NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Framework/BI/BIManager.ConstKey.cs

30 lines
692 B
C#

using PhxhSDK;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public partial class BIManager : Singlenton<BIManager>, IInitable
{
private const string preString = "Dev_";
/// <summary>
/// 游戏初始化加载打点
/// </summary>
public const string BI_GameStart = preString + "GameStart";
/// <summary>
/// 新手引导打点
/// </summary>
public const string BI_Guide = preString + "Guide";
/// <summary>
/// 主线关卡通关事件
/// </summary>
public const string BI_MainLevel = preString + "MainLevel";
/// <summary>
///
/// </summary>
public const string BI_LevelDrop = preString + "LevelDrop";
}