31 lines
582 B
C#
31 lines
582 B
C#
using Framework;
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namespace Gameplay.Common
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{
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public class GLConfig
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{
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private static GLConfig _instance;
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public static GLConfig Inst
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{
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get
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{
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if (_instance == null)
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{
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_instance = new GLConfig();
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}
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return _instance;
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}
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}
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public cfg.GlobalConfig data;
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private GLConfig()
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{
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// 进行数据转存
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data = TableManager.Instance.Tables.GlobalConfig;
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}
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}
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}
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