|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace Gameplay.Bullet
|
|
{
|
|
public class BulletStateFly: BaseBulletState
|
|
{
|
|
|
|
public BulletStateFly(ViewBullet owner): base(owner, EBulletState.Fly)
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
}
|