NLDClient-yudde/ProjectNLD/Assets/Config/Data/fightcfg_buildweaponconfig....

287 lines
6.3 KiB
JSON

[
{
"ID": 1,
"Name": "机枪武器",
"BulletId": 0,
"AnimModel": "build001",
"AttackPower": 0,
"AttackPowerLevel": 12,
"MoraleDamage": 21,
"BulletCount": 100,
"AttackDistance": 4,
"ShootSpeed": 10,
"BulletFlySpeed": 450,
"TurnSpeed": 80,
"AttackLoopCount": 10,
"ReloadTime": 6.2,
"MinReloadTime": 3.1,
"AttackEndTime": 1,
"AimTime": 0.7,
"ScaleForVehicle": 0,
"ScaleForBuilding": 0,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
"AttackIgoreBlock": false,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
0.85,
0.75,
0.65,
0.55
],
"FireEffectId": 4,
"GroundFireEffectId": 35,
"FireEffectDelay": 0,
"FireAudioDelay": 0,
"AttackLockEffectId": 323,
"HitEffectId": 10,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 15,
"FireAudioId": [
"SE_Shoot_19A6"
],
"MinRotateAngle": -60,
"MaxRotateAngle": 60
},
{
"ID": 2,
"Name": "SPG-9\n无后坐力炮",
"BulletId": 0,
"AnimModel": "build002",
"AttackPower": 0,
"AttackPowerLevel": 26,
"MoraleDamage": 620,
"BulletCount": 1,
"AttackDistance": 6,
"ShootSpeed": 0.8,
"BulletFlySpeed": 300,
"TurnSpeed": 60,
"AttackLoopCount": 1,
"ReloadTime": 6.8,
"MinReloadTime": 3.4,
"AttackEndTime": 0,
"AimTime": 0.8,
"ScaleForVehicle": 0.4,
"ScaleForBuilding": 0.4,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
"AttackIgoreBlock": false,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
0.95,
0.92,
0.88,
0.84,
0.76,
0.72
],
"FireEffectId": 285,
"GroundFireEffectId": 35,
"FireEffectDelay": 0,
"FireAudioDelay": 0,
"AttackLockEffectId": 323,
"HitEffectId": 287,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 286,
"FireAudioId": [
"SE_Shoot_1921"
],
"MinRotateAngle": -45,
"MaxRotateAngle": 45
},
{
"ID": 3,
"Name": "2B14“豆荚”\n迫击炮",
"BulletId": 800007,
"AnimModel": "build003",
"AttackPower": 0,
"AttackPowerLevel": 12,
"MoraleDamage": 600,
"BulletCount": 1,
"AttackDistance": 5,
"ShootSpeed": 0.5,
"BulletFlySpeed": 80,
"TurnSpeed": 40,
"AttackLoopCount": 1,
"ReloadTime": 6.2,
"MinReloadTime": 3.1,
"AttackEndTime": 0,
"AimTime": 1,
"ScaleForVehicle": 0,
"ScaleForBuilding": 0,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
0.92,
0.88,
0.84,
0.78,
0.72
],
"FireEffectId": 288,
"GroundFireEffectId": 350,
"FireEffectDelay": 0,
"FireAudioDelay": 1.6,
"AttackLockEffectId": 323,
"HitEffectId": 289,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 322,
"FireAudioId": [
"SE_Shoot_1921"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
},
{
"ID": 4,
"Name": "火箭巢",
"BulletId": 800008,
"AnimModel": "build004",
"AttackPower": 0,
"AttackPowerLevel": 18,
"MoraleDamage": 100,
"BulletCount": 6,
"AttackDistance": 5,
"ShootSpeed": 6,
"BulletFlySpeed": 450,
"TurnSpeed": 40,
"AttackLoopCount": 6,
"ReloadTime": 6.8,
"MinReloadTime": 3.4,
"AttackEndTime": 0,
"AimTime": 0.8,
"ScaleForVehicle": 0.3,
"ScaleForBuilding": 0.3,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
"AttackIgoreBlock": false,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
0.92,
0.85,
0.78,
0.68,
0.65
],
"FireEffectId": 290,
"GroundFireEffectId": 35,
"FireEffectDelay": 0,
"FireAudioDelay": 0,
"AttackLockEffectId": 323,
"HitEffectId": 292,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 291,
"FireAudioId": [
"SE_armoredcar_fire1"
],
"MinRotateAngle": -80,
"MaxRotateAngle": 80
},
{
"ID": 5,
"Name": "D-30\n榴弹炮",
"BulletId": 800009,
"AnimModel": "build005",
"AttackPower": 0,
"AttackPowerLevel": 24,
"MoraleDamage": 550,
"BulletCount": 1,
"AttackDistance": 5,
"ShootSpeed": 0.5,
"BulletFlySpeed": 160,
"TurnSpeed": 50,
"AttackLoopCount": 1,
"ReloadTime": 6.6,
"MinReloadTime": 3.3,
"AttackEndTime": 0,
"AimTime": 1.2,
"ScaleForVehicle": 0.4,
"ScaleForBuilding": 0.4,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
0.92,
0.88,
0.84,
0.78,
0.72
],
"FireEffectId": 329,
"GroundFireEffectId": 349,
"FireEffectDelay": 0,
"FireAudioDelay": 1.3,
"AttackLockEffectId": 323,
"HitEffectId": 298,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 297,
"FireAudioId": [
"SE_armoredcar_fire2"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
},
{
"ID": 6,
"Name": "汽油桶",
"BulletId": 0,
"AnimModel": "build005",
"AttackPower": 0,
"AttackPowerLevel": 12,
"MoraleDamage": 0,
"BulletCount": 1,
"AttackDistance": 1,
"ShootSpeed": 1,
"BulletFlySpeed": 1,
"TurnSpeed": 1,
"AttackLoopCount": 1,
"ReloadTime": 1,
"MinReloadTime": 0.5,
"AttackEndTime": 1,
"AimTime": 1,
"ScaleForVehicle": 0,
"ScaleForBuilding": 0,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
"AttackIgoreBlock": false,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
1,
1
],
"FireEffectId": 329,
"GroundFireEffectId": 35,
"FireEffectDelay": 0,
"FireAudioDelay": 0,
"AttackLockEffectId": 323,
"HitEffectId": 298,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 297,
"FireAudioId": [
"SE_build_2B14_fire"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
}
]