| .. |
|
NLD_Charactor.shader
|
【渲染】修改后处理描边
|
2024-09-27 12:15:18 +08:00 |
|
NLD_Charactor.shader.meta
|
…
|
|
|
NLD_Charactor_Dead.shader
|
…
|
|
|
NLD_Charactor_Dead.shader.meta
|
…
|
|
|
NLD_Charactor_Eye.shader
|
修改立绘界面模型ztest
|
2024-06-18 16:52:29 +08:00 |
|
NLD_Charactor_Eye.shader.meta
|
…
|
|
|
NLD_Charactor_Eyebows.shader
|
修改立绘界面模型ztest
|
2024-06-18 16:52:29 +08:00 |
|
NLD_Charactor_Eyebows.shader.meta
|
修改表情颜色兼容
|
2024-01-10 18:39:47 +08:00 |
|
NLD_Charactor_Face.shader
|
修改特效 ZWrite
|
2024-02-01 16:32:25 +08:00 |
|
NLD_Charactor_Face.shader.meta
|
…
|
|
|
NLD_Charactor_Head.shader
|
!!!!!!临时屏蔽!!!!!!!
|
2023-11-14 19:21:15 +08:00 |
|
NLD_Charactor_Head.shader.meta
|
…
|
|
|
NLD_Charactor_Head_NORecvShadow.shader
|
修改shader
|
2023-11-14 18:18:07 +08:00 |
|
NLD_Charactor_Head_NORecvShadow.shader.meta
|
增加不接收阴影shader
|
2023-11-14 18:18:06 +08:00 |
|
NLD_Charactor_Lambert.shader
|
增加gpu instance支持
|
2023-12-27 14:35:54 +08:00 |
|
NLD_Charactor_Lambert.shader.meta
|
…
|
|
|
NLD_Charactor_Lambert_NoOutline.shader
|
增加一个场景用的lambert光照无outline的shader
|
2023-12-27 15:23:36 +08:00 |
|
NLD_Charactor_Lambert_NoOutline.shader.meta
|
增加一个场景用的lambert光照无outline的shader
|
2023-12-27 15:23:36 +08:00 |
|
NLD_Charactor_NoOutline.shader
|
增加no outline shader
|
2023-11-17 14:15:14 +08:00 |
|
NLD_Charactor_NoOutline.shader.meta
|
增加no outline shader
|
2023-11-17 14:15:14 +08:00 |
|
NLD_Charactor_NoRecvShadow.shader
|
修改shader
|
2023-11-14 18:18:07 +08:00 |
|
NLD_Charactor_NoRecvShadow.shader.meta
|
增加一个不接收阴影的角色shader
|
2023-11-14 18:18:05 +08:00 |
|
NLD_Charactor_Old.shader
|
移除透明输出
|
2023-11-01 19:50:09 +08:00 |
|
NLD_Charactor_Old.shader.meta
|
…
|
|
|
NLD_Charactor_Simple.shader
|
修改shader
|
2024-09-11 18:34:23 +08:00 |
|
NLD_Charactor_Simple.shader.meta
|
…
|
|
|
NLD_Charactor_Transparent.shader
|
…
|
|
|
NLD_Charactor_Transparent.shader.meta
|
…
|
|
|
NLD_Scene_Lambert.shader
|
【shader】修改场景shader为srp batcher
|
2024-09-26 18:38:57 +08:00 |
|
NLD_Scene_Lambert.shader.meta
|
增加场景专用shader
|
2023-12-28 13:22:37 +08:00 |
|
NLD_Scene_Lambert_DoubleSide.shader
|
【shader】修改shader名字
|
2024-09-30 14:04:22 +08:00 |
|
NLD_Scene_Lambert_DoubleSide.shader.meta
|
默认场景shader修改为单面,新增双面场景shader
|
2024-01-15 15:00:08 +08:00 |
|
NLD_Test.shader
|
…
|
|
|
NLD_Test.shader.meta
|
…
|
|