NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Buff/Impl/BuffDeadRetreat.cs

31 lines
587 B
C#

namespace Gameplay.Buff
{
public class BuffDeadRetreat : BaseBuff
{
public float morale2DmgRate = 1f;
protected override void _OnInit()
{
base._OnInit();
morale2DmgRate = _TryGetFloatParam(0);
}
protected override void _OnAdd()
{
base._OnAdd();
owner.statusData.isDeadRetreat = true;
}
protected override void _OnRemove()
{
base._OnRemove();
owner.statusData.isDeadRetreat = false;
}
}
}