NLDClient-yudde/ProjectNLD/Assets/Config/Data/fightcfg_buildconfig.json

48 lines
1.2 KiB
JSON

[
{
"id": 1001,
"name": "测试用建筑",
"sub_type": 1,
"model_path": "P_Build01 Variant",
"icon": "Assets/Art_Out/UI/Texture/Icon/PVPBuilding/UI_PVPBuilding_00001.png",
"can_be_search": true,
"is_transparent_show": true,
"fight_hp": 10000,
"fight_shield": 10000,
"is_replace_block_attack": true,
"block_attack": true,
"fight_level": 1,
"fight_defense": 0,
"defense_power_level": 0,
"is_replace_move_tags": true,
"move_tags": [
1
],
"replace_cell_trigger_type": 1,
"cell_trigger_buff_ids": [],
"can_be_detected": false,
"can_enterhide": true,
"can_be_destroy": true,
"is_only_attack_self": false,
"unit_height": 10,
"damage_type_filter": [],
"mat_type_filter": [
1,
2,
3
],
"is_click_be_attack": false,
"attack_active_type": 1,
"build_weapon_id": 1,
"dead_bullet_ids": [],
"dead_effect_ids": [],
"dead_switch_build_id": 0,
"dead_model_switch_time": 0,
"CounterattackType": [],
"InvestigateRange": 1,
"InvestigateStrength": "1:30,2:50",
"InvestigateFrequency": 1,
"CoverType": 1,
"CoverStrength": 10
}
]