25 lines
516 B
C#
25 lines
516 B
C#
using Gameplay.Bullet;
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namespace Gameplay.Buff
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{
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public class BuffEmitBulletToSelfCell : BaseBuff
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{
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private int _bulletId;
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protected override void _OnInit()
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{
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base._OnInit();
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_bulletId = _TryGetIntParam(0);
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}
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protected override void _OnTrigger()
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{
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base._OnTrigger();
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var cellIndex = owner.transData.cellIndex;
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BulletManager.instance.EmitBullet(_bulletId, cellIndex, owner);
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}
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}
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}
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