NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/CmpFakeStart.cs

18 lines
315 B
C#

using UnityEngine;
namespace Gameplay.FakeFight
{
public class CmpFakeStart : MonoBehaviour
{
private void Awake()
{
#if SDK_POCO
if (!gameObject.TryGetComponent(out PocoManager pocoManager))
gameObject.AddComponent<PocoManager>();
#endif
}
}
}