NLDClient-yudde/ProjectNLD/Assets/Config/Data/fightcfg_buildweaponconfig....

222 lines
4.8 KiB
JSON

[
{
"ID": 1,
"Name": "测试武器",
"BulletId": 0,
"AnimModel": "build001",
"AttackPower": 10,
"AttackPowerLevel": 10,
"MoraleDamage": 10,
"BulletCount": 100,
"AttackDistance": 5,
"ShootSpeed": 10,
"BulletFlySpeed": 120,
"TurnSpeed": 400,
"AttackLoopCount": 16,
"ReloadTime": 6.5,
"MinReloadTime": 6.5,
"AttackEndTime": 1.6,
"ScaleForVehicle": 1,
"ScaleForHuman": 1,
"ScaleForBuilding": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
7.5,
6.8,
6.2,
5.6,
5.2
],
"FireEffectId": 4,
"AttackLockEffectId": 323,
"HitEffectId": 10,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 15,
"FireAudioId": [
"SE_Shoot_1921"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
},
{
"ID": 2,
"Name": "SPG-9\n无后坐力炮",
"BulletId": 6000028,
"AnimModel": "build002",
"AttackPower": 10,
"AttackPowerLevel": 10,
"MoraleDamage": 10,
"BulletCount": 1,
"AttackDistance": 10,
"ShootSpeed": 1,
"BulletFlySpeed": 120,
"TurnSpeed": 200,
"AttackLoopCount": 1,
"ReloadTime": 6.5,
"MinReloadTime": 6.5,
"AttackEndTime": 1.6,
"ScaleForVehicle": 1,
"ScaleForHuman": 1,
"ScaleForBuilding": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
7.5,
6.8,
6.2,
5.6,
5.3
],
"FireEffectId": 285,
"AttackLockEffectId": 323,
"HitEffectId": 287,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 286,
"FireAudioId": [
"SE_build_SPG9_fire"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
},
{
"ID": 3,
"Name": "2B14“豆荚”\n迫击炮",
"BulletId": 6000028,
"AnimModel": "build003",
"AttackPower": 10,
"AttackPowerLevel": 10,
"MoraleDamage": 10,
"BulletCount": 1,
"AttackDistance": 8,
"ShootSpeed": 1,
"BulletFlySpeed": 120,
"TurnSpeed": 200,
"AttackLoopCount": 1,
"ReloadTime": 6.5,
"MinReloadTime": 6.5,
"AttackEndTime": 1.6,
"ScaleForVehicle": 1,
"ScaleForHuman": 1,
"ScaleForBuilding": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
7.5,
6.8,
6.2,
5.6,
5.3
],
"FireEffectId": 288,
"AttackLockEffectId": 323,
"HitEffectId": 289,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 322,
"FireAudioId": [
"SE_build_2B14_fire"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
},
{
"ID": 4,
"Name": "UB32火箭巢",
"BulletId": 6000028,
"AnimModel": "build004",
"AttackPower": 10,
"AttackPowerLevel": 10,
"MoraleDamage": 10,
"BulletCount": 1,
"AttackDistance": 10,
"ShootSpeed": 1,
"BulletFlySpeed": 120,
"TurnSpeed": 200,
"AttackLoopCount": 1,
"ReloadTime": 6.5,
"MinReloadTime": 6.5,
"AttackEndTime": 1.6,
"ScaleForVehicle": 1,
"ScaleForHuman": 1,
"ScaleForBuilding": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
7.5,
6.8,
6.2,
5.6,
5.3
],
"FireEffectId": 290,
"AttackLockEffectId": 323,
"HitEffectId": 292,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 291,
"FireAudioId": [
"SE_build_UB32_fire"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
},
{
"ID": 5,
"Name": "D-30\n榴弹炮",
"BulletId": 6000028,
"AnimModel": "build005",
"AttackPower": 10,
"AttackPowerLevel": 10,
"MoraleDamage": 10,
"BulletCount": 1,
"AttackDistance": 10,
"ShootSpeed": 1,
"BulletFlySpeed": 120,
"TurnSpeed": 200,
"AttackLoopCount": 1,
"ReloadTime": 6.5,
"MinReloadTime": 6.5,
"AttackEndTime": 1.6,
"ScaleForVehicle": 1,
"ScaleForHuman": 1,
"ScaleForBuilding": 1,
"AttackShiledScale": 1,
"AttackHpScale": 1,
"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
7.5,
6.8,
6.2,
5.6,
5.3
],
"FireEffectId": 296,
"AttackLockEffectId": 323,
"HitEffectId": 298,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 297,
"FireAudioId": [
"SE_build_2B14_fire"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
}
]