NLDClient-yudde/ProjectNLD/Assets/ThirdParty/UniWebView/Script/UniWebViewChannelMethod/UniWebViewChannelMethodMedi...

69 lines
2.6 KiB
C#

//
// UniWebViewChannelMethodMediaCapturePermission.cs
// Created by Wang Wei(@onevcat) on 2024-02-20.
//
// This file is a part of UniWebView Project (https://uniwebview.com)
// By purchasing the asset, you are allowed to use this code in as many as projects
// you want, only if you publish the final products under the name of the same account
// used for the purchase.
//
// This asset and all corresponding files (such as source code) are provided on an
// “as is” basis, without warranty of any kind, express of implied, including but not
// limited to the warranties of merchantability, fitness for a particular purpose, and
// noninfringement. In no event shall the authors or copyright holders be liable for any
// claim, damages or other liability, whether in action of contract, tort or otherwise,
// arising from, out of or in connection with the software or the use of other dealing in the software.
//
using System;
using UnityEngine;
/// <summary>
/// Represents the request of media capture permission.
///
/// This class represents the request of media capture permission. When the web page requests the permission to access
/// the device's hardware, such as the camera or microphone, UniWebView will ask you to handle the request with a value
/// of this class. You can use the values in this class to determine the decision for the permission request.
/// </summary>
[Serializable]
public class UniWebViewChannelMethodMediaCapturePermission {
[SerializeField]
private string protocol;
[SerializeField]
private string host;
[SerializeField]
private int port;
[SerializeField]
private string[] resources;
/// <summary>
/// The protocol used by the permission request. Such as "https" or "http".
/// </summary>
public string Protocol => protocol;
/// <summary>
/// The host of the origin of the permission request.
///
/// It is usually the domain of the web page.
/// </summary>
public string Host => host;
/// <summary>
/// The port of the origin of the permission request.
///
/// If not existing in the request URL, it is -1.
/// </summary>
public int Port => port;
/// <summary>
/// The string representation of the resources of the origin of the permission request.
///
/// An array contains requested resources, the most common values are "VIDEO", "AUDIO". On Android, some pages can
/// also requests for "PROTECTED_MEDIA_ID", "MIDI_SYSEX", etc.
/// </summary>
public string[] Resources => resources;
}