NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Procedure/ProcedureManager.cs

15 lines
304 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ProcedureManager : MonoBehaviour
{
/// <summary>
/// 检查是否进入强制流程
/// </summary>
/// <returns></returns>
public bool CheckEnterProcedure()
{
return true;
}
}