NLDClient-yudde/ProjectNLD/Assets/ThirdParty/Behavior Designer/Runtime/Variables/SharedGenericVariable.cs

30 lines
856 B
C#
Executable File

using UnityEngine;
using System;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class GenericVariable
{
[SerializeField]
public string type = "SharedString";
[SerializeField]
public SharedVariable value;
public GenericVariable()
{
value = Activator.CreateInstance(TaskUtility.GetTypeWithinAssembly("BehaviorDesigner.Runtime.SharedString")) as SharedVariable;
}
}
[System.Serializable]
public class SharedGenericVariable : SharedVariable<GenericVariable>
{
public SharedGenericVariable()
{
mValue = new GenericVariable();
}
public static implicit operator SharedGenericVariable(GenericVariable value) { return new SharedGenericVariable { mValue = value }; }
}
}