {get; }
public ConditionConfig ConditionConfig {get; }
public LevelCfg.Level Level {get; }
public TireMarkCfg.TireMarkConfig TireMarkConfig {get; }
public DeviceCfg.DeviceConfig DeviceConfig {get; }
public DeviceCfg.PerformanceConfig PerformanceConfig {get; }
public SkillCfg.SkillReferConfig SkillReferConfig {get; }
public ActorCfg.Rewards Rewards {get; }
public LevelCfg.Chapter Chapter {get; }
public AudioCfg.Audios Audios {get; }
public ActorCfg.VehicleUpgrade VehicleUpgrade {get; }
public LevelCfg.TerrianProp TerrianProp {get; }
public LevelCfg.DayNightProp DayNightProp {get; }
public EmojCfg.EmojiConfig EmojiConfig {get; }
public VihecleCultivateCfg.VehicleUpgradeBonusAttri VehicleUpgradeBonusAttri {get; }
public VihecleCultivateCfg.VehicleSkllUpgrade VehicleSkllUpgrade {get; }
public LevelCfg.LevelGroupConfig LevelGroupConfig {get; }
public ActorCfg.ActorLevel ActorLevel {get; }
public RedPoint.RedPointConfig RedPointConfig {get; }
public StoryCfg.MotionMapperConfig MotionMapperConfig {get; }
public StoryCfg.PlayerMapperConfig PlayerMapperConfig {get; }
public StoryCfg.EmojiMapperConfig EmojiMapperConfig {get; }
public StoryCfg.StoryMainConfig StoryMainConfig {get; }
public UIInterfaceBannerGoToCfg.bannerCfg BannerCfg {get; }
public FightCfg.EnviormentConfig EnviormentConfig {get; }
public UI.IconConfig IconConfig {get; }
public UIMainPanelMusic.MusicCubeCfg MusicCubeCfg {get; }
public FightCfg.WeatherConfig WeatherConfig {get; }
public FightCfg.WeatherEffectConfig WeatherEffectConfig {get; }
public SkillCfg.PlayerSkillConfig PlayerSkillConfig {get; }
public ActorCfg.MailCfg MailCfg {get; }
public ActorCfg.SignCfg SignCfg {get; }
public ActorCfg.ShopContent ShopContent {get; }
public ActorCfg.Shop Shop {get; }
public ActorCfg.Gacha Gacha {get; }
public ActorCfg.PlayerSkillUpgrade PlayerSkillUpgrade {get; }
public ActorCfg.PlayerSkillLayer PlayerSkillLayer {get; }
public SystemCfg SystemCfg {get; }
public AICfg.AISkillControlCfg AISkillControlCfg {get; }
public ShowCfg.ShowConfig ShowConfig {get; }
public ErrorCfg.ErrorLogCfg ErrorLogCfg {get; }
public ActorCfg.GachaDetail GachaDetail {get; }
public ChargeCfg.CurrencyShopCfg CurrencyShopCfg {get; }
public MainSceneCfg.MainSceneConfig MainSceneConfig {get; }
public PassiveCfg.PassiveSkillConfig PassiveSkillConfig {get; }
public LoadingCfg.LoadingConfig LoadingConfig {get; }
public DialogueCfg.DialogueConfig DialogueConfig {get; }
public GuideCfg.GuideConfig GuideConfig {get; }
public GuideCfg.GuideTipConfig GuideTipConfig {get; }
public ActorCfg.CategoryStorage CategoryStorage {get; }
public FightCfg.ProtectUnitConfig ProtectUnitConfig {get; }
public ActorCfg.PvpDayRewards PvpDayRewards {get; }
public ActorCfg.PvpMonthRewards PvpMonthRewards {get; }
public ActorCfg.PvpWeekRewards PvpWeekRewards {get; }
public PlayerCfg.PlayerSkinConfig PlayerSkinConfig {get; }
public ActorCfg.AlbumConfig AlbumConfig {get; }
public AudioCfg.AudioSourceConfig AudioSourceConfig {get; }
public ActorCfg.Holidays Holidays {get; }
public ActorCfg.Schedule Schedule {get; }
public FightCfg.BuildConfig BuildConfig {get; }
public FightCfg.BatteryConfig BatteryConfig {get; }
public ActorCfg.TeamMark TeamMark {get; }
public FightCfg.FightNPCConfig FightNPCConfig {get; }
public VihecleCultivateCfg.VehicleComponent VehicleComponent {get; }
public VihecleCultivateCfg.VehiclePaint VehiclePaint {get; }
public CharacterCfg.CharacterLevelUp CharacterLevelUp {get; }
public ProcedureCfg.ProcedureConfig ProcedureConfig {get; }
public CampCfg.CampObjectConfig CampObjectConfig {get; }
public LegionCfg.LegionHead LegionHead {get; }
public LegionCfg.LegionPermissions LegionPermissions {get; }
public BattlePassCfg.BattlePassConfig BattlePassConfig {get; }
public BattlePassCfg.BattlePassRewardsConfig BattlePassRewardsConfig {get; }
public LegionBattleCfg.LegionBattleBuilding LegionBattleBuilding {get; }
public LegionBattleCfg.LegionBattleMap LegionBattleMap {get; }
public LegionBattleCfg.LegionBattleCombatParam LegionBattleCombatParam {get; }
public ActorCfg.MonthlyPass MonthlyPass {get; }
public LegionBattleCfg.LegionResult LegionResult {get; }
public LegionBattleCfg.LegionBattlePrize LegionBattlePrize {get; }
public LegionBattleCfg.LegionBattlePrizeAllocation LegionBattlePrizeAllocation {get; }
public ActorCfg.TaskActivity TaskActivity {get; }
public Tables(System.Func loader)
{
CharacterAttri = new CharacterCfg.CharacterAttri(loader("charactercfg_characterattri"));
Item = new ActorCfg.Item(loader("actorcfg_item"));
CharacterLevelExp = new CharacterCfg.CharacterLevelExp(loader("charactercfg_characterlevelexp"));
BuffConfig = new BuffCfg.BuffConfig(loader("buffcfg_buffconfig"));
CharacterBreak = new CharacterCfg.CharacterBreak(loader("charactercfg_characterbreak"));
SkillConfig = new SkillCfg.SkillConfig(loader("skillcfg_skillconfig"));
BulletConfig = new BulletCfg.BulletConfig(loader("bulletcfg_bulletconfig"));
AreaConfig = new AreaCfg.AreaConfig(loader("areacfg_areaconfig"));
EffectConfig = new EffectCfg.EffectConfig(loader("effectcfg_effectconfig"));
SummonConfig = new SummonCfg.SummonConfig(loader("summoncfg_summonconfig"));
StringConfig = new StringCfg.StringConfig(loader("stringcfg_stringconfig"));
GlobalConfig = new GlobalConfig(loader("globalconfig"));
CharacterAwaking = new CharacterCfg.CharacterAwaking(loader("charactercfg_characterawaking"));
CharacterLikability = new CharacterCfg.CharacterLikability(loader("charactercfg_characterlikability"));
CharacterSkillLevel = new CharacterCfg.CharacterSkillLevel(loader("charactercfg_characterskilllevel"));
MonsterClass = new MonsterCfg.MonsterClass(loader("monstercfg_monsterclass"));
Monster = new MonsterCfg.Monster(loader("monstercfg_monster"));
TaskMain = new ActorCfg.TaskMain(loader("actorcfg_taskmain"));
WeaponConfig = new WeaponCfg.WeaponConfig(loader("weaponcfg_weaponconfig"));
SkinCfg = new CharacterCfg.SkinCfg(loader("charactercfg_skincfg"));
VehicleConfig = new VehicleCfg.VehicleConfig(loader("vehiclecfg_vehicleconfig"));
JobAttri = new CharacterCfg.JobAttri(loader("charactercfg_jobattri"));
FactionAttri = new CharacterCfg.FactionAttri(loader("charactercfg_factionattri"));
ArmyAttri = new CharacterCfg.ArmyAttri(loader("charactercfg_armyattri"));
BoundsConfig = new BoundsCfg.BoundsConfig(loader("boundscfg_boundsconfig"));
ConditionConfig = new ConditionConfig(loader("conditionconfig"));
Level = new LevelCfg.Level(loader("levelcfg_level"));
TireMarkConfig = new TireMarkCfg.TireMarkConfig(loader("tiremarkcfg_tiremarkconfig"));
DeviceConfig = new DeviceCfg.DeviceConfig(loader("devicecfg_deviceconfig"));
PerformanceConfig = new DeviceCfg.PerformanceConfig(loader("devicecfg_performanceconfig"));
SkillReferConfig = new SkillCfg.SkillReferConfig(loader("skillcfg_skillreferconfig"));
Rewards = new ActorCfg.Rewards(loader("actorcfg_rewards"));
Chapter = new LevelCfg.Chapter(loader("levelcfg_chapter"));
Audios = new AudioCfg.Audios(loader("audiocfg_audios"));
VehicleUpgrade = new ActorCfg.VehicleUpgrade(loader("actorcfg_vehicleupgrade"));
TerrianProp = new LevelCfg.TerrianProp(loader("levelcfg_terrianprop"));
DayNightProp = new LevelCfg.DayNightProp(loader("levelcfg_daynightprop"));
EmojiConfig = new EmojCfg.EmojiConfig(loader("emojcfg_emojiconfig"));
VehicleUpgradeBonusAttri = new VihecleCultivateCfg.VehicleUpgradeBonusAttri(loader("viheclecultivatecfg_vehicleupgradebonusattri"));
VehicleSkllUpgrade = new VihecleCultivateCfg.VehicleSkllUpgrade(loader("viheclecultivatecfg_vehicleskllupgrade"));
LevelGroupConfig = new LevelCfg.LevelGroupConfig(loader("levelcfg_levelgroupconfig"));
ActorLevel = new ActorCfg.ActorLevel(loader("actorcfg_actorlevel"));
RedPointConfig = new RedPoint.RedPointConfig(loader("redpoint_redpointconfig"));
MotionMapperConfig = new StoryCfg.MotionMapperConfig(loader("storycfg_motionmapperconfig"));
PlayerMapperConfig = new StoryCfg.PlayerMapperConfig(loader("storycfg_playermapperconfig"));
EmojiMapperConfig = new StoryCfg.EmojiMapperConfig(loader("storycfg_emojimapperconfig"));
StoryMainConfig = new StoryCfg.StoryMainConfig(loader("storycfg_storymainconfig"));
BannerCfg = new UIInterfaceBannerGoToCfg.bannerCfg(loader("uiinterfacebannergotocfg_bannercfg"));
EnviormentConfig = new FightCfg.EnviormentConfig(loader("fightcfg_enviormentconfig"));
IconConfig = new UI.IconConfig(loader("ui_iconconfig"));
MusicCubeCfg = new UIMainPanelMusic.MusicCubeCfg(loader("uimainpanelmusic_musiccubecfg"));
WeatherConfig = new FightCfg.WeatherConfig(loader("fightcfg_weatherconfig"));
WeatherEffectConfig = new FightCfg.WeatherEffectConfig(loader("fightcfg_weathereffectconfig"));
PlayerSkillConfig = new SkillCfg.PlayerSkillConfig(loader("skillcfg_playerskillconfig"));
MailCfg = new ActorCfg.MailCfg(loader("actorcfg_mailcfg"));
SignCfg = new ActorCfg.SignCfg(loader("actorcfg_signcfg"));
ShopContent = new ActorCfg.ShopContent(loader("actorcfg_shopcontent"));
Shop = new ActorCfg.Shop(loader("actorcfg_shop"));
Gacha = new ActorCfg.Gacha(loader("actorcfg_gacha"));
PlayerSkillUpgrade = new ActorCfg.PlayerSkillUpgrade(loader("actorcfg_playerskillupgrade"));
PlayerSkillLayer = new ActorCfg.PlayerSkillLayer(loader("actorcfg_playerskilllayer"));
SystemCfg = new SystemCfg(loader("systemcfg"));
AISkillControlCfg = new AICfg.AISkillControlCfg(loader("aicfg_aiskillcontrolcfg"));
ShowConfig = new ShowCfg.ShowConfig(loader("showcfg_showconfig"));
ErrorLogCfg = new ErrorCfg.ErrorLogCfg(loader("errorcfg_errorlogcfg"));
GachaDetail = new ActorCfg.GachaDetail(loader("actorcfg_gachadetail"));
CurrencyShopCfg = new ChargeCfg.CurrencyShopCfg(loader("chargecfg_currencyshopcfg"));
MainSceneConfig = new MainSceneCfg.MainSceneConfig(loader("mainscenecfg_mainsceneconfig"));
PassiveSkillConfig = new PassiveCfg.PassiveSkillConfig(loader("passivecfg_passiveskillconfig"));
LoadingConfig = new LoadingCfg.LoadingConfig(loader("loadingcfg_loadingconfig"));
DialogueConfig = new DialogueCfg.DialogueConfig(loader("dialoguecfg_dialogueconfig"));
GuideConfig = new GuideCfg.GuideConfig(loader("guidecfg_guideconfig"));
GuideTipConfig = new GuideCfg.GuideTipConfig(loader("guidecfg_guidetipconfig"));
CategoryStorage = new ActorCfg.CategoryStorage(loader("actorcfg_categorystorage"));
ProtectUnitConfig = new FightCfg.ProtectUnitConfig(loader("fightcfg_protectunitconfig"));
PvpDayRewards = new ActorCfg.PvpDayRewards(loader("actorcfg_pvpdayrewards"));
PvpMonthRewards = new ActorCfg.PvpMonthRewards(loader("actorcfg_pvpmonthrewards"));
PvpWeekRewards = new ActorCfg.PvpWeekRewards(loader("actorcfg_pvpweekrewards"));
PlayerSkinConfig = new PlayerCfg.PlayerSkinConfig(loader("playercfg_playerskinconfig"));
AlbumConfig = new ActorCfg.AlbumConfig(loader("actorcfg_albumconfig"));
AudioSourceConfig = new AudioCfg.AudioSourceConfig(loader("audiocfg_audiosourceconfig"));
Holidays = new ActorCfg.Holidays(loader("actorcfg_holidays"));
Schedule = new ActorCfg.Schedule(loader("actorcfg_schedule"));
BuildConfig = new FightCfg.BuildConfig(loader("fightcfg_buildconfig"));
BatteryConfig = new FightCfg.BatteryConfig(loader("fightcfg_batteryconfig"));
TeamMark = new ActorCfg.TeamMark(loader("actorcfg_teammark"));
FightNPCConfig = new FightCfg.FightNPCConfig(loader("fightcfg_fightnpcconfig"));
VehicleComponent = new VihecleCultivateCfg.VehicleComponent(loader("viheclecultivatecfg_vehiclecomponent"));
VehiclePaint = new VihecleCultivateCfg.VehiclePaint(loader("viheclecultivatecfg_vehiclepaint"));
CharacterLevelUp = new CharacterCfg.CharacterLevelUp(loader("charactercfg_characterlevelup"));
ProcedureConfig = new ProcedureCfg.ProcedureConfig(loader("procedurecfg_procedureconfig"));
CampObjectConfig = new CampCfg.CampObjectConfig(loader("campcfg_campobjectconfig"));
LegionHead = new LegionCfg.LegionHead(loader("legioncfg_legionhead"));
LegionPermissions = new LegionCfg.LegionPermissions(loader("legioncfg_legionpermissions"));
BattlePassConfig = new BattlePassCfg.BattlePassConfig(loader("battlepasscfg_battlepassconfig"));
BattlePassRewardsConfig = new BattlePassCfg.BattlePassRewardsConfig(loader("battlepasscfg_battlepassrewardsconfig"));
LegionBattleBuilding = new LegionBattleCfg.LegionBattleBuilding(loader("legionbattlecfg_legionbattlebuilding"));
LegionBattleMap = new LegionBattleCfg.LegionBattleMap(loader("legionbattlecfg_legionbattlemap"));
LegionBattleCombatParam = new LegionBattleCfg.LegionBattleCombatParam(loader("legionbattlecfg_legionbattlecombatparam"));
MonthlyPass = new ActorCfg.MonthlyPass(loader("actorcfg_monthlypass"));
LegionResult = new LegionBattleCfg.LegionResult(loader("legionbattlecfg_legionresult"));
LegionBattlePrize = new LegionBattleCfg.LegionBattlePrize(loader("legionbattlecfg_legionbattleprize"));
LegionBattlePrizeAllocation = new LegionBattleCfg.LegionBattlePrizeAllocation(loader("legionbattlecfg_legionbattleprizeallocation"));
TaskActivity = new ActorCfg.TaskActivity(loader("actorcfg_taskactivity"));
ResolveRef();
}
private void ResolveRef()
{
CharacterAttri.ResolveRef(this);
Item.ResolveRef(this);
CharacterLevelExp.ResolveRef(this);
BuffConfig.ResolveRef(this);
CharacterBreak.ResolveRef(this);
SkillConfig.ResolveRef(this);
BulletConfig.ResolveRef(this);
AreaConfig.ResolveRef(this);
EffectConfig.ResolveRef(this);
SummonConfig.ResolveRef(this);
StringConfig.ResolveRef(this);
GlobalConfig.ResolveRef(this);
CharacterAwaking.ResolveRef(this);
CharacterLikability.ResolveRef(this);
CharacterSkillLevel.ResolveRef(this);
MonsterClass.ResolveRef(this);
Monster.ResolveRef(this);
TaskMain.ResolveRef(this);
WeaponConfig.ResolveRef(this);
SkinCfg.ResolveRef(this);
VehicleConfig.ResolveRef(this);
JobAttri.ResolveRef(this);
FactionAttri.ResolveRef(this);
ArmyAttri.ResolveRef(this);
BoundsConfig.ResolveRef(this);
ConditionConfig.ResolveRef(this);
Level.ResolveRef(this);
TireMarkConfig.ResolveRef(this);
DeviceConfig.ResolveRef(this);
PerformanceConfig.ResolveRef(this);
SkillReferConfig.ResolveRef(this);
Rewards.ResolveRef(this);
Chapter.ResolveRef(this);
Audios.ResolveRef(this);
VehicleUpgrade.ResolveRef(this);
TerrianProp.ResolveRef(this);
DayNightProp.ResolveRef(this);
EmojiConfig.ResolveRef(this);
VehicleUpgradeBonusAttri.ResolveRef(this);
VehicleSkllUpgrade.ResolveRef(this);
LevelGroupConfig.ResolveRef(this);
ActorLevel.ResolveRef(this);
RedPointConfig.ResolveRef(this);
MotionMapperConfig.ResolveRef(this);
PlayerMapperConfig.ResolveRef(this);
EmojiMapperConfig.ResolveRef(this);
StoryMainConfig.ResolveRef(this);
BannerCfg.ResolveRef(this);
EnviormentConfig.ResolveRef(this);
IconConfig.ResolveRef(this);
MusicCubeCfg.ResolveRef(this);
WeatherConfig.ResolveRef(this);
WeatherEffectConfig.ResolveRef(this);
PlayerSkillConfig.ResolveRef(this);
MailCfg.ResolveRef(this);
SignCfg.ResolveRef(this);
ShopContent.ResolveRef(this);
Shop.ResolveRef(this);
Gacha.ResolveRef(this);
PlayerSkillUpgrade.ResolveRef(this);
PlayerSkillLayer.ResolveRef(this);
SystemCfg.ResolveRef(this);
AISkillControlCfg.ResolveRef(this);
ShowConfig.ResolveRef(this);
ErrorLogCfg.ResolveRef(this);
GachaDetail.ResolveRef(this);
CurrencyShopCfg.ResolveRef(this);
MainSceneConfig.ResolveRef(this);
PassiveSkillConfig.ResolveRef(this);
LoadingConfig.ResolveRef(this);
DialogueConfig.ResolveRef(this);
GuideConfig.ResolveRef(this);
GuideTipConfig.ResolveRef(this);
CategoryStorage.ResolveRef(this);
ProtectUnitConfig.ResolveRef(this);
PvpDayRewards.ResolveRef(this);
PvpMonthRewards.ResolveRef(this);
PvpWeekRewards.ResolveRef(this);
PlayerSkinConfig.ResolveRef(this);
AlbumConfig.ResolveRef(this);
AudioSourceConfig.ResolveRef(this);
Holidays.ResolveRef(this);
Schedule.ResolveRef(this);
BuildConfig.ResolveRef(this);
BatteryConfig.ResolveRef(this);
TeamMark.ResolveRef(this);
FightNPCConfig.ResolveRef(this);
VehicleComponent.ResolveRef(this);
VehiclePaint.ResolveRef(this);
CharacterLevelUp.ResolveRef(this);
ProcedureConfig.ResolveRef(this);
CampObjectConfig.ResolveRef(this);
LegionHead.ResolveRef(this);
LegionPermissions.ResolveRef(this);
BattlePassConfig.ResolveRef(this);
BattlePassRewardsConfig.ResolveRef(this);
LegionBattleBuilding.ResolveRef(this);
LegionBattleMap.ResolveRef(this);
LegionBattleCombatParam.ResolveRef(this);
MonthlyPass.ResolveRef(this);
LegionResult.ResolveRef(this);
LegionBattlePrize.ResolveRef(this);
LegionBattlePrizeAllocation.ResolveRef(this);
TaskActivity.ResolveRef(this);
}
public static void PostPreload(Action loader)
{
loader("charactercfg_characterattri");
loader("actorcfg_item");
loader("charactercfg_characterlevelexp");
loader("buffcfg_buffconfig");
loader("charactercfg_characterbreak");
loader("skillcfg_skillconfig");
loader("bulletcfg_bulletconfig");
loader("areacfg_areaconfig");
loader("effectcfg_effectconfig");
loader("summoncfg_summonconfig");
loader("stringcfg_stringconfig");
loader("globalconfig");
loader("charactercfg_characterawaking");
loader("charactercfg_characterlikability");
loader("charactercfg_characterskilllevel");
loader("monstercfg_monsterclass");
loader("monstercfg_monster");
loader("actorcfg_taskmain");
loader("weaponcfg_weaponconfig");
loader("charactercfg_skincfg");
loader("vehiclecfg_vehicleconfig");
loader("charactercfg_jobattri");
loader("charactercfg_factionattri");
loader("charactercfg_armyattri");
loader("boundscfg_boundsconfig");
loader("conditionconfig");
loader("levelcfg_level");
loader("tiremarkcfg_tiremarkconfig");
loader("devicecfg_deviceconfig");
loader("devicecfg_performanceconfig");
loader("skillcfg_skillreferconfig");
loader("actorcfg_rewards");
loader("levelcfg_chapter");
loader("audiocfg_audios");
loader("actorcfg_vehicleupgrade");
loader("levelcfg_terrianprop");
loader("levelcfg_daynightprop");
loader("emojcfg_emojiconfig");
loader("viheclecultivatecfg_vehicleupgradebonusattri");
loader("viheclecultivatecfg_vehicleskllupgrade");
loader("levelcfg_levelgroupconfig");
loader("actorcfg_actorlevel");
loader("redpoint_redpointconfig");
loader("storycfg_motionmapperconfig");
loader("storycfg_playermapperconfig");
loader("storycfg_emojimapperconfig");
loader("storycfg_storymainconfig");
loader("uiinterfacebannergotocfg_bannercfg");
loader("fightcfg_enviormentconfig");
loader("ui_iconconfig");
loader("uimainpanelmusic_musiccubecfg");
loader("fightcfg_weatherconfig");
loader("fightcfg_weathereffectconfig");
loader("skillcfg_playerskillconfig");
loader("actorcfg_mailcfg");
loader("actorcfg_signcfg");
loader("actorcfg_shopcontent");
loader("actorcfg_shop");
loader("actorcfg_gacha");
loader("actorcfg_playerskillupgrade");
loader("actorcfg_playerskilllayer");
loader("systemcfg");
loader("aicfg_aiskillcontrolcfg");
loader("showcfg_showconfig");
loader("errorcfg_errorlogcfg");
loader("actorcfg_gachadetail");
loader("chargecfg_currencyshopcfg");
loader("mainscenecfg_mainsceneconfig");
loader("passivecfg_passiveskillconfig");
loader("loadingcfg_loadingconfig");
loader("dialoguecfg_dialogueconfig");
loader("guidecfg_guideconfig");
loader("guidecfg_guidetipconfig");
loader("actorcfg_categorystorage");
loader("fightcfg_protectunitconfig");
loader("actorcfg_pvpdayrewards");
loader("actorcfg_pvpmonthrewards");
loader("actorcfg_pvpweekrewards");
loader("playercfg_playerskinconfig");
loader("actorcfg_albumconfig");
loader("audiocfg_audiosourceconfig");
loader("actorcfg_holidays");
loader("actorcfg_schedule");
loader("fightcfg_buildconfig");
loader("fightcfg_batteryconfig");
loader("actorcfg_teammark");
loader("fightcfg_fightnpcconfig");
loader("viheclecultivatecfg_vehiclecomponent");
loader("viheclecultivatecfg_vehiclepaint");
loader("charactercfg_characterlevelup");
loader("procedurecfg_procedureconfig");
loader("campcfg_campobjectconfig");
loader("legioncfg_legionhead");
loader("legioncfg_legionpermissions");
loader("battlepasscfg_battlepassconfig");
loader("battlepasscfg_battlepassrewardsconfig");
loader("legionbattlecfg_legionbattlebuilding");
loader("legionbattlecfg_legionbattlemap");
loader("legionbattlecfg_legionbattlecombatparam");
loader("actorcfg_monthlypass");
loader("legionbattlecfg_legionresult");
loader("legionbattlecfg_legionbattleprize");
loader("legionbattlecfg_legionbattleprizeallocation");
loader("actorcfg_taskactivity");
}
public static void AfterLoaded(Action loader)
{
loader("charactercfg_characterattri");
loader("actorcfg_item");
loader("charactercfg_characterlevelexp");
loader("buffcfg_buffconfig");
loader("charactercfg_characterbreak");
loader("skillcfg_skillconfig");
loader("bulletcfg_bulletconfig");
loader("areacfg_areaconfig");
loader("effectcfg_effectconfig");
loader("summoncfg_summonconfig");
loader("stringcfg_stringconfig");
loader("globalconfig");
loader("charactercfg_characterawaking");
loader("charactercfg_characterlikability");
loader("charactercfg_characterskilllevel");
loader("monstercfg_monsterclass");
loader("monstercfg_monster");
loader("actorcfg_taskmain");
loader("weaponcfg_weaponconfig");
loader("charactercfg_skincfg");
loader("vehiclecfg_vehicleconfig");
loader("charactercfg_jobattri");
loader("charactercfg_factionattri");
loader("charactercfg_armyattri");
loader("boundscfg_boundsconfig");
loader("conditionconfig");
loader("levelcfg_level");
loader("tiremarkcfg_tiremarkconfig");
loader("devicecfg_deviceconfig");
loader("devicecfg_performanceconfig");
loader("skillcfg_skillreferconfig");
loader("actorcfg_rewards");
loader("levelcfg_chapter");
loader("audiocfg_audios");
loader("actorcfg_vehicleupgrade");
loader("levelcfg_terrianprop");
loader("levelcfg_daynightprop");
loader("emojcfg_emojiconfig");
loader("viheclecultivatecfg_vehicleupgradebonusattri");
loader("viheclecultivatecfg_vehicleskllupgrade");
loader("levelcfg_levelgroupconfig");
loader("actorcfg_actorlevel");
loader("redpoint_redpointconfig");
loader("storycfg_motionmapperconfig");
loader("storycfg_playermapperconfig");
loader("storycfg_emojimapperconfig");
loader("storycfg_storymainconfig");
loader("uiinterfacebannergotocfg_bannercfg");
loader("fightcfg_enviormentconfig");
loader("ui_iconconfig");
loader("uimainpanelmusic_musiccubecfg");
loader("fightcfg_weatherconfig");
loader("fightcfg_weathereffectconfig");
loader("skillcfg_playerskillconfig");
loader("actorcfg_mailcfg");
loader("actorcfg_signcfg");
loader("actorcfg_shopcontent");
loader("actorcfg_shop");
loader("actorcfg_gacha");
loader("actorcfg_playerskillupgrade");
loader("actorcfg_playerskilllayer");
loader("systemcfg");
loader("aicfg_aiskillcontrolcfg");
loader("showcfg_showconfig");
loader("errorcfg_errorlogcfg");
loader("actorcfg_gachadetail");
loader("chargecfg_currencyshopcfg");
loader("mainscenecfg_mainsceneconfig");
loader("passivecfg_passiveskillconfig");
loader("loadingcfg_loadingconfig");
loader("dialoguecfg_dialogueconfig");
loader("guidecfg_guideconfig");
loader("guidecfg_guidetipconfig");
loader("actorcfg_categorystorage");
loader("fightcfg_protectunitconfig");
loader("actorcfg_pvpdayrewards");
loader("actorcfg_pvpmonthrewards");
loader("actorcfg_pvpweekrewards");
loader("playercfg_playerskinconfig");
loader("actorcfg_albumconfig");
loader("audiocfg_audiosourceconfig");
loader("actorcfg_holidays");
loader("actorcfg_schedule");
loader("fightcfg_buildconfig");
loader("fightcfg_batteryconfig");
loader("actorcfg_teammark");
loader("fightcfg_fightnpcconfig");
loader("viheclecultivatecfg_vehiclecomponent");
loader("viheclecultivatecfg_vehiclepaint");
loader("charactercfg_characterlevelup");
loader("procedurecfg_procedureconfig");
loader("campcfg_campobjectconfig");
loader("legioncfg_legionhead");
loader("legioncfg_legionpermissions");
loader("battlepasscfg_battlepassconfig");
loader("battlepasscfg_battlepassrewardsconfig");
loader("legionbattlecfg_legionbattlebuilding");
loader("legionbattlecfg_legionbattlemap");
loader("legionbattlecfg_legionbattlecombatparam");
loader("actorcfg_monthlypass");
loader("legionbattlecfg_legionresult");
loader("legionbattlecfg_legionbattleprize");
loader("legionbattlecfg_legionbattleprizeallocation");
loader("actorcfg_taskactivity");
}
}
}