//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using SimpleJSON; using System; namespace cfg { public partial class Tables { public CharacterCfg.CharacterAttri CharacterAttri {get; } public ActorCfg.Item Item {get; } public CharacterCfg.CharacterLevelExp CharacterLevelExp {get; } public BuffCfg.BuffConfig BuffConfig {get; } public CharacterCfg.CharacterBreak CharacterBreak {get; } public SkillCfg.SkillConfig SkillConfig {get; } public BulletCfg.BulletConfig BulletConfig {get; } public AreaCfg.AreaConfig AreaConfig {get; } public EffectCfg.EffectConfig EffectConfig {get; } public SummonCfg.SummonConfig SummonConfig {get; } public StringCfg.StringConfig StringConfig {get; } public GlobalConfig GlobalConfig {get; } public CharacterCfg.CharacterAwaking CharacterAwaking {get; } public CharacterCfg.CharacterLikability CharacterLikability {get; } public CharacterCfg.CharacterSkillLevel CharacterSkillLevel {get; } public MonsterCfg.MonsterClass MonsterClass {get; } public MonsterCfg.Monster Monster {get; } public ActorCfg.TaskMain TaskMain {get; } public WeaponCfg.WeaponConfig WeaponConfig {get; } public CharacterCfg.SkinCfg SkinCfg {get; } public VehicleCfg.VehicleConfig VehicleConfig {get; } public CharacterCfg.JobAttri JobAttri {get; } public CharacterCfg.FactionAttri FactionAttri {get; } public CharacterCfg.ArmyAttri ArmyAttri {get; } public BoundsCfg.BoundsConfig BoundsConfig {get; } public ConditionConfig ConditionConfig {get; } public LevelCfg.Level Level {get; } public TireMarkCfg.TireMarkConfig TireMarkConfig {get; } public DeviceCfg.DeviceConfig DeviceConfig {get; } public DeviceCfg.PerformanceConfig PerformanceConfig {get; } public SkillCfg.SkillReferConfig SkillReferConfig {get; } public ActorCfg.Rewards Rewards {get; } public LevelCfg.Chapter Chapter {get; } public AudioCfg.Audios Audios {get; } public ActorCfg.VehicleUpgrade VehicleUpgrade {get; } public LevelCfg.TerrianProp TerrianProp {get; } public LevelCfg.DayNightProp DayNightProp {get; } public EmojCfg.EmojiConfig EmojiConfig {get; } public VihecleCultivateCfg.VehicleUpgradeBonusAttri VehicleUpgradeBonusAttri {get; } public VihecleCultivateCfg.VehicleSkllUpgrade VehicleSkllUpgrade {get; } public LevelCfg.LevelGroupConfig LevelGroupConfig {get; } public ActorCfg.ActorLevel ActorLevel {get; } public RedPoint.RedPointConfig RedPointConfig {get; } public StoryCfg.MotionMapperConfig MotionMapperConfig {get; } public StoryCfg.PlayerMapperConfig PlayerMapperConfig {get; } public StoryCfg.EmojiMapperConfig EmojiMapperConfig {get; } public StoryCfg.StoryMainConfig StoryMainConfig {get; } public UIInterfaceBannerGoToCfg.bannerCfg BannerCfg {get; } public FightCfg.EnviormentConfig EnviormentConfig {get; } public UI.IconConfig IconConfig {get; } public UIMainPanelMusic.MusicCubeCfg MusicCubeCfg {get; } public FightCfg.WeatherConfig WeatherConfig {get; } public FightCfg.WeatherEffectConfig WeatherEffectConfig {get; } public SkillCfg.PlayerSkillConfig PlayerSkillConfig {get; } public ActorCfg.MailCfg MailCfg {get; } public ActorCfg.SignCfg SignCfg {get; } public ActorCfg.ShopContent ShopContent {get; } public ActorCfg.Shop Shop {get; } public ActorCfg.Gacha Gacha {get; } public ActorCfg.PlayerSkillUpgrade PlayerSkillUpgrade {get; } public ActorCfg.PlayerSkillLayer PlayerSkillLayer {get; } public SystemCfg SystemCfg {get; } public AICfg.AISkillControlCfg AISkillControlCfg {get; } public ShowCfg.ShowConfig ShowConfig {get; } public ErrorCfg.ErrorLogCfg ErrorLogCfg {get; } public ActorCfg.GachaDetail GachaDetail {get; } public ChargeCfg.CurrencyShopCfg CurrencyShopCfg {get; } public MainSceneCfg.MainSceneConfig MainSceneConfig {get; } public PassiveCfg.PassiveSkillConfig PassiveSkillConfig {get; } public LoadingCfg.LoadingConfig LoadingConfig {get; } public DialogueCfg.DialogueConfig DialogueConfig {get; } public GuideCfg.GuideConfig GuideConfig {get; } public GuideCfg.GuideTipConfig GuideTipConfig {get; } public ActorCfg.CategoryStorage CategoryStorage {get; } public FightCfg.ProtectUnitConfig ProtectUnitConfig {get; } public ActorCfg.PvpDayRewards PvpDayRewards {get; } public ActorCfg.PvpMonthRewards PvpMonthRewards {get; } public ActorCfg.PvpWeekRewards PvpWeekRewards {get; } public PlayerCfg.PlayerSkinConfig PlayerSkinConfig {get; } public ActorCfg.AlbumConfig AlbumConfig {get; } public AudioCfg.AudioSourceConfig AudioSourceConfig {get; } public ActorCfg.Holidays Holidays {get; } public ActorCfg.Schedule Schedule {get; } public FightCfg.BuildConfig BuildConfig {get; } public FightCfg.BatteryConfig BatteryConfig {get; } public ActorCfg.TeamMark TeamMark {get; } public FightCfg.FightNPCConfig FightNPCConfig {get; } public VihecleCultivateCfg.VehicleComponent VehicleComponent {get; } public VihecleCultivateCfg.VehiclePaint VehiclePaint {get; } public CharacterCfg.CharacterLevelUp CharacterLevelUp {get; } public ProcedureCfg.ProcedureConfig ProcedureConfig {get; } public CampCfg.CampObjectConfig CampObjectConfig {get; } public LegionCfg.LegionHead LegionHead {get; } public LegionCfg.LegionPermissions LegionPermissions {get; } public BattlePassCfg.BattlePassConfig BattlePassConfig {get; } public BattlePassCfg.BattlePassRewardsConfig BattlePassRewardsConfig {get; } public LegionBattleCfg.LegionBattleBuilding LegionBattleBuilding {get; } public LegionBattleCfg.LegionBattleMap LegionBattleMap {get; } public LegionBattleCfg.LegionBattleCombatParam LegionBattleCombatParam {get; } public ActorCfg.MonthlyPass MonthlyPass {get; } public LegionBattleCfg.LegionResult LegionResult {get; } public LegionBattleCfg.LegionBattlePrize LegionBattlePrize {get; } public LegionBattleCfg.LegionBattlePrizeAllocation LegionBattlePrizeAllocation {get; } public ActorCfg.TaskActivity TaskActivity {get; } public Tables(System.Func loader) { CharacterAttri = new CharacterCfg.CharacterAttri(loader("charactercfg_characterattri")); Item = new ActorCfg.Item(loader("actorcfg_item")); CharacterLevelExp = new CharacterCfg.CharacterLevelExp(loader("charactercfg_characterlevelexp")); BuffConfig = new BuffCfg.BuffConfig(loader("buffcfg_buffconfig")); CharacterBreak = new CharacterCfg.CharacterBreak(loader("charactercfg_characterbreak")); SkillConfig = new SkillCfg.SkillConfig(loader("skillcfg_skillconfig")); BulletConfig = new BulletCfg.BulletConfig(loader("bulletcfg_bulletconfig")); AreaConfig = new AreaCfg.AreaConfig(loader("areacfg_areaconfig")); EffectConfig = new EffectCfg.EffectConfig(loader("effectcfg_effectconfig")); SummonConfig = new SummonCfg.SummonConfig(loader("summoncfg_summonconfig")); StringConfig = new StringCfg.StringConfig(loader("stringcfg_stringconfig")); GlobalConfig = new GlobalConfig(loader("globalconfig")); CharacterAwaking = new CharacterCfg.CharacterAwaking(loader("charactercfg_characterawaking")); CharacterLikability = new CharacterCfg.CharacterLikability(loader("charactercfg_characterlikability")); CharacterSkillLevel = new CharacterCfg.CharacterSkillLevel(loader("charactercfg_characterskilllevel")); MonsterClass = new MonsterCfg.MonsterClass(loader("monstercfg_monsterclass")); Monster = new MonsterCfg.Monster(loader("monstercfg_monster")); TaskMain = new ActorCfg.TaskMain(loader("actorcfg_taskmain")); WeaponConfig = new WeaponCfg.WeaponConfig(loader("weaponcfg_weaponconfig")); SkinCfg = new CharacterCfg.SkinCfg(loader("charactercfg_skincfg")); VehicleConfig = new VehicleCfg.VehicleConfig(loader("vehiclecfg_vehicleconfig")); JobAttri = new CharacterCfg.JobAttri(loader("charactercfg_jobattri")); FactionAttri = new CharacterCfg.FactionAttri(loader("charactercfg_factionattri")); ArmyAttri = new CharacterCfg.ArmyAttri(loader("charactercfg_armyattri")); BoundsConfig = new BoundsCfg.BoundsConfig(loader("boundscfg_boundsconfig")); ConditionConfig = new ConditionConfig(loader("conditionconfig")); Level = new LevelCfg.Level(loader("levelcfg_level")); TireMarkConfig = new TireMarkCfg.TireMarkConfig(loader("tiremarkcfg_tiremarkconfig")); DeviceConfig = new DeviceCfg.DeviceConfig(loader("devicecfg_deviceconfig")); PerformanceConfig = new DeviceCfg.PerformanceConfig(loader("devicecfg_performanceconfig")); SkillReferConfig = new SkillCfg.SkillReferConfig(loader("skillcfg_skillreferconfig")); Rewards = new ActorCfg.Rewards(loader("actorcfg_rewards")); Chapter = new LevelCfg.Chapter(loader("levelcfg_chapter")); Audios = new AudioCfg.Audios(loader("audiocfg_audios")); VehicleUpgrade = new ActorCfg.VehicleUpgrade(loader("actorcfg_vehicleupgrade")); TerrianProp = new LevelCfg.TerrianProp(loader("levelcfg_terrianprop")); DayNightProp = new LevelCfg.DayNightProp(loader("levelcfg_daynightprop")); EmojiConfig = new EmojCfg.EmojiConfig(loader("emojcfg_emojiconfig")); VehicleUpgradeBonusAttri = new VihecleCultivateCfg.VehicleUpgradeBonusAttri(loader("viheclecultivatecfg_vehicleupgradebonusattri")); VehicleSkllUpgrade = new VihecleCultivateCfg.VehicleSkllUpgrade(loader("viheclecultivatecfg_vehicleskllupgrade")); LevelGroupConfig = new LevelCfg.LevelGroupConfig(loader("levelcfg_levelgroupconfig")); ActorLevel = new ActorCfg.ActorLevel(loader("actorcfg_actorlevel")); RedPointConfig = new RedPoint.RedPointConfig(loader("redpoint_redpointconfig")); MotionMapperConfig = new StoryCfg.MotionMapperConfig(loader("storycfg_motionmapperconfig")); PlayerMapperConfig = new StoryCfg.PlayerMapperConfig(loader("storycfg_playermapperconfig")); EmojiMapperConfig = new StoryCfg.EmojiMapperConfig(loader("storycfg_emojimapperconfig")); StoryMainConfig = new StoryCfg.StoryMainConfig(loader("storycfg_storymainconfig")); BannerCfg = new UIInterfaceBannerGoToCfg.bannerCfg(loader("uiinterfacebannergotocfg_bannercfg")); EnviormentConfig = new FightCfg.EnviormentConfig(loader("fightcfg_enviormentconfig")); IconConfig = new UI.IconConfig(loader("ui_iconconfig")); MusicCubeCfg = new UIMainPanelMusic.MusicCubeCfg(loader("uimainpanelmusic_musiccubecfg")); WeatherConfig = new FightCfg.WeatherConfig(loader("fightcfg_weatherconfig")); WeatherEffectConfig = new FightCfg.WeatherEffectConfig(loader("fightcfg_weathereffectconfig")); PlayerSkillConfig = new SkillCfg.PlayerSkillConfig(loader("skillcfg_playerskillconfig")); MailCfg = new ActorCfg.MailCfg(loader("actorcfg_mailcfg")); SignCfg = new ActorCfg.SignCfg(loader("actorcfg_signcfg")); ShopContent = new ActorCfg.ShopContent(loader("actorcfg_shopcontent")); Shop = new ActorCfg.Shop(loader("actorcfg_shop")); Gacha = new ActorCfg.Gacha(loader("actorcfg_gacha")); PlayerSkillUpgrade = new ActorCfg.PlayerSkillUpgrade(loader("actorcfg_playerskillupgrade")); PlayerSkillLayer = new ActorCfg.PlayerSkillLayer(loader("actorcfg_playerskilllayer")); SystemCfg = new SystemCfg(loader("systemcfg")); AISkillControlCfg = new AICfg.AISkillControlCfg(loader("aicfg_aiskillcontrolcfg")); ShowConfig = new ShowCfg.ShowConfig(loader("showcfg_showconfig")); ErrorLogCfg = new ErrorCfg.ErrorLogCfg(loader("errorcfg_errorlogcfg")); GachaDetail = new ActorCfg.GachaDetail(loader("actorcfg_gachadetail")); CurrencyShopCfg = new ChargeCfg.CurrencyShopCfg(loader("chargecfg_currencyshopcfg")); MainSceneConfig = new MainSceneCfg.MainSceneConfig(loader("mainscenecfg_mainsceneconfig")); PassiveSkillConfig = new PassiveCfg.PassiveSkillConfig(loader("passivecfg_passiveskillconfig")); LoadingConfig = new LoadingCfg.LoadingConfig(loader("loadingcfg_loadingconfig")); DialogueConfig = new DialogueCfg.DialogueConfig(loader("dialoguecfg_dialogueconfig")); GuideConfig = new GuideCfg.GuideConfig(loader("guidecfg_guideconfig")); GuideTipConfig = new GuideCfg.GuideTipConfig(loader("guidecfg_guidetipconfig")); CategoryStorage = new ActorCfg.CategoryStorage(loader("actorcfg_categorystorage")); ProtectUnitConfig = new FightCfg.ProtectUnitConfig(loader("fightcfg_protectunitconfig")); PvpDayRewards = new ActorCfg.PvpDayRewards(loader("actorcfg_pvpdayrewards")); PvpMonthRewards = new ActorCfg.PvpMonthRewards(loader("actorcfg_pvpmonthrewards")); PvpWeekRewards = new ActorCfg.PvpWeekRewards(loader("actorcfg_pvpweekrewards")); PlayerSkinConfig = new PlayerCfg.PlayerSkinConfig(loader("playercfg_playerskinconfig")); AlbumConfig = new ActorCfg.AlbumConfig(loader("actorcfg_albumconfig")); AudioSourceConfig = new AudioCfg.AudioSourceConfig(loader("audiocfg_audiosourceconfig")); Holidays = new ActorCfg.Holidays(loader("actorcfg_holidays")); Schedule = new ActorCfg.Schedule(loader("actorcfg_schedule")); BuildConfig = new FightCfg.BuildConfig(loader("fightcfg_buildconfig")); BatteryConfig = new FightCfg.BatteryConfig(loader("fightcfg_batteryconfig")); TeamMark = new ActorCfg.TeamMark(loader("actorcfg_teammark")); FightNPCConfig = new FightCfg.FightNPCConfig(loader("fightcfg_fightnpcconfig")); VehicleComponent = new VihecleCultivateCfg.VehicleComponent(loader("viheclecultivatecfg_vehiclecomponent")); VehiclePaint = new VihecleCultivateCfg.VehiclePaint(loader("viheclecultivatecfg_vehiclepaint")); CharacterLevelUp = new CharacterCfg.CharacterLevelUp(loader("charactercfg_characterlevelup")); ProcedureConfig = new ProcedureCfg.ProcedureConfig(loader("procedurecfg_procedureconfig")); CampObjectConfig = new CampCfg.CampObjectConfig(loader("campcfg_campobjectconfig")); LegionHead = new LegionCfg.LegionHead(loader("legioncfg_legionhead")); LegionPermissions = new LegionCfg.LegionPermissions(loader("legioncfg_legionpermissions")); BattlePassConfig = new BattlePassCfg.BattlePassConfig(loader("battlepasscfg_battlepassconfig")); BattlePassRewardsConfig = new BattlePassCfg.BattlePassRewardsConfig(loader("battlepasscfg_battlepassrewardsconfig")); LegionBattleBuilding = new LegionBattleCfg.LegionBattleBuilding(loader("legionbattlecfg_legionbattlebuilding")); LegionBattleMap = new LegionBattleCfg.LegionBattleMap(loader("legionbattlecfg_legionbattlemap")); LegionBattleCombatParam = new LegionBattleCfg.LegionBattleCombatParam(loader("legionbattlecfg_legionbattlecombatparam")); MonthlyPass = new ActorCfg.MonthlyPass(loader("actorcfg_monthlypass")); LegionResult = new LegionBattleCfg.LegionResult(loader("legionbattlecfg_legionresult")); LegionBattlePrize = new LegionBattleCfg.LegionBattlePrize(loader("legionbattlecfg_legionbattleprize")); LegionBattlePrizeAllocation = new LegionBattleCfg.LegionBattlePrizeAllocation(loader("legionbattlecfg_legionbattleprizeallocation")); TaskActivity = new ActorCfg.TaskActivity(loader("actorcfg_taskactivity")); ResolveRef(); } private void ResolveRef() { CharacterAttri.ResolveRef(this); Item.ResolveRef(this); CharacterLevelExp.ResolveRef(this); BuffConfig.ResolveRef(this); CharacterBreak.ResolveRef(this); SkillConfig.ResolveRef(this); BulletConfig.ResolveRef(this); AreaConfig.ResolveRef(this); EffectConfig.ResolveRef(this); SummonConfig.ResolveRef(this); StringConfig.ResolveRef(this); GlobalConfig.ResolveRef(this); CharacterAwaking.ResolveRef(this); CharacterLikability.ResolveRef(this); CharacterSkillLevel.ResolveRef(this); MonsterClass.ResolveRef(this); Monster.ResolveRef(this); TaskMain.ResolveRef(this); WeaponConfig.ResolveRef(this); SkinCfg.ResolveRef(this); VehicleConfig.ResolveRef(this); JobAttri.ResolveRef(this); FactionAttri.ResolveRef(this); ArmyAttri.ResolveRef(this); BoundsConfig.ResolveRef(this); ConditionConfig.ResolveRef(this); Level.ResolveRef(this); TireMarkConfig.ResolveRef(this); DeviceConfig.ResolveRef(this); PerformanceConfig.ResolveRef(this); SkillReferConfig.ResolveRef(this); Rewards.ResolveRef(this); Chapter.ResolveRef(this); Audios.ResolveRef(this); VehicleUpgrade.ResolveRef(this); TerrianProp.ResolveRef(this); DayNightProp.ResolveRef(this); EmojiConfig.ResolveRef(this); VehicleUpgradeBonusAttri.ResolveRef(this); VehicleSkllUpgrade.ResolveRef(this); LevelGroupConfig.ResolveRef(this); ActorLevel.ResolveRef(this); RedPointConfig.ResolveRef(this); MotionMapperConfig.ResolveRef(this); PlayerMapperConfig.ResolveRef(this); EmojiMapperConfig.ResolveRef(this); StoryMainConfig.ResolveRef(this); BannerCfg.ResolveRef(this); EnviormentConfig.ResolveRef(this); IconConfig.ResolveRef(this); MusicCubeCfg.ResolveRef(this); WeatherConfig.ResolveRef(this); WeatherEffectConfig.ResolveRef(this); PlayerSkillConfig.ResolveRef(this); MailCfg.ResolveRef(this); SignCfg.ResolveRef(this); ShopContent.ResolveRef(this); Shop.ResolveRef(this); Gacha.ResolveRef(this); PlayerSkillUpgrade.ResolveRef(this); PlayerSkillLayer.ResolveRef(this); SystemCfg.ResolveRef(this); AISkillControlCfg.ResolveRef(this); ShowConfig.ResolveRef(this); ErrorLogCfg.ResolveRef(this); GachaDetail.ResolveRef(this); CurrencyShopCfg.ResolveRef(this); MainSceneConfig.ResolveRef(this); PassiveSkillConfig.ResolveRef(this); LoadingConfig.ResolveRef(this); DialogueConfig.ResolveRef(this); GuideConfig.ResolveRef(this); GuideTipConfig.ResolveRef(this); CategoryStorage.ResolveRef(this); ProtectUnitConfig.ResolveRef(this); PvpDayRewards.ResolveRef(this); PvpMonthRewards.ResolveRef(this); PvpWeekRewards.ResolveRef(this); PlayerSkinConfig.ResolveRef(this); AlbumConfig.ResolveRef(this); AudioSourceConfig.ResolveRef(this); Holidays.ResolveRef(this); Schedule.ResolveRef(this); BuildConfig.ResolveRef(this); BatteryConfig.ResolveRef(this); TeamMark.ResolveRef(this); FightNPCConfig.ResolveRef(this); VehicleComponent.ResolveRef(this); VehiclePaint.ResolveRef(this); CharacterLevelUp.ResolveRef(this); ProcedureConfig.ResolveRef(this); CampObjectConfig.ResolveRef(this); LegionHead.ResolveRef(this); LegionPermissions.ResolveRef(this); BattlePassConfig.ResolveRef(this); BattlePassRewardsConfig.ResolveRef(this); LegionBattleBuilding.ResolveRef(this); LegionBattleMap.ResolveRef(this); LegionBattleCombatParam.ResolveRef(this); MonthlyPass.ResolveRef(this); LegionResult.ResolveRef(this); LegionBattlePrize.ResolveRef(this); LegionBattlePrizeAllocation.ResolveRef(this); TaskActivity.ResolveRef(this); } public static void PostPreload(Action loader) { loader("charactercfg_characterattri"); loader("actorcfg_item"); loader("charactercfg_characterlevelexp"); loader("buffcfg_buffconfig"); loader("charactercfg_characterbreak"); loader("skillcfg_skillconfig"); loader("bulletcfg_bulletconfig"); loader("areacfg_areaconfig"); loader("effectcfg_effectconfig"); loader("summoncfg_summonconfig"); loader("stringcfg_stringconfig"); loader("globalconfig"); loader("charactercfg_characterawaking"); loader("charactercfg_characterlikability"); loader("charactercfg_characterskilllevel"); loader("monstercfg_monsterclass"); loader("monstercfg_monster"); loader("actorcfg_taskmain"); loader("weaponcfg_weaponconfig"); loader("charactercfg_skincfg"); loader("vehiclecfg_vehicleconfig"); loader("charactercfg_jobattri"); loader("charactercfg_factionattri"); loader("charactercfg_armyattri"); loader("boundscfg_boundsconfig"); loader("conditionconfig"); loader("levelcfg_level"); loader("tiremarkcfg_tiremarkconfig"); loader("devicecfg_deviceconfig"); loader("devicecfg_performanceconfig"); loader("skillcfg_skillreferconfig"); loader("actorcfg_rewards"); loader("levelcfg_chapter"); loader("audiocfg_audios"); loader("actorcfg_vehicleupgrade"); loader("levelcfg_terrianprop"); loader("levelcfg_daynightprop"); loader("emojcfg_emojiconfig"); loader("viheclecultivatecfg_vehicleupgradebonusattri"); loader("viheclecultivatecfg_vehicleskllupgrade"); loader("levelcfg_levelgroupconfig"); loader("actorcfg_actorlevel"); loader("redpoint_redpointconfig"); loader("storycfg_motionmapperconfig"); loader("storycfg_playermapperconfig"); loader("storycfg_emojimapperconfig"); loader("storycfg_storymainconfig"); loader("uiinterfacebannergotocfg_bannercfg"); loader("fightcfg_enviormentconfig"); loader("ui_iconconfig"); loader("uimainpanelmusic_musiccubecfg"); loader("fightcfg_weatherconfig"); loader("fightcfg_weathereffectconfig"); loader("skillcfg_playerskillconfig"); loader("actorcfg_mailcfg"); loader("actorcfg_signcfg"); loader("actorcfg_shopcontent"); loader("actorcfg_shop"); loader("actorcfg_gacha"); loader("actorcfg_playerskillupgrade"); loader("actorcfg_playerskilllayer"); loader("systemcfg"); loader("aicfg_aiskillcontrolcfg"); loader("showcfg_showconfig"); loader("errorcfg_errorlogcfg"); loader("actorcfg_gachadetail"); loader("chargecfg_currencyshopcfg"); loader("mainscenecfg_mainsceneconfig"); loader("passivecfg_passiveskillconfig"); loader("loadingcfg_loadingconfig"); loader("dialoguecfg_dialogueconfig"); loader("guidecfg_guideconfig"); loader("guidecfg_guidetipconfig"); loader("actorcfg_categorystorage"); loader("fightcfg_protectunitconfig"); loader("actorcfg_pvpdayrewards"); loader("actorcfg_pvpmonthrewards"); loader("actorcfg_pvpweekrewards"); loader("playercfg_playerskinconfig"); loader("actorcfg_albumconfig"); loader("audiocfg_audiosourceconfig"); loader("actorcfg_holidays"); loader("actorcfg_schedule"); loader("fightcfg_buildconfig"); loader("fightcfg_batteryconfig"); loader("actorcfg_teammark"); loader("fightcfg_fightnpcconfig"); loader("viheclecultivatecfg_vehiclecomponent"); loader("viheclecultivatecfg_vehiclepaint"); loader("charactercfg_characterlevelup"); loader("procedurecfg_procedureconfig"); loader("campcfg_campobjectconfig"); loader("legioncfg_legionhead"); loader("legioncfg_legionpermissions"); loader("battlepasscfg_battlepassconfig"); loader("battlepasscfg_battlepassrewardsconfig"); loader("legionbattlecfg_legionbattlebuilding"); loader("legionbattlecfg_legionbattlemap"); loader("legionbattlecfg_legionbattlecombatparam"); loader("actorcfg_monthlypass"); loader("legionbattlecfg_legionresult"); loader("legionbattlecfg_legionbattleprize"); loader("legionbattlecfg_legionbattleprizeallocation"); loader("actorcfg_taskactivity"); } public static void AfterLoaded(Action loader) { loader("charactercfg_characterattri"); loader("actorcfg_item"); loader("charactercfg_characterlevelexp"); loader("buffcfg_buffconfig"); loader("charactercfg_characterbreak"); loader("skillcfg_skillconfig"); loader("bulletcfg_bulletconfig"); loader("areacfg_areaconfig"); loader("effectcfg_effectconfig"); loader("summoncfg_summonconfig"); loader("stringcfg_stringconfig"); loader("globalconfig"); loader("charactercfg_characterawaking"); loader("charactercfg_characterlikability"); loader("charactercfg_characterskilllevel"); loader("monstercfg_monsterclass"); loader("monstercfg_monster"); loader("actorcfg_taskmain"); loader("weaponcfg_weaponconfig"); loader("charactercfg_skincfg"); loader("vehiclecfg_vehicleconfig"); loader("charactercfg_jobattri"); loader("charactercfg_factionattri"); loader("charactercfg_armyattri"); loader("boundscfg_boundsconfig"); loader("conditionconfig"); loader("levelcfg_level"); loader("tiremarkcfg_tiremarkconfig"); loader("devicecfg_deviceconfig"); loader("devicecfg_performanceconfig"); loader("skillcfg_skillreferconfig"); loader("actorcfg_rewards"); loader("levelcfg_chapter"); loader("audiocfg_audios"); loader("actorcfg_vehicleupgrade"); loader("levelcfg_terrianprop"); loader("levelcfg_daynightprop"); loader("emojcfg_emojiconfig"); loader("viheclecultivatecfg_vehicleupgradebonusattri"); loader("viheclecultivatecfg_vehicleskllupgrade"); loader("levelcfg_levelgroupconfig"); loader("actorcfg_actorlevel"); loader("redpoint_redpointconfig"); loader("storycfg_motionmapperconfig"); loader("storycfg_playermapperconfig"); loader("storycfg_emojimapperconfig"); loader("storycfg_storymainconfig"); loader("uiinterfacebannergotocfg_bannercfg"); loader("fightcfg_enviormentconfig"); loader("ui_iconconfig"); loader("uimainpanelmusic_musiccubecfg"); loader("fightcfg_weatherconfig"); loader("fightcfg_weathereffectconfig"); loader("skillcfg_playerskillconfig"); loader("actorcfg_mailcfg"); loader("actorcfg_signcfg"); loader("actorcfg_shopcontent"); loader("actorcfg_shop"); loader("actorcfg_gacha"); loader("actorcfg_playerskillupgrade"); loader("actorcfg_playerskilllayer"); loader("systemcfg"); loader("aicfg_aiskillcontrolcfg"); loader("showcfg_showconfig"); loader("errorcfg_errorlogcfg"); loader("actorcfg_gachadetail"); loader("chargecfg_currencyshopcfg"); loader("mainscenecfg_mainsceneconfig"); loader("passivecfg_passiveskillconfig"); loader("loadingcfg_loadingconfig"); loader("dialoguecfg_dialogueconfig"); loader("guidecfg_guideconfig"); loader("guidecfg_guidetipconfig"); loader("actorcfg_categorystorage"); loader("fightcfg_protectunitconfig"); loader("actorcfg_pvpdayrewards"); loader("actorcfg_pvpmonthrewards"); loader("actorcfg_pvpweekrewards"); loader("playercfg_playerskinconfig"); loader("actorcfg_albumconfig"); loader("audiocfg_audiosourceconfig"); loader("actorcfg_holidays"); loader("actorcfg_schedule"); loader("fightcfg_buildconfig"); loader("fightcfg_batteryconfig"); loader("actorcfg_teammark"); loader("fightcfg_fightnpcconfig"); loader("viheclecultivatecfg_vehiclecomponent"); loader("viheclecultivatecfg_vehiclepaint"); loader("charactercfg_characterlevelup"); loader("procedurecfg_procedureconfig"); loader("campcfg_campobjectconfig"); loader("legioncfg_legionhead"); loader("legioncfg_legionpermissions"); loader("battlepasscfg_battlepassconfig"); loader("battlepasscfg_battlepassrewardsconfig"); loader("legionbattlecfg_legionbattlebuilding"); loader("legionbattlecfg_legionbattlemap"); loader("legionbattlecfg_legionbattlecombatparam"); loader("actorcfg_monthlypass"); loader("legionbattlecfg_legionresult"); loader("legionbattlecfg_legionbattleprize"); loader("legionbattlecfg_legionbattleprizeallocation"); loader("actorcfg_taskactivity"); } } }