NLDClient-yudde/ProjectNLD/Assets/Art/Animations/Battle/Test
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ani_common_crawl_idle001.anim
ani_common_crawl_idle001.anim.meta
ani_common_crawl_moveforward001.anim
ani_common_crawl_moveforward001.anim.meta
ani_common_crawl_raise001.anim
ani_common_crawl_raise001.anim.meta
ani_common_crouchwalk001.anim
ani_common_crouchwalk001.anim.meta
ani_common_dead001.anim
ani_common_dead001.anim.meta
ani_common_dead002_stay.anim
ani_common_dead002_stay.anim.meta
ani_common_dizziness001.anim
ani_common_dizziness001.anim.meta
ani_common_move001.anim
ani_common_move001.anim.meta
ani_common_retreat001.anim
ani_common_retreat001.anim.meta
ani_common_stand_moveback001.anim
ani_common_stand_moveback001.anim.meta
ani_common_stand_moveforward001.anim
ani_common_stand_moveforward001.anim.meta
ani_common_stand_moveleft001.anim
ani_common_stand_moveleft001.anim.meta
ani_common_stand_moveright001.anim
ani_common_stand_moveright001.anim.meta
ani_common_surrender001.anim
ani_common_surrender001.anim.meta
ani_common_walk001.anim
ani_common_walk001.anim.meta
crawl_attack001.anim
crawl_attack001.anim.meta
crawl_interval001.anim
crawl_interval001.anim.meta
crawl_reload001.anim
crawl_reload001.anim.meta
skill01.anim
skill01.anim.meta
stand_attack001.anim
stand_attack001.anim.meta
stand_guard01.anim
stand_guard01.anim.meta
stand_idle001.anim
stand_idle001.anim.meta
stand_interval001.anim
stand_interval001.anim.meta
stand_raise001.anim
stand_raise001.anim.meta
stand_ready001.anim
stand_ready001.anim.meta
stand_reload001.anim
stand_reload001.anim.meta