30 lines
664 B
C#
30 lines
664 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Gameplay.Common
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{
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public static class LayerDefine
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{
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public const int UIView = 3;
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public const int UI = 5;
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public const int UNIT = 6;
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public const int GROUND = 7;
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public const int Skill = 8;
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public const int TeamEdit = 9;
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/// <summary>
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/// 头部渲染层
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/// </summary>
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public const int UnitHead = 12;
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/// <summary>
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/// UI最高层级,盖住特效和模型
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/// </summary>
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public const int UITop = 15;
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}
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}
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