NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Character/Team/ETeamId.cs

18 lines
310 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Character
{
public static class ETroopsId
{
public const int Self = 0;
public const int Enemy1 = 1;
public const int Enemy2 = 2;
}
}