NLDClient-yudde/ProjectNLD/Assets/Editor/Story/Utils/CachePlayerAnimClips.cs

13 lines
288 B
C#

using UnityEngine.Timeline;
namespace Gameplay.Story.Cmp.Utils
{
public class CachePlayerAnimClips
{
public int playerId;
public TimelineClip clipStart;
public TimelineClip clipLoop;
public TimelineClip clipEnd;
public string name;
}
}