14 lines
611 B
Plaintext
14 lines
611 B
Plaintext
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
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Shader "Legacy Shaders/Lightmapped/Bumped Specular" {
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Properties {
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_Color ("Main Color", Color) = (1,1,1,1)
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_SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 1)
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[PowerSlider(5.0)] _Shininess ("Shininess", Range (0.01, 1)) = 0.078125
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_MainTex ("Base (RGB) Gloss (A)", 2D) = "white" {}
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_BumpMap ("Normalmap", 2D) = "bump" {}
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_LightMap ("Lightmap (RGB)", 2D) = "lightmap" { LightmapMode }
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}
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FallBack "Legacy Shaders/Lightmapped/Bumped Diffuse"
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}
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