NLDClient-yudde/ProjectNLD/Assets/ThirdParty/Behavior Designer/Runtime/Variables/SharedMaterial.cs

10 lines
285 B
C#
Executable File

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedMaterial : SharedVariable<Material>
{
public static implicit operator SharedMaterial(Material value) { return new SharedMaterial { mValue = value }; }
}
}