35 lines
952 B
C#
35 lines
952 B
C#
namespace Gameplay.Common
|
|
{
|
|
public static class CodeDefine
|
|
{
|
|
|
|
public const float MORALE_RECOVER_TIME = 3F;
|
|
|
|
public const int HOLD_FLAG_BUFF_ID = 7;
|
|
|
|
public const int BLEED_BUFF_ID = 8;
|
|
|
|
public static bool ENABLE_FIGHT_NORMAL_ATTACK_LOG = false;
|
|
|
|
public static class Fight
|
|
{
|
|
/// <summary>
|
|
/// 血量无敌
|
|
/// </summary>
|
|
public static bool HP_NOCOST = false;
|
|
/// <summary>
|
|
/// 护盾无敌
|
|
/// </summary>
|
|
public static bool SHIELD_NOCOST = false;
|
|
/// <summary>
|
|
/// 士气无敌
|
|
/// </summary>
|
|
public static bool MORALE_NOCOST = false;
|
|
|
|
public static bool HP_NOCOST_ENEMY = false;
|
|
public static bool SHIELD_NOCOST_ENEMY = false;
|
|
public static bool MORALE_NOCOST_ENEMY = false;
|
|
}
|
|
}
|
|
}
|