NLDClient-yudde/ProjectNLD/Assets/Art_Out/AutoGen/PostProcessScenes
polaris e5b729ce5d 载具关后处理 2025-12-10 15:14:02 +08:00
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Assets_Art_AutoGen_PostProcessScenes_Assets__Test_Prefab_GacyaScene_GacyaScene_PostProcess
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Assets_Art_Story_show_sp_show_sp_001
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Assets_Art_Story_story_1.1 1_story_1.1.1
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Assets_Scenes_CampScene
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Assets_Scenes_CampSceneNew
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Assets_Scenes_FightWinSceneLocal
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Assets_Scenes_GacyaScene
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Assets_Scenes_LoginScene
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Assets_Scenes_MainScene 修改实际使用场景中的太阳 2025-11-17 16:01:14 +08:00
Assets_Scenes_Maps_Map_m2_Maps04_Snowfield_PvP_01
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Assets_Scenes_Maps_Maps03_Woodland_Maps03_Woodland_a_3_5 【3434】2-5及同场景地图偏移修复 2025-09-26 16:17:29 +08:00
Assets_Scenes_Maps_Maps03_Woodland_Maps03_Woodland_a_3_10 【3434】2-5及同场景地图偏移修复 2025-09-26 16:17:29 +08:00
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Assets_Scenes_Maps_PVP_PVP_1
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Assets_Scenes_Maps_test_test_designer_HuangYiran
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Assets_Scenes_ShopScenes
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Assets_Scenes_UI_UI_LevelSelect
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Assets_Scenes_VehicleScene
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Assets__Test_Prefab_GacyaScene
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EventMainScene_1 图片设置修改 2025-12-04 15:10:31 +08:00
LegionBattle_1
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LegionBattle_Legion_1 图片设置修改 2025-12-04 15:10:31 +08:00
MainScene 图片设置修改 2025-12-04 15:10:31 +08:00
Maps00_Plain_3_a
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Maps00_Plain_Daily_Exp_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps00_Plain_PVP_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps00_Plain_Vehicle_1 载具关后处理 2025-12-10 15:14:02 +08:00
Maps00_Plain_b_1_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps00_Plain_b_1_2 图片设置修改 2025-12-04 15:10:31 +08:00
Maps00_Plain_b_3_2 图片设置修改 2025-12-04 15:10:31 +08:00
Maps01_Mountainous_Daily_Material_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps01_Mountainous_Vehicle_1 载具关1后处理 2025-12-04 14:34:04 +08:00
Maps03_Woodland_2 图片设置修改 2025-12-04 15:10:31 +08:00
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Maps03_Woodland_Daily_Coin_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps03_Woodland_Vehicle_1 载具关后处理 2025-12-10 15:14:02 +08:00
Maps03_Woodland_b_3_4 图片设置修改 2025-12-04 15:10:31 +08:00
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Maps04_Snowfield_13 图片设置修改 2025-12-04 15:10:31 +08:00
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Maps04_Snowfield_Vehicle_1 载具关后处理 2025-12-10 15:14:02 +08:00
Maps04_Snowfield_Vehicle_2 载具关后处理 2025-12-10 15:14:02 +08:00
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Maps04_Snowfield_b_2_3 图片设置修改 2025-12-04 15:10:31 +08:00
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Maps04_Snowfield_b_3_1 图片设置修改 2025-12-04 15:10:31 +08:00
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Maps04_Snowfield_t_0_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_GrassLand_Weekly_Special_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_GrassLand_b_1_3 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_GrassLand_b_2_1 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_GrassLand_b_2_2 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_GrassLand_b_3_3 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_Grassland_PerformanceTest 图片设置修改 2025-12-04 15:10:31 +08:00
Maps06_Grassland_Vehicle_1 载具关后处理 2025-12-10 15:14:02 +08:00
Maps_StoryBattle_1 【策划】剧情战斗关卡 2025-12-08 14:16:49 +08:00
PVPWinSceneLocal 图片设置修改 2025-12-04 15:10:31 +08:00
Saodang_Vic_Scene 扫荡结算修改 2025-12-03 16:26:58 +08:00
story_0_1_1 重新导出 2025-12-05 14:52:51 +08:00
story_0_1_2 重新导出 2025-12-05 14:52:51 +08:00
story_0_1_3 重新导出 2025-12-05 14:52:51 +08:00
story_0_1_4 重新导出 2025-12-05 14:52:51 +08:00
story_1_1_1 重新导出 2025-12-05 16:19:16 +08:00
story_1_1_2 重新导出 2025-12-05 16:19:16 +08:00
story_1_1_3 重新导出 2025-12-05 16:19:16 +08:00
story_1_1_4 重新导出 2025-12-05 16:19:16 +08:00
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story_1_1_9 重新导出 2025-12-05 16:19:16 +08:00
story_1_1_10 重新导出 2025-12-05 16:19:16 +08:00
story_1_1_11 重新导出 2025-12-05 16:19:16 +08:00
story_1_2_1 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_2 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_3 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_4 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_5 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_6 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_7 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_8 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_9 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_10 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_11 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_12 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_13 重新导出 2025-12-08 16:20:25 +08:00
story_1_3_1 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_2 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_3 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_4 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_5 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_5_2 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_6 重新导出 2025-12-09 16:07:38 +08:00
story_1_3_7_1 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_7_2 重新导出 2025-12-09 15:49:38 +08:00
test_designer_ChenZiang 【关卡】测试关后处理 2025-10-10 17:46:44 +08:00
test_qa_xiexinping
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Assets_Art_AutoGen_PostProcessScenes_Assets__Test_Prefab_GacyaScene_GacyaScene_PostProcess.meta
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Assets_Scenes_Maps_LegionBattle_LegionBattle_1.meta
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Assets_Scenes_Maps_Map_m1_Map_m1.meta
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Assets_Scenes_Maps_Maps00_Plain_Maps00_Plain_a_8_7.meta
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Assets_Scenes_Maps_Maps01_Mountainous_Maps01_Mountainous_1.meta
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Assets_Scenes_Maps_Maps01_Mountainous_Maps01_Mountainous_8.meta
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Assets_Scenes_Maps_Maps01_Mountainous_Maps01_Mountainous_23.meta
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Assets_Scenes_Maps_Maps03_Woodland_Maps03_Woodland_1.meta
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Assets_Scenes_Maps_Maps03_Woodland_Maps03_Woodland_a_5_10.meta
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Assets_Scenes_Maps_Maps03_Woodland_Maps03_Woodland_a_8_9.meta
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Assets_Scenes_Maps_Maps04_Snowfield_Maps04_Snowfield_1.meta
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Assets_Scenes_Maps_Maps04_Snowfield_Maps04_Snowfield_a_0_2.meta
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Assets_Scenes_Maps_Maps04_Snowfield_Maps04_Snowfield_a_0_3.meta
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Assets_Scenes_Maps_Maps06_GrassLand_Maps06_GrassLand_3.meta
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Assets_Scenes_Maps_Maps06_GrassLand_Maps06_GrassLand_weekly_a.meta
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Assets_Scenes_Maps_PVP_PVP_1.meta
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Assets_Scenes_Maps_War_Test_Maps_War_Test.meta
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Assets_Scenes_Maps_test_designer_fangshou.meta
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Assets_Scenes_Maps_test_test_designer_HuangYiran.meta
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Assets_Scenes_Maps_test_test_designer_fangshou.meta
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Assets_Scenes_ShopScenes.meta
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Assets_Scenes_UI_UI_LevelSelect.meta
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Assets_Scenes_UI_UI_LevelSelect_low.meta
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Assets_Scenes_VehicleScene.meta
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Assets__Test_Prefab_GacyaScene.meta
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EventMainScene_1.meta 耀斑选关 2025-10-13 14:33:40 +08:00
LegionBattle_1.meta
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LegionBattle_Legion_1.meta
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MainScene.meta
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Maps00_Plain_3_a.meta
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Maps00_Plain_4_a.meta
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Maps00_Plain_10_a.meta
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Maps00_Plain_26_a.meta
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Maps00_Plain_27_a.meta
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Maps00_Plain_35_a.meta
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Maps00_Plain_Daily_Exp_1.meta 【策划】火车关预配置 2025-12-03 12:11:01 +08:00
Maps00_Plain_PVP_1.meta
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Maps00_Plain_Vehicle_1.meta 载具关后处理 2025-12-10 15:14:02 +08:00
Maps00_Plain_b_1_1.meta
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Maps00_Plain_b_1_2.meta
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Maps00_Plain_b_3_2.meta
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Maps01_Mountainous_Daily_Material_1.meta 【策划】靶场关及塔防关 2025-12-03 17:38:01 +08:00
Maps01_Mountainous_Vehicle_1.meta 载具关1后处理 2025-12-04 14:34:04 +08:00
Maps03_Woodland_2.meta 模范关地图和关卡数据+导表 2025-10-22 19:28:25 +08:00
Maps03_Woodland_3_a.meta
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Maps03_Woodland_10_a.meta
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Maps03_Woodland_Daily_Coin_1.meta 抢滩登陆后处理数据 2025-12-01 16:23:50 +08:00
Maps03_Woodland_Vehicle_1.meta 载具关后处理 2025-12-10 15:14:02 +08:00
Maps03_Woodland_b_3_4.meta
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Maps03_Woodland_b_4_1.meta
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Maps03_Woodland_b_4_2.meta
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Maps03_Woodland_b_4_3.meta
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Maps03_Woodland_b_4_4.meta
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Maps03_Woodland_b_4_5.meta
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Maps03_Woodland_b_5_1.meta 耀斑新增关卡后处理 2025-11-04 16:04:52 +08:00
Maps03_Woodland_b_5_2.meta 耀斑新增关卡后处理 2025-11-04 16:04:52 +08:00
Maps03_Woodland_b_5_5.meta 耀斑新增关卡后处理 2025-11-04 16:04:52 +08:00
Maps03_Woodland_b_5_6.meta 耀斑新增关卡后处理 2025-11-04 16:04:52 +08:00
Maps04_Snowfield_13.meta 后处理重新配置 2025-10-21 17:51:33 +08:00
Maps04_Snowfield_16_N_a.meta
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Maps04_Snowfield_Vehicle_1.meta 载具关后处理 2025-12-10 15:14:02 +08:00
Maps04_Snowfield_Vehicle_2.meta 载具关后处理 2025-12-10 15:14:02 +08:00
Maps04_Snowfield_a_0_1.meta
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Maps04_Snowfield_b_2_3.meta
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Maps04_Snowfield_b_2_4.meta
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Maps04_Snowfield_b_3_1.meta
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Maps04_Snowfield_b_5_3.meta 耀斑新增关卡后处理 2025-11-04 16:04:52 +08:00
Maps04_Snowfield_b_5_4.meta 耀斑新增关卡后处理 2025-11-04 16:04:52 +08:00
Maps04_Snowfield_t_0_1.meta 后处理生成 2025-11-04 16:47:45 +08:00
Maps06_GrassLand_Weekly_Special_1.meta 周特殊关后处理设置 2025-11-12 14:44:57 +08:00
Maps06_GrassLand_b_1_3.meta
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Maps06_GrassLand_b_2_1.meta
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Maps06_GrassLand_b_2_2.meta
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Maps06_GrassLand_b_3_3.meta
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Maps06_Grassland_PerformanceTest.meta 【策划】性能测试关预配置 2025-12-03 13:35:18 +08:00
Maps06_Grassland_Vehicle_1.meta 载具关后处理 2025-12-10 15:14:02 +08:00
Maps_StoryBattle_1.meta 【策划】耀斑剧情战斗关卡配置 2025-12-05 19:45:41 +08:00
PVPWinSceneLocal.meta PVP结算修改 2025-11-25 14:32:50 +08:00
Saodang_Vic_Scene.meta 扫荡演出 2025-12-01 16:02:29 +08:00
story_0_1_1.meta
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story_0_1_2.meta 重新导出 2025-12-05 14:52:51 +08:00
story_0_1_3.meta 重新导出 2025-12-05 14:52:51 +08:00
story_0_1_4.meta 重新导出 2025-12-05 14:52:51 +08:00
story_1_1_1.meta 重新导出 2025-12-05 16:19:16 +08:00
story_1_1_2.meta 重新导出 2025-12-05 16:19:16 +08:00
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story_1_1_7.meta 重新导出 2025-12-05 16:19:16 +08:00
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story_1_1_9.meta
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story_1_1_11.meta 重新导出 2025-12-05 16:19:16 +08:00
story_1_2_1.meta 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_2.meta 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_3.meta 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_4.meta 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_5.meta 重新导出 2025-12-08 15:36:57 +08:00
story_1_2_6.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_7.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_8.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_9.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_10.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_11.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_12.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_2_13.meta 重新导出 2025-12-08 16:20:25 +08:00
story_1_3_1.meta 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_2.meta 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_3.meta 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_4.meta 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_5.meta 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_5_2.meta 重新导出 2025-12-09 15:49:38 +08:00
story_1_3_6.meta
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story_1_3_7_2.meta
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test_designer_ChenZiang.meta 【关卡】测试关卡配置 2025-10-10 17:38:31 +08:00
test_qa_xiexinping.meta
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