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Schemas
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【打包分组】debug下的一些组放到 remote
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2024-01-10 18:30:44 +08:00 |
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Built In Data.asset
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【asset】
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2023-10-23 19:34:02 +08:00 |
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Built In Data.asset.meta
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【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
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Character.asset
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修改载具模型为新的加载路径
|
2024-01-15 12:12:47 +08:00 |
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Character.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
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Config_Common.asset
|
addressable
|
2024-01-04 17:22:53 +08:00 |
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Config_Common.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
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Default Local Group.asset
|
Revert "【default group】change"
|
2024-01-10 15:35:23 +08:00 |
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Default Local Group.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
GFX.asset
|
【asset】
|
2023-10-23 19:34:02 +08:00 |
|
GFX.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
HotUpdateDlls.asset
|
【lfs】取消asset文件
|
2023-10-23 19:08:20 +08:00 |
|
HotUpdateDlls.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Level.asset
|
addressable改
|
2024-01-05 19:36:25 +08:00 |
|
Level.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
LevelMaps.asset
|
雪地夜晚关卡场景16
|
2024-01-12 17:36:44 +08:00 |
|
LevelMaps.asset.meta
|
addressable
|
2024-01-04 17:22:53 +08:00 |
|
Level_BuildIn.asset
|
【asset】
|
2023-10-23 19:34:02 +08:00 |
|
Level_BuildIn.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Scenes.asset
|
营地
|
2024-01-12 19:31:36 +08:00 |
|
Scenes.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
Schemas.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |
|
SplitCharacter.asset
|
提交资源设置
|
2024-01-12 11:46:28 +08:00 |
|
SplitCharacter.asset.meta
|
重新导出所有角色,重新分组资源
|
2024-01-04 16:21:26 +08:00 |
|
UI.asset
|
修改prefab
|
2023-11-01 16:31:19 +08:00 |
|
UI.asset.meta
|
【工程】from p4
|
2023-10-19 15:00:19 +08:00 |