NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Area/Ready/EReadyAreaStatus.cs

21 lines
392 B
C#

namespace Gameplay.Area.Ready
{
public enum EReadyAreaStatus
{
/// <summary>
/// 从地图配置点位读取
/// </summary>
FromMap,
/// <summary>
/// 载具周边
/// </summary>
AroundVehicle,
/// <summary>
/// 载具周边和地图配置点位
/// </summary>
Both,
}
}