NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper
SunChengyong 4627072952 关卡载具移动 2026-06-27 13:29:01 +08:00
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BSplineCurve 关卡载具移动 2026-06-27 13:29:01 +08:00
Camera [5048][相机控制器]非编辑器设备拖动速度优化 2026-02-11 14:06:53 +08:00
Fight
Level 轰炸区提示配置修改 2026-06-25 13:31:52 +08:00
LevelSelectScene 选关场景合并到主场景 2025-06-27 15:03:13 +08:00
Map 【5643】【资源销毁】 2026-03-27 15:26:28 +08:00
Pay 合并鸿蒙分支代码 2026-05-27 18:00:20 +08:00
Premium 【bug】【6272】网络掉线,重连回来后高账状态被置灰 2026-06-03 15:28:40 +08:00
Scene 【UI】把unity object 与 null 的比较换成c#语义的与 null比较 2025-09-13 17:18:26 +08:00
Show 【bug】【4901】商店计算看板娘位置前等待Timeline加载完成 2026-02-06 13:54:44 +08:00
SimpleAudio 【音频】调整设置 2025-07-22 18:38:09 +08:00
Story 【剧情】增加前景图片淡入淡出参数 2026-06-01 16:14:06 +08:00
Team 【6543】教学关编队页面会显示玩家自己的角色皮肤 2026-06-18 16:58:31 +08:00
TechTree 【载具】载具科技树生成测试 2026-01-20 19:10:47 +08:00
TimeLineAnimator playable的timeline asset支持clip重叠混合 2026-01-12 19:18:45 +08:00
Timeline 通用timeline功能组件提交 2026-04-09 15:31:06 +08:00
UINode 活动入口走status判断 2026-06-09 16:44:18 +08:00
AnimationReceiver.cs
AnimationReceiver.cs.meta
AppConfigDownload.cs
AppConfigDownload.cs.meta
BSplineCurve.meta
Camera.meta
CmpAnimGlobalSet.cs
CmpAnimGlobalSet.cs.meta
CmpCameraPointRecorder.cs
CmpCameraPointRecorder.cs.meta
CmpCharacterEffectPoints.cs
CmpCharacterEffectPoints.cs.meta
CmpFakeFightScene.cs
CmpFakeFightScene.cs.meta
CmpFakeStart.cs
CmpFakeStart.cs.meta
CmpFightStory.cs
CmpFightStory.cs.meta
CmpObjRef.cs
CmpObjRef.cs.meta
CmpPoolManager.cs
CmpPoolManager.cs.meta
CmpScriptRender.cs 【框架】拆分mono 2025-04-28 10:56:57 +08:00
CmpScriptRender.cs.meta 【框架】拆分mono 2025-04-28 10:56:57 +08:00
CmpStoryPlayer.cs
CmpStoryPlayer.cs.meta
CmpUIMainCameraTarget.cs
CmpUIMainCameraTarget.cs.meta
CmpUISkillCameraTarget.cs 【战斗】调整技能相机相关逻辑 2025-11-06 13:58:38 +08:00
CmpUISkillCameraTarget.cs.meta
CmpUISkillCover.cs
CmpUISkillCover.cs.meta
DebugScreenMono.cs 【混淆】移除anticheattoolkit插件 后续有obfuz接管 2025-10-10 12:58:28 +08:00
DebugScreenMono.cs.meta 【拆分Mono】提交DebugScreenMono移动 2025-04-28 13:43:03 +08:00
DragForUI.cs [Mono拆分]整理部分代码 2025-04-28 15:42:53 +08:00
DragForUI.cs.meta
FadeAlphaController.cs 【日志】屏蔽日志 2026-02-11 16:40:55 +08:00
FadeAlphaController.cs.meta FadeAlphaController.cs 2025-12-12 17:25:08 +08:00
Fight.meta
FightWinCmp.cs
FightWinCmp.cs.meta
FunctionLockNode.cs 功能锁跳转 2025-07-09 20:35:26 +08:00
FunctionLockNode.cs.meta 功能锁mono拆分 2025-04-28 13:56:11 +08:00
GameWrapper.asmdef
GameWrapper.asmdef.meta
GridEditor.cs
GridEditor.cs.meta
IActivityEntranceNode.cs 活动入口走status判断 2026-06-09 16:44:18 +08:00
IActivityEntranceNode.cs.meta
ICurrencyItem.cs 通用兑换添加新接口 2026-03-14 14:55:21 +08:00
ICurrencyItem.cs.meta
InformationShower.cs 【性能】增加instance方便用于关闭 2026-01-20 19:44:28 +08:00
InformationShower.cs.meta
LTCombie.cs
LTCombie.cs.meta
Level.meta
LevelSelectScene.meta 新增选关场景prefab 2025-06-27 14:38:15 +08:00
Main.cs 将ThinkingData添加至Editor下 移除package配 2026-05-29 14:56:32 +08:00
Main.cs.meta
Map.meta
Pay.meta
PinchZoomModule.cs 【UI】UIRoot放入PhxhSDK 2026-01-09 12:50:00 +08:00
PinchZoomModule.cs.meta [Mono拆分]整理部分代码 2025-04-28 15:42:53 +08:00
PostProcessInstructor.cs 保存后处理文件,防止重名 2025-09-09 16:31:48 +08:00
PostProcessInstructor.cs.meta 【框架】拆分mono 2025-04-28 10:56:57 +08:00
Premium.meta
RaycastDetect.cs
RaycastDetect.cs.meta
RedPointUIController.cs
RedPointUIController.cs.meta
Scene.meta
ScrollRect_Adsorb.cs [靶场]滑动列表表现 2026-03-18 19:53:10 +08:00
ScrollRect_Adsorb.cs.meta [靶场]滑动列表表现 2026-03-18 19:53:10 +08:00
Show.meta
ShowPoint.cs
ShowPoint.cs.meta
SimpleAudio.meta
Story.meta
Team.meta
TechTree.meta 【载具】载具科技树生成测试 2026-01-20 19:10:47 +08:00
TimeLineAnimator.meta 添加支持在timeline中播放动画状态机的功能 2026-01-12 16:42:11 +08:00
Timeline.meta 通用timeline功能组件提交 2026-04-09 15:31:06 +08:00
UIMultiScaleTool.cs
UIMultiScaleTool.cs.meta
UINode.meta
UIScrollFocusHelper.cs
UIScrollFocusHelper.cs.meta
UI_CurrencyList.cs 通用兑换添加新接口 2026-03-14 14:55:21 +08:00
UI_CurrencyList.cs.meta
WebController.cs Revert "临时删除uniwebview打包测试" 2025-12-29 13:42:55 +08:00
WebController.cs.meta