NLDClient-yudde/ProjectNLD/Assets/ThirdParty/Behavior Designer/Runtime/Variables/SharedGameObject.cs

10 lines
295 B
C#
Executable File

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedGameObject : SharedVariable<GameObject>
{
public static implicit operator SharedGameObject(GameObject value) { return new SharedGameObject { mValue = value }; }
}
}