NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Buff/Impl/BuffSkipRaiseWeapon.cs

20 lines
381 B
C#

namespace Gameplay.Buff
{
public class BuffSkipRaiseWeapon : BaseBuff
{
protected override void _OnAdd()
{
base._OnAdd();
owner.fightData.skipRaiseWeapon = true;
}
protected override void _OnRemove()
{
base._OnRemove();
owner.fightData.skipRaiseWeapon = false;
}
}
}