672 lines
35 KiB
C#
672 lines
35 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
using Bright.Serialization;
|
|
using SimpleJSON;
|
|
using Framework;
|
|
using System;
|
|
|
|
|
|
namespace cfg
|
|
{
|
|
|
|
public sealed partial class Tables
|
|
{
|
|
public CharacterCfg.CharacterAttri CharacterAttri {get; }
|
|
public ActorCfg.Item Item {get; }
|
|
public CharacterCfg.CharacterLevelExp CharacterLevelExp {get; }
|
|
public BuffCfg.BuffConfig BuffConfig {get; }
|
|
public CharacterCfg.CharacterBreak CharacterBreak {get; }
|
|
public SkillCfg.SkillConfig SkillConfig {get; }
|
|
public BulletCfg.BulletConfig BulletConfig {get; }
|
|
public AreaCfg.AreaConfig AreaConfig {get; }
|
|
public EffectCfg.EffectConfig EffectConfig {get; }
|
|
public SummonCfg.SummonConfig SummonConfig {get; }
|
|
public StringCfg.StringConfig StringConfig {get; }
|
|
public GlobalConfig GlobalConfig {get; }
|
|
public CharacterCfg.CharacterAwaking CharacterAwaking {get; }
|
|
public CharacterCfg.CharacterLikability CharacterLikability {get; }
|
|
public CharacterCfg.CharacterSkillLevel CharacterSkillLevel {get; }
|
|
public MonsterCfg.MonsterClass MonsterClass {get; }
|
|
public MonsterCfg.Monster Monster {get; }
|
|
public ActorCfg.TaskMain TaskMain {get; }
|
|
public WeaponCfg.WeaponConfig WeaponConfig {get; }
|
|
public CharacterCfg.SkinCfg SkinCfg {get; }
|
|
public VehicleCfg.VehicleConfig VehicleConfig {get; }
|
|
public CharacterCfg.JobAttri JobAttri {get; }
|
|
public CharacterCfg.FactionAttri FactionAttri {get; }
|
|
public CharacterCfg.ArmyAttri ArmyAttri {get; }
|
|
public BoundsCfg.BoundsConfig BoundsConfig {get; }
|
|
public ConditionConfig ConditionConfig {get; }
|
|
public LevelCfg.Level Level {get; }
|
|
public TireMarkCfg.TireMarkConfig TireMarkConfig {get; }
|
|
public DeviceCfg.DeviceConfig DeviceConfig {get; }
|
|
public DeviceCfg.PerformanceConfig PerformanceConfig {get; }
|
|
public SkillCfg.SkillReferConfig SkillReferConfig {get; }
|
|
public ActorCfg.Rewards Rewards {get; }
|
|
public LevelCfg.Chapter Chapter {get; }
|
|
public AudioCfg.Audios Audios {get; }
|
|
public ActorCfg.VehicleUpgrade VehicleUpgrade {get; }
|
|
public LevelCfg.TerrianProp TerrianProp {get; }
|
|
public LevelCfg.DayNightProp DayNightProp {get; }
|
|
public EmojCfg.EmojiConfig EmojiConfig {get; }
|
|
public VihecleCultivateCfg.VehicleUpgradeBonusAttri VehicleUpgradeBonusAttri {get; }
|
|
public VihecleCultivateCfg.VehicleSkllUpgrade VehicleSkllUpgrade {get; }
|
|
public LevelCfg.LevelGroupConfig LevelGroupConfig {get; }
|
|
public ActorCfg.ActorLevel ActorLevel {get; }
|
|
public RedPoint.RedPointConfig RedPointConfig {get; }
|
|
public StoryCfg.MotionMapperConfig MotionMapperConfig {get; }
|
|
public StoryCfg.PlayerMapperConfig PlayerMapperConfig {get; }
|
|
public StoryCfg.EmojiMapperConfig EmojiMapperConfig {get; }
|
|
public StoryCfg.StoryMainConfig StoryMainConfig {get; }
|
|
public UIInterfaceBannerGoToCfg.bannerCfg bannerCfg {get; }
|
|
public FightCfg.EnviormentConfig EnviormentConfig {get; }
|
|
public UI.IconConfig IconConfig {get; }
|
|
public UIMainPanelMusic.MusicCubeCfg MusicCubeCfg {get; }
|
|
public FightCfg.WeatherConfig WeatherConfig {get; }
|
|
public FightCfg.WeatherEffectConfig WeatherEffectConfig {get; }
|
|
public SkillCfg.PlayerSkillConfig PlayerSkillConfig {get; }
|
|
public ActorCfg.MailCfg MailCfg {get; }
|
|
public ActorCfg.SignCfg SignCfg {get; }
|
|
public ActorCfg.ShopContent ShopContent {get; }
|
|
public ActorCfg.Shop Shop {get; }
|
|
public ActorCfg.Gacha Gacha {get; }
|
|
public ActorCfg.PlayerSkillUpgrade PlayerSkillUpgrade {get; }
|
|
public ActorCfg.PlayerSkillLayer PlayerSkillLayer {get; }
|
|
public SystemCfg SystemCfg {get; }
|
|
public AICfg.AISkillControlCfg AISkillControlCfg {get; }
|
|
public ShowCfg.ShowConfig ShowConfig {get; }
|
|
public ErrorCfg.ErrorLogCfg ErrorLogCfg {get; }
|
|
public ActorCfg.GachaDetail GachaDetail {get; }
|
|
public ChargeCfg.CurrencyShopCfg CurrencyShopCfg {get; }
|
|
public MainSceneCfg.MainSceneConfig MainSceneConfig {get; }
|
|
public PassiveCfg.PassiveSkillConfig PassiveSkillConfig {get; }
|
|
public LoadingCfg.LoadingConfig LoadingConfig {get; }
|
|
public DialogueCfg.DialogueConfig DialogueConfig {get; }
|
|
public GuideCfg.GuideConfig GuideConfig {get; }
|
|
public GuideCfg.GuideTipConfig GuideTipConfig {get; }
|
|
public ActorCfg.CategoryStorage CategoryStorage {get; }
|
|
public FightCfg.ProtectUnitConfig ProtectUnitConfig {get; }
|
|
public ActorCfg.PvpMonthRewards PvpMonthRewards {get; }
|
|
public ActorCfg.PvpWeekRewards PvpWeekRewards {get; }
|
|
public PlayerCfg.PlayerSkinConfig PlayerSkinConfig {get; }
|
|
public ActorCfg.AlbumConfig AlbumConfig {get; }
|
|
public AudioCfg.AudioSourceConfig AudioSourceConfig {get; }
|
|
public ActorCfg.Holidays Holidays {get; }
|
|
public FightCfg.BuildConfig BuildConfig {get; }
|
|
public FightCfg.BatteryConfig BatteryConfig {get; }
|
|
public ActorCfg.TeamMark TeamMark {get; }
|
|
public FightCfg.FightNPCConfig FightNPCConfig {get; }
|
|
public VihecleCultivateCfg.VehicleComponent VehicleComponent {get; }
|
|
public VihecleCultivateCfg.VehiclePaint VehiclePaint {get; }
|
|
public CharacterCfg.CharacterLevelUp CharacterLevelUp {get; }
|
|
public ProcedureCfg.ProcedureConfig ProcedureConfig {get; }
|
|
public CampCfg.CampObjectConfig CampObjectConfig {get; }
|
|
|
|
public Tables(System.Func<string, JSONNode> loader)
|
|
{
|
|
var tables = new System.Collections.Generic.Dictionary<string, object>();
|
|
CharacterAttri = new CharacterCfg.CharacterAttri(loader("charactercfg_characterattri"));
|
|
tables.Add("CharacterCfg.CharacterAttri", CharacterAttri);
|
|
Item = new ActorCfg.Item(loader("actorcfg_item"));
|
|
tables.Add("ActorCfg.Item", Item);
|
|
CharacterLevelExp = new CharacterCfg.CharacterLevelExp(loader("charactercfg_characterlevelexp"));
|
|
tables.Add("CharacterCfg.CharacterLevelExp", CharacterLevelExp);
|
|
BuffConfig = new BuffCfg.BuffConfig(loader("buffcfg_buffconfig"));
|
|
tables.Add("BuffCfg.BuffConfig", BuffConfig);
|
|
CharacterBreak = new CharacterCfg.CharacterBreak(loader("charactercfg_characterbreak"));
|
|
tables.Add("CharacterCfg.CharacterBreak", CharacterBreak);
|
|
SkillConfig = new SkillCfg.SkillConfig(loader("skillcfg_skillconfig"));
|
|
tables.Add("SkillCfg.SkillConfig", SkillConfig);
|
|
BulletConfig = new BulletCfg.BulletConfig(loader("bulletcfg_bulletconfig"));
|
|
tables.Add("BulletCfg.BulletConfig", BulletConfig);
|
|
AreaConfig = new AreaCfg.AreaConfig(loader("areacfg_areaconfig"));
|
|
tables.Add("AreaCfg.AreaConfig", AreaConfig);
|
|
EffectConfig = new EffectCfg.EffectConfig(loader("effectcfg_effectconfig"));
|
|
tables.Add("EffectCfg.EffectConfig", EffectConfig);
|
|
SummonConfig = new SummonCfg.SummonConfig(loader("summoncfg_summonconfig"));
|
|
tables.Add("SummonCfg.SummonConfig", SummonConfig);
|
|
StringConfig = new StringCfg.StringConfig(loader("stringcfg_stringconfig"));
|
|
tables.Add("StringCfg.StringConfig", StringConfig);
|
|
GlobalConfig = new GlobalConfig(loader("globalconfig"));
|
|
tables.Add("GlobalConfig", GlobalConfig);
|
|
CharacterAwaking = new CharacterCfg.CharacterAwaking(loader("charactercfg_characterawaking"));
|
|
tables.Add("CharacterCfg.CharacterAwaking", CharacterAwaking);
|
|
CharacterLikability = new CharacterCfg.CharacterLikability(loader("charactercfg_characterlikability"));
|
|
tables.Add("CharacterCfg.CharacterLikability", CharacterLikability);
|
|
CharacterSkillLevel = new CharacterCfg.CharacterSkillLevel(loader("charactercfg_characterskilllevel"));
|
|
tables.Add("CharacterCfg.CharacterSkillLevel", CharacterSkillLevel);
|
|
MonsterClass = new MonsterCfg.MonsterClass(loader("monstercfg_monsterclass"));
|
|
tables.Add("MonsterCfg.MonsterClass", MonsterClass);
|
|
Monster = new MonsterCfg.Monster(loader("monstercfg_monster"));
|
|
tables.Add("MonsterCfg.Monster", Monster);
|
|
TaskMain = new ActorCfg.TaskMain(loader("actorcfg_taskmain"));
|
|
tables.Add("ActorCfg.TaskMain", TaskMain);
|
|
WeaponConfig = new WeaponCfg.WeaponConfig(loader("weaponcfg_weaponconfig"));
|
|
tables.Add("WeaponCfg.WeaponConfig", WeaponConfig);
|
|
SkinCfg = new CharacterCfg.SkinCfg(loader("charactercfg_skincfg"));
|
|
tables.Add("CharacterCfg.SkinCfg", SkinCfg);
|
|
VehicleConfig = new VehicleCfg.VehicleConfig(loader("vehiclecfg_vehicleconfig"));
|
|
tables.Add("VehicleCfg.VehicleConfig", VehicleConfig);
|
|
JobAttri = new CharacterCfg.JobAttri(loader("charactercfg_jobattri"));
|
|
tables.Add("CharacterCfg.JobAttri", JobAttri);
|
|
FactionAttri = new CharacterCfg.FactionAttri(loader("charactercfg_factionattri"));
|
|
tables.Add("CharacterCfg.FactionAttri", FactionAttri);
|
|
ArmyAttri = new CharacterCfg.ArmyAttri(loader("charactercfg_armyattri"));
|
|
tables.Add("CharacterCfg.ArmyAttri", ArmyAttri);
|
|
BoundsConfig = new BoundsCfg.BoundsConfig(loader("boundscfg_boundsconfig"));
|
|
tables.Add("BoundsCfg.BoundsConfig", BoundsConfig);
|
|
ConditionConfig = new ConditionConfig(loader("conditionconfig"));
|
|
tables.Add("ConditionConfig", ConditionConfig);
|
|
Level = new LevelCfg.Level(loader("levelcfg_level"));
|
|
tables.Add("LevelCfg.Level", Level);
|
|
TireMarkConfig = new TireMarkCfg.TireMarkConfig(loader("tiremarkcfg_tiremarkconfig"));
|
|
tables.Add("TireMarkCfg.TireMarkConfig", TireMarkConfig);
|
|
DeviceConfig = new DeviceCfg.DeviceConfig(loader("devicecfg_deviceconfig"));
|
|
tables.Add("DeviceCfg.DeviceConfig", DeviceConfig);
|
|
PerformanceConfig = new DeviceCfg.PerformanceConfig(loader("devicecfg_performanceconfig"));
|
|
tables.Add("DeviceCfg.PerformanceConfig", PerformanceConfig);
|
|
SkillReferConfig = new SkillCfg.SkillReferConfig(loader("skillcfg_skillreferconfig"));
|
|
tables.Add("SkillCfg.SkillReferConfig", SkillReferConfig);
|
|
Rewards = new ActorCfg.Rewards(loader("actorcfg_rewards"));
|
|
tables.Add("ActorCfg.Rewards", Rewards);
|
|
Chapter = new LevelCfg.Chapter(loader("levelcfg_chapter"));
|
|
tables.Add("LevelCfg.Chapter", Chapter);
|
|
Audios = new AudioCfg.Audios(loader("audiocfg_audios"));
|
|
tables.Add("AudioCfg.Audios", Audios);
|
|
VehicleUpgrade = new ActorCfg.VehicleUpgrade(loader("actorcfg_vehicleupgrade"));
|
|
tables.Add("ActorCfg.VehicleUpgrade", VehicleUpgrade);
|
|
TerrianProp = new LevelCfg.TerrianProp(loader("levelcfg_terrianprop"));
|
|
tables.Add("LevelCfg.TerrianProp", TerrianProp);
|
|
DayNightProp = new LevelCfg.DayNightProp(loader("levelcfg_daynightprop"));
|
|
tables.Add("LevelCfg.DayNightProp", DayNightProp);
|
|
EmojiConfig = new EmojCfg.EmojiConfig(loader("emojcfg_emojiconfig"));
|
|
tables.Add("EmojCfg.EmojiConfig", EmojiConfig);
|
|
VehicleUpgradeBonusAttri = new VihecleCultivateCfg.VehicleUpgradeBonusAttri(loader("viheclecultivatecfg_vehicleupgradebonusattri"));
|
|
tables.Add("VihecleCultivateCfg.VehicleUpgradeBonusAttri", VehicleUpgradeBonusAttri);
|
|
VehicleSkllUpgrade = new VihecleCultivateCfg.VehicleSkllUpgrade(loader("viheclecultivatecfg_vehicleskllupgrade"));
|
|
tables.Add("VihecleCultivateCfg.VehicleSkllUpgrade", VehicleSkllUpgrade);
|
|
LevelGroupConfig = new LevelCfg.LevelGroupConfig(loader("levelcfg_levelgroupconfig"));
|
|
tables.Add("LevelCfg.LevelGroupConfig", LevelGroupConfig);
|
|
ActorLevel = new ActorCfg.ActorLevel(loader("actorcfg_actorlevel"));
|
|
tables.Add("ActorCfg.ActorLevel", ActorLevel);
|
|
RedPointConfig = new RedPoint.RedPointConfig(loader("redpoint_redpointconfig"));
|
|
tables.Add("RedPoint.RedPointConfig", RedPointConfig);
|
|
MotionMapperConfig = new StoryCfg.MotionMapperConfig(loader("storycfg_motionmapperconfig"));
|
|
tables.Add("StoryCfg.MotionMapperConfig", MotionMapperConfig);
|
|
PlayerMapperConfig = new StoryCfg.PlayerMapperConfig(loader("storycfg_playermapperconfig"));
|
|
tables.Add("StoryCfg.PlayerMapperConfig", PlayerMapperConfig);
|
|
EmojiMapperConfig = new StoryCfg.EmojiMapperConfig(loader("storycfg_emojimapperconfig"));
|
|
tables.Add("StoryCfg.EmojiMapperConfig", EmojiMapperConfig);
|
|
StoryMainConfig = new StoryCfg.StoryMainConfig(loader("storycfg_storymainconfig"));
|
|
tables.Add("StoryCfg.StoryMainConfig", StoryMainConfig);
|
|
bannerCfg = new UIInterfaceBannerGoToCfg.bannerCfg(loader("uiinterfacebannergotocfg_bannercfg"));
|
|
tables.Add("UIInterfaceBannerGoToCfg.bannerCfg", bannerCfg);
|
|
EnviormentConfig = new FightCfg.EnviormentConfig(loader("fightcfg_enviormentconfig"));
|
|
tables.Add("FightCfg.EnviormentConfig", EnviormentConfig);
|
|
IconConfig = new UI.IconConfig(loader("ui_iconconfig"));
|
|
tables.Add("UI.IconConfig", IconConfig);
|
|
MusicCubeCfg = new UIMainPanelMusic.MusicCubeCfg(loader("uimainpanelmusic_musiccubecfg"));
|
|
tables.Add("UIMainPanelMusic.MusicCubeCfg", MusicCubeCfg);
|
|
WeatherConfig = new FightCfg.WeatherConfig(loader("fightcfg_weatherconfig"));
|
|
tables.Add("FightCfg.WeatherConfig", WeatherConfig);
|
|
WeatherEffectConfig = new FightCfg.WeatherEffectConfig(loader("fightcfg_weathereffectconfig"));
|
|
tables.Add("FightCfg.WeatherEffectConfig", WeatherEffectConfig);
|
|
PlayerSkillConfig = new SkillCfg.PlayerSkillConfig(loader("skillcfg_playerskillconfig"));
|
|
tables.Add("SkillCfg.PlayerSkillConfig", PlayerSkillConfig);
|
|
MailCfg = new ActorCfg.MailCfg(loader("actorcfg_mailcfg"));
|
|
tables.Add("ActorCfg.MailCfg", MailCfg);
|
|
SignCfg = new ActorCfg.SignCfg(loader("actorcfg_signcfg"));
|
|
tables.Add("ActorCfg.SignCfg", SignCfg);
|
|
ShopContent = new ActorCfg.ShopContent(loader("actorcfg_shopcontent"));
|
|
tables.Add("ActorCfg.ShopContent", ShopContent);
|
|
Shop = new ActorCfg.Shop(loader("actorcfg_shop"));
|
|
tables.Add("ActorCfg.Shop", Shop);
|
|
Gacha = new ActorCfg.Gacha(loader("actorcfg_gacha"));
|
|
tables.Add("ActorCfg.Gacha", Gacha);
|
|
PlayerSkillUpgrade = new ActorCfg.PlayerSkillUpgrade(loader("actorcfg_playerskillupgrade"));
|
|
tables.Add("ActorCfg.PlayerSkillUpgrade", PlayerSkillUpgrade);
|
|
PlayerSkillLayer = new ActorCfg.PlayerSkillLayer(loader("actorcfg_playerskilllayer"));
|
|
tables.Add("ActorCfg.PlayerSkillLayer", PlayerSkillLayer);
|
|
SystemCfg = new SystemCfg(loader("systemcfg"));
|
|
tables.Add("SystemCfg", SystemCfg);
|
|
AISkillControlCfg = new AICfg.AISkillControlCfg(loader("aicfg_aiskillcontrolcfg"));
|
|
tables.Add("AICfg.AISkillControlCfg", AISkillControlCfg);
|
|
ShowConfig = new ShowCfg.ShowConfig(loader("showcfg_showconfig"));
|
|
tables.Add("ShowCfg.ShowConfig", ShowConfig);
|
|
ErrorLogCfg = new ErrorCfg.ErrorLogCfg(loader("errorcfg_errorlogcfg"));
|
|
tables.Add("ErrorCfg.ErrorLogCfg", ErrorLogCfg);
|
|
GachaDetail = new ActorCfg.GachaDetail(loader("actorcfg_gachadetail"));
|
|
tables.Add("ActorCfg.GachaDetail", GachaDetail);
|
|
CurrencyShopCfg = new ChargeCfg.CurrencyShopCfg(loader("chargecfg_currencyshopcfg"));
|
|
tables.Add("ChargeCfg.CurrencyShopCfg", CurrencyShopCfg);
|
|
MainSceneConfig = new MainSceneCfg.MainSceneConfig(loader("mainscenecfg_mainsceneconfig"));
|
|
tables.Add("MainSceneCfg.MainSceneConfig", MainSceneConfig);
|
|
PassiveSkillConfig = new PassiveCfg.PassiveSkillConfig(loader("passivecfg_passiveskillconfig"));
|
|
tables.Add("PassiveCfg.PassiveSkillConfig", PassiveSkillConfig);
|
|
LoadingConfig = new LoadingCfg.LoadingConfig(loader("loadingcfg_loadingconfig"));
|
|
tables.Add("LoadingCfg.LoadingConfig", LoadingConfig);
|
|
DialogueConfig = new DialogueCfg.DialogueConfig(loader("dialoguecfg_dialogueconfig"));
|
|
tables.Add("DialogueCfg.DialogueConfig", DialogueConfig);
|
|
GuideConfig = new GuideCfg.GuideConfig(loader("guidecfg_guideconfig"));
|
|
tables.Add("GuideCfg.GuideConfig", GuideConfig);
|
|
GuideTipConfig = new GuideCfg.GuideTipConfig(loader("guidecfg_guidetipconfig"));
|
|
tables.Add("GuideCfg.GuideTipConfig", GuideTipConfig);
|
|
CategoryStorage = new ActorCfg.CategoryStorage(loader("actorcfg_categorystorage"));
|
|
tables.Add("ActorCfg.CategoryStorage", CategoryStorage);
|
|
ProtectUnitConfig = new FightCfg.ProtectUnitConfig(loader("fightcfg_protectunitconfig"));
|
|
tables.Add("FightCfg.ProtectUnitConfig", ProtectUnitConfig);
|
|
PvpMonthRewards = new ActorCfg.PvpMonthRewards(loader("actorcfg_pvpmonthrewards"));
|
|
tables.Add("ActorCfg.PvpMonthRewards", PvpMonthRewards);
|
|
PvpWeekRewards = new ActorCfg.PvpWeekRewards(loader("actorcfg_pvpweekrewards"));
|
|
tables.Add("ActorCfg.PvpWeekRewards", PvpWeekRewards);
|
|
PlayerSkinConfig = new PlayerCfg.PlayerSkinConfig(loader("playercfg_playerskinconfig"));
|
|
tables.Add("PlayerCfg.PlayerSkinConfig", PlayerSkinConfig);
|
|
AlbumConfig = new ActorCfg.AlbumConfig(loader("actorcfg_albumconfig"));
|
|
tables.Add("ActorCfg.AlbumConfig", AlbumConfig);
|
|
AudioSourceConfig = new AudioCfg.AudioSourceConfig(loader("audiocfg_audiosourceconfig"));
|
|
tables.Add("AudioCfg.AudioSourceConfig", AudioSourceConfig);
|
|
Holidays = new ActorCfg.Holidays(loader("actorcfg_holidays"));
|
|
tables.Add("ActorCfg.Holidays", Holidays);
|
|
BuildConfig = new FightCfg.BuildConfig(loader("fightcfg_buildconfig"));
|
|
tables.Add("FightCfg.BuildConfig", BuildConfig);
|
|
BatteryConfig = new FightCfg.BatteryConfig(loader("fightcfg_batteryconfig"));
|
|
tables.Add("FightCfg.BatteryConfig", BatteryConfig);
|
|
TeamMark = new ActorCfg.TeamMark(loader("actorcfg_teammark"));
|
|
tables.Add("ActorCfg.TeamMark", TeamMark);
|
|
FightNPCConfig = new FightCfg.FightNPCConfig(loader("fightcfg_fightnpcconfig"));
|
|
tables.Add("FightCfg.FightNPCConfig", FightNPCConfig);
|
|
VehicleComponent = new VihecleCultivateCfg.VehicleComponent(loader("viheclecultivatecfg_vehiclecomponent"));
|
|
tables.Add("VihecleCultivateCfg.VehicleComponent", VehicleComponent);
|
|
VehiclePaint = new VihecleCultivateCfg.VehiclePaint(loader("viheclecultivatecfg_vehiclepaint"));
|
|
tables.Add("VihecleCultivateCfg.VehiclePaint", VehiclePaint);
|
|
CharacterLevelUp = new CharacterCfg.CharacterLevelUp(loader("charactercfg_characterlevelup"));
|
|
tables.Add("CharacterCfg.CharacterLevelUp", CharacterLevelUp);
|
|
ProcedureConfig = new ProcedureCfg.ProcedureConfig(loader("procedurecfg_procedureconfig"));
|
|
tables.Add("ProcedureCfg.ProcedureConfig", ProcedureConfig);
|
|
CampObjectConfig = new CampCfg.CampObjectConfig(loader("campcfg_campobjectconfig"));
|
|
tables.Add("CampCfg.CampObjectConfig", CampObjectConfig);
|
|
PostInit();
|
|
|
|
CharacterAttri.Resolve(tables);
|
|
Item.Resolve(tables);
|
|
CharacterLevelExp.Resolve(tables);
|
|
BuffConfig.Resolve(tables);
|
|
CharacterBreak.Resolve(tables);
|
|
SkillConfig.Resolve(tables);
|
|
BulletConfig.Resolve(tables);
|
|
AreaConfig.Resolve(tables);
|
|
EffectConfig.Resolve(tables);
|
|
SummonConfig.Resolve(tables);
|
|
StringConfig.Resolve(tables);
|
|
GlobalConfig.Resolve(tables);
|
|
CharacterAwaking.Resolve(tables);
|
|
CharacterLikability.Resolve(tables);
|
|
CharacterSkillLevel.Resolve(tables);
|
|
MonsterClass.Resolve(tables);
|
|
Monster.Resolve(tables);
|
|
TaskMain.Resolve(tables);
|
|
WeaponConfig.Resolve(tables);
|
|
SkinCfg.Resolve(tables);
|
|
VehicleConfig.Resolve(tables);
|
|
JobAttri.Resolve(tables);
|
|
FactionAttri.Resolve(tables);
|
|
ArmyAttri.Resolve(tables);
|
|
BoundsConfig.Resolve(tables);
|
|
ConditionConfig.Resolve(tables);
|
|
Level.Resolve(tables);
|
|
TireMarkConfig.Resolve(tables);
|
|
DeviceConfig.Resolve(tables);
|
|
PerformanceConfig.Resolve(tables);
|
|
SkillReferConfig.Resolve(tables);
|
|
Rewards.Resolve(tables);
|
|
Chapter.Resolve(tables);
|
|
Audios.Resolve(tables);
|
|
VehicleUpgrade.Resolve(tables);
|
|
TerrianProp.Resolve(tables);
|
|
DayNightProp.Resolve(tables);
|
|
EmojiConfig.Resolve(tables);
|
|
VehicleUpgradeBonusAttri.Resolve(tables);
|
|
VehicleSkllUpgrade.Resolve(tables);
|
|
LevelGroupConfig.Resolve(tables);
|
|
ActorLevel.Resolve(tables);
|
|
RedPointConfig.Resolve(tables);
|
|
MotionMapperConfig.Resolve(tables);
|
|
PlayerMapperConfig.Resolve(tables);
|
|
EmojiMapperConfig.Resolve(tables);
|
|
StoryMainConfig.Resolve(tables);
|
|
bannerCfg.Resolve(tables);
|
|
EnviormentConfig.Resolve(tables);
|
|
IconConfig.Resolve(tables);
|
|
MusicCubeCfg.Resolve(tables);
|
|
WeatherConfig.Resolve(tables);
|
|
WeatherEffectConfig.Resolve(tables);
|
|
PlayerSkillConfig.Resolve(tables);
|
|
MailCfg.Resolve(tables);
|
|
SignCfg.Resolve(tables);
|
|
ShopContent.Resolve(tables);
|
|
Shop.Resolve(tables);
|
|
Gacha.Resolve(tables);
|
|
PlayerSkillUpgrade.Resolve(tables);
|
|
PlayerSkillLayer.Resolve(tables);
|
|
SystemCfg.Resolve(tables);
|
|
AISkillControlCfg.Resolve(tables);
|
|
ShowConfig.Resolve(tables);
|
|
ErrorLogCfg.Resolve(tables);
|
|
GachaDetail.Resolve(tables);
|
|
CurrencyShopCfg.Resolve(tables);
|
|
MainSceneConfig.Resolve(tables);
|
|
PassiveSkillConfig.Resolve(tables);
|
|
LoadingConfig.Resolve(tables);
|
|
DialogueConfig.Resolve(tables);
|
|
GuideConfig.Resolve(tables);
|
|
GuideTipConfig.Resolve(tables);
|
|
CategoryStorage.Resolve(tables);
|
|
ProtectUnitConfig.Resolve(tables);
|
|
PvpMonthRewards.Resolve(tables);
|
|
PvpWeekRewards.Resolve(tables);
|
|
PlayerSkinConfig.Resolve(tables);
|
|
AlbumConfig.Resolve(tables);
|
|
AudioSourceConfig.Resolve(tables);
|
|
Holidays.Resolve(tables);
|
|
BuildConfig.Resolve(tables);
|
|
BatteryConfig.Resolve(tables);
|
|
TeamMark.Resolve(tables);
|
|
FightNPCConfig.Resolve(tables);
|
|
VehicleComponent.Resolve(tables);
|
|
VehiclePaint.Resolve(tables);
|
|
CharacterLevelUp.Resolve(tables);
|
|
ProcedureConfig.Resolve(tables);
|
|
CampObjectConfig.Resolve(tables);
|
|
PostResolve();
|
|
}
|
|
|
|
public static void PostPreload(Action<string> loader) {
|
|
loader("charactercfg_characterattri");
|
|
loader("actorcfg_item");
|
|
loader("charactercfg_characterlevelexp");
|
|
loader("buffcfg_buffconfig");
|
|
loader("charactercfg_characterbreak");
|
|
loader("skillcfg_skillconfig");
|
|
loader("bulletcfg_bulletconfig");
|
|
loader("areacfg_areaconfig");
|
|
loader("effectcfg_effectconfig");
|
|
loader("summoncfg_summonconfig");
|
|
loader("stringcfg_stringconfig");
|
|
loader("globalconfig");
|
|
loader("charactercfg_characterawaking");
|
|
loader("charactercfg_characterlikability");
|
|
loader("charactercfg_characterskilllevel");
|
|
loader("monstercfg_monsterclass");
|
|
loader("monstercfg_monster");
|
|
loader("actorcfg_taskmain");
|
|
loader("weaponcfg_weaponconfig");
|
|
loader("charactercfg_skincfg");
|
|
loader("vehiclecfg_vehicleconfig");
|
|
loader("charactercfg_jobattri");
|
|
loader("charactercfg_factionattri");
|
|
loader("charactercfg_armyattri");
|
|
loader("boundscfg_boundsconfig");
|
|
loader("conditionconfig");
|
|
loader("levelcfg_level");
|
|
loader("tiremarkcfg_tiremarkconfig");
|
|
loader("devicecfg_deviceconfig");
|
|
loader("devicecfg_performanceconfig");
|
|
loader("skillcfg_skillreferconfig");
|
|
loader("actorcfg_rewards");
|
|
loader("levelcfg_chapter");
|
|
loader("audiocfg_audios");
|
|
loader("actorcfg_vehicleupgrade");
|
|
loader("levelcfg_terrianprop");
|
|
loader("levelcfg_daynightprop");
|
|
loader("emojcfg_emojiconfig");
|
|
loader("viheclecultivatecfg_vehicleupgradebonusattri");
|
|
loader("viheclecultivatecfg_vehicleskllupgrade");
|
|
loader("levelcfg_levelgroupconfig");
|
|
loader("actorcfg_actorlevel");
|
|
loader("redpoint_redpointconfig");
|
|
loader("storycfg_motionmapperconfig");
|
|
loader("storycfg_playermapperconfig");
|
|
loader("storycfg_emojimapperconfig");
|
|
loader("storycfg_storymainconfig");
|
|
loader("uiinterfacebannergotocfg_bannercfg");
|
|
loader("fightcfg_enviormentconfig");
|
|
loader("ui_iconconfig");
|
|
loader("uimainpanelmusic_musiccubecfg");
|
|
loader("fightcfg_weatherconfig");
|
|
loader("fightcfg_weathereffectconfig");
|
|
loader("skillcfg_playerskillconfig");
|
|
loader("actorcfg_mailcfg");
|
|
loader("actorcfg_signcfg");
|
|
loader("actorcfg_shopcontent");
|
|
loader("actorcfg_shop");
|
|
loader("actorcfg_gacha");
|
|
loader("actorcfg_playerskillupgrade");
|
|
loader("actorcfg_playerskilllayer");
|
|
loader("systemcfg");
|
|
loader("aicfg_aiskillcontrolcfg");
|
|
loader("showcfg_showconfig");
|
|
loader("errorcfg_errorlogcfg");
|
|
loader("actorcfg_gachadetail");
|
|
loader("chargecfg_currencyshopcfg");
|
|
loader("mainscenecfg_mainsceneconfig");
|
|
loader("passivecfg_passiveskillconfig");
|
|
loader("loadingcfg_loadingconfig");
|
|
loader("dialoguecfg_dialogueconfig");
|
|
loader("guidecfg_guideconfig");
|
|
loader("guidecfg_guidetipconfig");
|
|
loader("actorcfg_categorystorage");
|
|
loader("fightcfg_protectunitconfig");
|
|
loader("actorcfg_pvpmonthrewards");
|
|
loader("actorcfg_pvpweekrewards");
|
|
loader("playercfg_playerskinconfig");
|
|
loader("actorcfg_albumconfig");
|
|
loader("audiocfg_audiosourceconfig");
|
|
loader("actorcfg_holidays");
|
|
loader("fightcfg_buildconfig");
|
|
loader("fightcfg_batteryconfig");
|
|
loader("actorcfg_teammark");
|
|
loader("fightcfg_fightnpcconfig");
|
|
loader("viheclecultivatecfg_vehiclecomponent");
|
|
loader("viheclecultivatecfg_vehiclepaint");
|
|
loader("charactercfg_characterlevelup");
|
|
loader("procedurecfg_procedureconfig");
|
|
loader("campcfg_campobjectconfig");
|
|
}
|
|
|
|
public static void AfterLoaded(Action<string> loader) {
|
|
loader("charactercfg_characterattri");
|
|
loader("actorcfg_item");
|
|
loader("charactercfg_characterlevelexp");
|
|
loader("buffcfg_buffconfig");
|
|
loader("charactercfg_characterbreak");
|
|
loader("skillcfg_skillconfig");
|
|
loader("bulletcfg_bulletconfig");
|
|
loader("areacfg_areaconfig");
|
|
loader("effectcfg_effectconfig");
|
|
loader("summoncfg_summonconfig");
|
|
loader("stringcfg_stringconfig");
|
|
loader("globalconfig");
|
|
loader("charactercfg_characterawaking");
|
|
loader("charactercfg_characterlikability");
|
|
loader("charactercfg_characterskilllevel");
|
|
loader("monstercfg_monsterclass");
|
|
loader("monstercfg_monster");
|
|
loader("actorcfg_taskmain");
|
|
loader("weaponcfg_weaponconfig");
|
|
loader("charactercfg_skincfg");
|
|
loader("vehiclecfg_vehicleconfig");
|
|
loader("charactercfg_jobattri");
|
|
loader("charactercfg_factionattri");
|
|
loader("charactercfg_armyattri");
|
|
loader("boundscfg_boundsconfig");
|
|
loader("conditionconfig");
|
|
loader("levelcfg_level");
|
|
loader("tiremarkcfg_tiremarkconfig");
|
|
loader("devicecfg_deviceconfig");
|
|
loader("devicecfg_performanceconfig");
|
|
loader("skillcfg_skillreferconfig");
|
|
loader("actorcfg_rewards");
|
|
loader("levelcfg_chapter");
|
|
loader("audiocfg_audios");
|
|
loader("actorcfg_vehicleupgrade");
|
|
loader("levelcfg_terrianprop");
|
|
loader("levelcfg_daynightprop");
|
|
loader("emojcfg_emojiconfig");
|
|
loader("viheclecultivatecfg_vehicleupgradebonusattri");
|
|
loader("viheclecultivatecfg_vehicleskllupgrade");
|
|
loader("levelcfg_levelgroupconfig");
|
|
loader("actorcfg_actorlevel");
|
|
loader("redpoint_redpointconfig");
|
|
loader("storycfg_motionmapperconfig");
|
|
loader("storycfg_playermapperconfig");
|
|
loader("storycfg_emojimapperconfig");
|
|
loader("storycfg_storymainconfig");
|
|
loader("uiinterfacebannergotocfg_bannercfg");
|
|
loader("fightcfg_enviormentconfig");
|
|
loader("ui_iconconfig");
|
|
loader("uimainpanelmusic_musiccubecfg");
|
|
loader("fightcfg_weatherconfig");
|
|
loader("fightcfg_weathereffectconfig");
|
|
loader("skillcfg_playerskillconfig");
|
|
loader("actorcfg_mailcfg");
|
|
loader("actorcfg_signcfg");
|
|
loader("actorcfg_shopcontent");
|
|
loader("actorcfg_shop");
|
|
loader("actorcfg_gacha");
|
|
loader("actorcfg_playerskillupgrade");
|
|
loader("actorcfg_playerskilllayer");
|
|
loader("systemcfg");
|
|
loader("aicfg_aiskillcontrolcfg");
|
|
loader("showcfg_showconfig");
|
|
loader("errorcfg_errorlogcfg");
|
|
loader("actorcfg_gachadetail");
|
|
loader("chargecfg_currencyshopcfg");
|
|
loader("mainscenecfg_mainsceneconfig");
|
|
loader("passivecfg_passiveskillconfig");
|
|
loader("loadingcfg_loadingconfig");
|
|
loader("dialoguecfg_dialogueconfig");
|
|
loader("guidecfg_guideconfig");
|
|
loader("guidecfg_guidetipconfig");
|
|
loader("actorcfg_categorystorage");
|
|
loader("fightcfg_protectunitconfig");
|
|
loader("actorcfg_pvpmonthrewards");
|
|
loader("actorcfg_pvpweekrewards");
|
|
loader("playercfg_playerskinconfig");
|
|
loader("actorcfg_albumconfig");
|
|
loader("audiocfg_audiosourceconfig");
|
|
loader("actorcfg_holidays");
|
|
loader("fightcfg_buildconfig");
|
|
loader("fightcfg_batteryconfig");
|
|
loader("actorcfg_teammark");
|
|
loader("fightcfg_fightnpcconfig");
|
|
loader("viheclecultivatecfg_vehiclecomponent");
|
|
loader("viheclecultivatecfg_vehiclepaint");
|
|
loader("charactercfg_characterlevelup");
|
|
loader("procedurecfg_procedureconfig");
|
|
loader("campcfg_campobjectconfig");
|
|
}
|
|
|
|
public void TranslateText(System.Func<string, string, string> translator)
|
|
{
|
|
CharacterAttri.TranslateText(translator);
|
|
Item.TranslateText(translator);
|
|
CharacterLevelExp.TranslateText(translator);
|
|
BuffConfig.TranslateText(translator);
|
|
CharacterBreak.TranslateText(translator);
|
|
SkillConfig.TranslateText(translator);
|
|
BulletConfig.TranslateText(translator);
|
|
AreaConfig.TranslateText(translator);
|
|
EffectConfig.TranslateText(translator);
|
|
SummonConfig.TranslateText(translator);
|
|
StringConfig.TranslateText(translator);
|
|
GlobalConfig.TranslateText(translator);
|
|
CharacterAwaking.TranslateText(translator);
|
|
CharacterLikability.TranslateText(translator);
|
|
CharacterSkillLevel.TranslateText(translator);
|
|
MonsterClass.TranslateText(translator);
|
|
Monster.TranslateText(translator);
|
|
TaskMain.TranslateText(translator);
|
|
WeaponConfig.TranslateText(translator);
|
|
SkinCfg.TranslateText(translator);
|
|
VehicleConfig.TranslateText(translator);
|
|
JobAttri.TranslateText(translator);
|
|
FactionAttri.TranslateText(translator);
|
|
ArmyAttri.TranslateText(translator);
|
|
BoundsConfig.TranslateText(translator);
|
|
ConditionConfig.TranslateText(translator);
|
|
Level.TranslateText(translator);
|
|
TireMarkConfig.TranslateText(translator);
|
|
DeviceConfig.TranslateText(translator);
|
|
PerformanceConfig.TranslateText(translator);
|
|
SkillReferConfig.TranslateText(translator);
|
|
Rewards.TranslateText(translator);
|
|
Chapter.TranslateText(translator);
|
|
Audios.TranslateText(translator);
|
|
VehicleUpgrade.TranslateText(translator);
|
|
TerrianProp.TranslateText(translator);
|
|
DayNightProp.TranslateText(translator);
|
|
EmojiConfig.TranslateText(translator);
|
|
VehicleUpgradeBonusAttri.TranslateText(translator);
|
|
VehicleSkllUpgrade.TranslateText(translator);
|
|
LevelGroupConfig.TranslateText(translator);
|
|
ActorLevel.TranslateText(translator);
|
|
RedPointConfig.TranslateText(translator);
|
|
MotionMapperConfig.TranslateText(translator);
|
|
PlayerMapperConfig.TranslateText(translator);
|
|
EmojiMapperConfig.TranslateText(translator);
|
|
StoryMainConfig.TranslateText(translator);
|
|
bannerCfg.TranslateText(translator);
|
|
EnviormentConfig.TranslateText(translator);
|
|
IconConfig.TranslateText(translator);
|
|
MusicCubeCfg.TranslateText(translator);
|
|
WeatherConfig.TranslateText(translator);
|
|
WeatherEffectConfig.TranslateText(translator);
|
|
PlayerSkillConfig.TranslateText(translator);
|
|
MailCfg.TranslateText(translator);
|
|
SignCfg.TranslateText(translator);
|
|
ShopContent.TranslateText(translator);
|
|
Shop.TranslateText(translator);
|
|
Gacha.TranslateText(translator);
|
|
PlayerSkillUpgrade.TranslateText(translator);
|
|
PlayerSkillLayer.TranslateText(translator);
|
|
SystemCfg.TranslateText(translator);
|
|
AISkillControlCfg.TranslateText(translator);
|
|
ShowConfig.TranslateText(translator);
|
|
ErrorLogCfg.TranslateText(translator);
|
|
GachaDetail.TranslateText(translator);
|
|
CurrencyShopCfg.TranslateText(translator);
|
|
MainSceneConfig.TranslateText(translator);
|
|
PassiveSkillConfig.TranslateText(translator);
|
|
LoadingConfig.TranslateText(translator);
|
|
DialogueConfig.TranslateText(translator);
|
|
GuideConfig.TranslateText(translator);
|
|
GuideTipConfig.TranslateText(translator);
|
|
CategoryStorage.TranslateText(translator);
|
|
ProtectUnitConfig.TranslateText(translator);
|
|
PvpMonthRewards.TranslateText(translator);
|
|
PvpWeekRewards.TranslateText(translator);
|
|
PlayerSkinConfig.TranslateText(translator);
|
|
AlbumConfig.TranslateText(translator);
|
|
AudioSourceConfig.TranslateText(translator);
|
|
Holidays.TranslateText(translator);
|
|
BuildConfig.TranslateText(translator);
|
|
BatteryConfig.TranslateText(translator);
|
|
TeamMark.TranslateText(translator);
|
|
FightNPCConfig.TranslateText(translator);
|
|
VehicleComponent.TranslateText(translator);
|
|
VehiclePaint.TranslateText(translator);
|
|
CharacterLevelUp.TranslateText(translator);
|
|
ProcedureConfig.TranslateText(translator);
|
|
CampObjectConfig.TranslateText(translator);
|
|
}
|
|
|
|
partial void PostInit();
|
|
partial void PostResolve();
|
|
}
|
|
|
|
} |