181 lines
5.5 KiB
C#
181 lines
5.5 KiB
C#
using System;
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using System.Collections.Generic;
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using cfg;
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using PhxhSDK;
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using static Framework.EventManager;
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namespace Framework.Condition
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{
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public interface ICondition
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{
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public EventName SignalName { get; }
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bool Check(List<float> args);
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}
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public sealed class ConditionManager : Singlenton<ConditionManager>, IInitable
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{
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private const string CONDITION_PREFIX = "Condition";
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private const string CONDITION_DESC_PREFIX = "condition_desc_";
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//避免GC
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private List<float> _tempConditionArgs = new();
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private ICondition[] m_conditions;
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#region MainLife
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public void Init()
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{
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m_conditions = new ICondition[(int)ConditionType.Max];
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for (int i = 1; i < (int)ConditionType.Max; i++)
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{
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if (Enum.IsDefined(typeof(ConditionType), i))
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{
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var conditionType = ((ConditionType)i).ToString();
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var typeName = CONDITION_PREFIX + conditionType;
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var type = CommonUtilsFramework.GamePlayAssembly.GetType(typeName);
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if (type == null)
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{
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DebugUtil.LogError("Cant find Type,name:{0}", typeName);
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continue;
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}
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if (Activator.CreateInstance(type) is ICondition condition)
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{
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m_conditions[i] = condition;
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}
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else
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{
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DebugUtil.LogError($"cant construct condition,type:{type},please check if your type is correctly implement ICondition");
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}
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}
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}
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}
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public void Release()
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{
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m_conditions = null;
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_tempConditionArgs = null;
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}
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#endregion
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#region API
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public bool CheckCondition(int conditionID)
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{
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var conditionCfg = GetConditionCfg(conditionID);
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GetConditionCfgArgs(conditionCfg, ref _tempConditionArgs);
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return CheckCondition(conditionCfg.Type, _tempConditionArgs);
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}
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public bool CheckCondition(int[] conditionGroup, bool useAnd = true)
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{
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foreach (var conditionID in conditionGroup)
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{
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var isSuccess = CheckCondition(conditionID);
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if (useAnd)
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{
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if (!isSuccess)
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{
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return false;
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}
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}
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else
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{
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if (isSuccess)
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return true;
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}
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}
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return useAnd;
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}
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public bool CheckCondition(ConditionType conditionType, List<float> conditionArg)
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{
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if (m_conditions[(int)conditionType] == null)
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{
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throw new Exception(
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$"condition type is outside of range!condition type:{(int)conditionType}");
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}
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return m_conditions[(int)conditionType].Check(conditionArg);
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}
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public EventName GetConditionSignal(int conditionID)
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{
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var conditionCfg = GetConditionCfg(conditionID);
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if (conditionCfg != null)
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{
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return GetConditionSignal(conditionCfg.Type);
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}
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DebugUtil.LogError($"cant find condition!conditionID:{conditionID}");
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return EventName.None;
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}
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public EventName GetConditionSignal(ConditionType conditionType)
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{
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var condition = GetConditionByType(conditionType);
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if (condition != null)
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{
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return condition.SignalName;
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}
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DebugUtil.LogError($"cant find condition!conditionType:{conditionType}");
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return EventName.None;
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}
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public string GetConditionLocalization(int conditionID)
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{
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var conditionCfg = GetConditionCfg(conditionID);
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if (conditionCfg != null)
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{
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GetConditionCfgArgs(conditionCfg, ref _tempConditionArgs);
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return GetConditionLocalization(conditionCfg.Type, _tempConditionArgs);
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}
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DebugUtil.LogError($"cant find condition!conditionID:{conditionID}");
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return null;
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}
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public string GetConditionLocalization(ConditionType conditionType, List<float> args)
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{
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var key = CONDITION_DESC_PREFIX + conditionType;
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return StringManager.Instance.GetLocalizeTextByKeyAndList(key, args);
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}
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#endregion
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#region InnerFunction
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private DataCondition GetConditionCfg(int conditionID)
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{
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return TableManager.Instance.Tables.ConditionConfig.Get((int)conditionID);
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}
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private ICondition GetConditionByType(ConditionType conditionType)
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{
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var index = (int)conditionType;
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if (index < 0 || index >= m_conditions.Length)
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{
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DebugUtil.LogError("cant find condition!");
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return null;
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}
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return m_conditions[index];
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}
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private void GetConditionCfgArgs(DataCondition conditionCfg, ref List<float> _args)
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{
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_args.Clear();
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_args.Add(conditionCfg.Param1);
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_args.Add(conditionCfg.Param2);
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_args.Add(conditionCfg.Param3);
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}
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#endregion
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}
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} |