NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Bullet/State/BulletStateDestroy.cs.meta

12 lines
243 B
Plaintext

fileFormatVersion: 2
guid: 37dbf85e16fd7b449a9e05340423f632
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: