NLDClient-yudde/ProjectNLD/Assets/ThirdParty/Behavior Designer/Runtime/Variables/SharedHumanBodyBones.cs

8 lines
316 B
C#
Executable File

namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedHumanBodyBones : SharedVariable<UnityEngine.HumanBodyBones>
{
public static implicit operator SharedHumanBodyBones(UnityEngine.HumanBodyBones value) { return new SharedHumanBodyBones { Value = value }; }
}
}