NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Unit/Data/ContinueAttackData.cs

18 lines
439 B
C#

namespace Gameplay.Unit.Data
{
public class ContinueAttackData
{
public bool needRecord;
public GameUnit hitUnit;
public float lastHitTime;
public int continueHitCount;
public int maxHitCount;
public float damageAddPercent;
public float clearTime;
/// <summary>
/// 如果为 -1,为不筛选
/// </summary>
public int jobType = -1;
}
}