NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Character/Data/EAnimUpState.cs

21 lines
504 B
C#

namespace Gameplay.Character
{
public static class EAnimUpState
{
public const int RELOAD = -1;
public const int IDLE = 0;
public const int NORMAL_SHOOT = 1;
public const string S_RELOAD = "reload";
public const string S_IDLE = "idle";
public const string S_ATTACK = "attack";
public const string S_C_IDLE = "c_idle";
public const string S_C_ATTACK = "c_attack";
public const string S_C_RELOAD = "c_reload";
}
}