NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideManager.cs

35 lines
700 B
C#

using Framework;
using PhxhSDK;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 新手引导管理器
/// </summary>
public class GuideManager : Singlenton<GuideManager>, IInitable
{
/// <summary>
/// 是否引导中
/// </summary>
public bool IsGuiding { get; private set; }
public void Init()
{
EventManager.Instance.Register(EventManager.EventName.AllConfigLoad, InitData);
}
public void Release()
{
EventManager.Instance.Unregister(EventManager.EventName.AllConfigLoad, InitData);
}
/// <summary>
/// 初始化数据
/// </summary>
private void InitData()
{
}
}