NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Team/TeamFightManager.cs

23 lines
599 B
C#

using System.Collections.Generic;
using PhxhSDK;
using Constants = Framework.Constants;
public class TeamFightManager
{
private bool _isDownSelected; //选中可下车角色
private List<int> _downVehiclePositions; //下车可放置位置
private int _curVehicleCellIdx; //当前载具位置
private int _lastVehicleCellIdx; //上一帧载具位置
private uint _curVehicleID = Constants.INVALID_UINT_ID;
//帧推逻辑
public void LogicUpdate()
{
}
public void Init()
{
}
}