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NLD_Charactor.shader
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【渲染】角色 shader 增加 接受阴影宏开关
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2025-01-08 14:31:25 +08:00 |
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NLD_Charactor.shader.meta
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NLD_Charactor_Dead.shader
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【渲染】简化死亡fadeout shader
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2025-06-23 13:19:42 +08:00 |
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NLD_Charactor_Dead.shader.meta
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NLD_Charactor_Display.shader
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【shader】修改display shader
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2025-06-12 12:27:53 +08:00 |
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NLD_Charactor_Display.shader.meta
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【渲染】眼睛遮挡效果部分资源提交
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2025-06-10 16:43:21 +08:00 |
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NLD_Charactor_Eye.shader
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【渲染】眼睛遮挡效果部分资源提交
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2025-06-10 16:43:21 +08:00 |
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NLD_Charactor_Eye.shader.meta
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NLD_Charactor_Eyebows.shader
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【渲染】眼睛遮挡效果部分资源提交
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2025-06-10 16:43:21 +08:00 |
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NLD_Charactor_Eyebows.shader.meta
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NLD_Charactor_Face.shader
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NLD_Charactor_Face.shader.meta
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NLD_Charactor_Head.shader
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NLD_Charactor_Head.shader.meta
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NLD_Charactor_Head_NORecvShadow.shader
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NLD_Charactor_Head_NORecvShadow.shader.meta
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NLD_Charactor_InFight.shader
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【性能优化】移除战斗内角色单位的法线外拓描边
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2025-03-19 19:36:48 +08:00 |
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NLD_Charactor_InFight.shader.meta
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【性能优化】移除战斗内角色单位的法线外拓描边
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2025-03-19 19:36:48 +08:00 |
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NLD_Charactor_InFight_TouShi.shader
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【渲染】优化透视shader
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2025-06-18 14:27:19 +08:00 |
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NLD_Charactor_InFight_TouShi.shader.meta
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【战斗】增加透视效果
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2025-06-05 13:54:22 +08:00 |
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NLD_Charactor_Lambert.shader
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【shader】增加一个支持lightmap的场景shader
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2025-03-28 14:21:20 +08:00 |
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NLD_Charactor_Lambert.shader.meta
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NLD_Charactor_Lambert_NoOutline.shader
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NLD_Charactor_Lambert_NoOutline.shader.meta
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NLD_Charactor_Lambert_NoShadow.shader
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编队长按查看载具详情
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2025-03-20 19:34:04 +08:00 |
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NLD_Charactor_Lambert_NoShadow.shader.meta
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编队长按查看载具详情
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2025-03-20 19:34:04 +08:00 |
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NLD_Charactor_NoOutline.shader
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NLD_Charactor_NoOutline.shader.meta
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NLD_Charactor_NoRecvShadow.shader
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NLD_Charactor_NoRecvShadow.shader.meta
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NLD_Charactor_Old.shader
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NLD_Charactor_Old.shader.meta
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NLD_Charactor_Simple.shader
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NLD_Charactor_Simple.shader.meta
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NLD_Charactor_Transparent.shader
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NLD_Charactor_Transparent.shader.meta
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NLD_Scene_Lambert.shader
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【渲染】场景shader不再读取R通道
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2025-04-21 13:19:15 +08:00 |
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NLD_Scene_Lambert.shader.meta
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NLD_Scene_Lambert_DoubleSide.shader
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【渲染】场景shader不再读取R通道
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2025-04-21 13:19:15 +08:00 |
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NLD_Scene_Lambert_DoubleSide.shader.meta
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NLD_Scene_Lightmap.shader
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【烘焙】修改烘焙流程
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2025-05-15 19:28:59 +08:00 |
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NLD_Scene_Lightmap.shader.meta
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【shader】增加一个支持lightmap的场景shader
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2025-03-28 14:21:20 +08:00 |
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NLD_Scene_Lightmap_Ground.shader
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【shader】地面lightmap shader支持透明裁剪
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2025-06-03 16:37:40 +08:00 |
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NLD_Scene_Lightmap_Ground.shader.meta
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【烘焙】新增地面shader
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2025-04-08 14:00:22 +08:00 |
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NLD_Test.shader
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NLD_Test.shader.meta
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NLD_Vehicle.shader
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【shader】提交新shader
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2025-06-05 14:58:36 +08:00 |
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NLD_Vehicle.shader.meta
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【shader】提交新shader
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2025-06-05 14:58:36 +08:00 |