22 lines
491 B
C#
22 lines
491 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace PhxhSDK
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{
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public class GameplayInfoManager : Singlenton<GameplayInfoManager>
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{
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public class GameplayInfo
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{
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public enum GameInfoType
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{
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Unit,
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}
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public uint id;
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public GameInfoType type;
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}
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private Dictionary<int, GameplayInfo> _infos = new Dictionary<int, GameplayInfo>(32);
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}
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} |