32 lines
711 B
C#
32 lines
711 B
C#
using System;
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using UnityEngine;
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namespace Gameplay.FakeFight
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{
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public class CmpFakeStart : MonoBehaviour
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{
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// 使用全角色
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public bool useFullCharacters;
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// 己方无敌
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public bool selfInvincible;
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// 敌方无敌
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public bool enemyInvincible;
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public bool useNewLoginWindow;
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private void Start()
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{
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#if UNITY_EDITOR
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SROptions.Current.UseFullCharacters = useFullCharacters;
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SROptions.Current.SelfUnbeatable = selfInvincible;
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SROptions.Current.EnemyUnbeatable = enemyInvincible;
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GameStartLoadingExecutor.newMethodLogin = useNewLoginWindow;
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#endif
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}
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}
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}
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