NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Condition/Conditions/ConditionVehicle.cs

19 lines
449 B
C#

using Framework;
using Framework.Condition;
using System.Collections.Generic;
public class ConditionVehicle : ICondition
{
public EventManager.EventName SignalName => throw new System.NotImplementedException();
public bool Check(List<float> args)
{
throw new System.NotImplementedException();
}
public string[] GetArgLocalizations(List<float> args)
{
throw new System.NotImplementedException();
}
}