29 lines
1.0 KiB
C#
29 lines
1.0 KiB
C#
namespace Gameplay.Common
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{
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public static class PathDefine
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{
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public static class RoadLine
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{
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public static string[] END_NOTICES = new string[]
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{
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"Assets/Art/Other/hud/EndNotice 0.prefab",
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"Assets/Art/Other/hud/EndNotice 1.prefab",
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"Assets/Art/Other/hud/EndNotice 2.prefab",
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"Assets/Art/Other/hud/EndNotice 3.prefab",
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"Assets/Art/Other/hud/EndNotice 4.prefab",
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"Assets/Art/Other/hud/EndNotice 5.prefab",
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"Assets/Art/Other/hud/EndNotice 6.prefab",
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"Assets/Art/Other/hud/EndNotice 7.prefab",
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"Assets/Art/Other/hud/EndNotice 8.prefab",
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"Assets/Art/Other/hud/EndNotice 9.prefab",
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};
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public const string ROAD_LINE = "Assets/Art/Other/hud/RoadLine.prefab";
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public const string ROAD_LINE_STRAIGHT = "Assets/Art/Other/hud/RoadLine_Straight.prefab";
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}
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}
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}
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