23 lines
396 B
C#
23 lines
396 B
C#
using System;
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using cfg.CharacterCfg;
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using Framework;
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using Gameplay;
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using PhxhSDK;
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using UnityEngine;
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using UnityEngine.UI;
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using Object = System.Object;
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//角色/载具头像UI设置基类
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public class UIHeadItemNodeBase : UIHeadItemNode
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{
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private void Awake()
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{
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//OnAwake();
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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} |