using System; using System.Collections.Generic; using System.ComponentModel; using Gameplay; using Gameplay.Character; using Gameplay.Guide; using Gameplay.Level; using Gameplay.Net; using Gameplay.SubSystems; using UnityEngine; public partial class SROptions { /// /// 跳转URL /// private string url = string.Empty; [Category("跳转商店或网页测试"), DisplayName("URL")] public string URL { get { return url; } set { url = value; } } [Category("跳转商店或网页测试"), DisplayName("跳转")] public void JumpURL() { try { Application.OpenURL(url); } catch (Exception e) { Debug.LogError($"跳转失败:{e}"); } } }