NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Skill/Charge/SkillChargeNone.cs

28 lines
558 B
C#

namespace Gameplay.Skill.Charge
{
public class SkillChargeNone : BaseSkillCharge
{
public SkillChargeNone(SkillHandle skillHandle) : base(skillHandle)
{
nowStoreCount = _maxStoreCount;
chargeProgress = 1f;
}
protected override void _OnUse()
{
base._OnUse();
if (nowStoreCount <= 0)
{
chargeProgress = 0f;
}
else
{
chargeProgress = 1f;
}
}
}
}